Wasteland 2: Director's Cut Reviews
Wasteland 2 is for players looking to get lost in world that seems perfectly comfortable in giving the players all the options at their fingertips. The wasteland is a host to deadly enemies, characters, and vile world, one in which I take my very own created desert rangers, with their own personal stories, my stories, and try to live… to see another day.
Director's Cut is the right term for this release; Fargo and the crew at InXile have combed through both the finer details and the high-level ones of Wasteland 2, fixing, tweaking, and adding to take it from great to excellent.
Despite some gameplay flaws, Wasteland 2 gets a lot of things right for the genre. Fans of isometric, hardcore RPGs will find a detailed world to explore in the title. inXile Entertainment provides deep attention to detail on an awe-inspiring level. Creation of independent currencies and social hierarchies in the game create a living environment. Fully fleshed-out NPCs with voice-overs add to the detail of the wastes and make characters more than just placeholders. Interacting with the environment may lead to new clues and options for gameplay. Wasteland 2 is full of player choice and replayability that will keep players busy for a while. With gameplay easily exceeding 80 hours of content, Wasteland 2 is not for the faint of heart. Those who appreciate challenging experiences and detailed world-building will find Wasteland 2: Director's Cut an important installment in their RPG library.
Wasteland 2: Director's Cut is the perfect game for someone who's played it all and seen it all - it's a nostalgic trip down memory lane. It's rough around the edges and some of its mechanics seem dated, but... that's the whole point. It's an old school roleplaying that isn't afraid to just throw you into the fray, and although it may not be a perfect game, it's definitely good enough to recommend to any fan of Western RPG's and tactical shooters alike. Considering the budget price point, you get so much bang for the buck that there's really no reason not to get it and see for yourself if you'd make a good Desert Ranger.
While echoes of the original release pacing problems remain, the Director's Cut does much to add variety to the experience with new features such as perks, quirks, and precision aiming. It's likely not enough to warrant a replay if you've already finished it, but if this is your first foray into inXile's bleak vision of the future, this is the best place to start off.
A huge, sprawling adventure with countless branches and decisions, Wasteland 2 is unique in the console catalogue and more than worth the asking price.
Put plainly, there is nothing quite like Wasteland 2 on consoles. Unforgiving, incredibly deep, and expertly written, inXile has built something that defies the conventional standard. Cleanly mapped to a console controller, Wasteland 2 is a must-have for any RPG fan.
Wasteland 2 is a slam-dunk in almost every way for lovers of immersive RPGs with a nostalgic, old-school feel. In the hours and hours I logged before writing this review, I felt that I barely skimmed the surface of what this massive game has to offer.
In the end, Wasteland 2 is good, it's fun, and there is a ton of content. But it's not that different, or newly 'cut', than it was a year ago.
InXile's classical RPG translates beautifully to console, and should be picked up by RPG fans – even those neck deep in that other big post-apocalyptic title.
A healthy amount of patience and a reasonable amount of stress toleration will be needed but ultimately it will be worth it. If your spirit hasn't been broken by a frustrating camera or delayed inputs then the daily game crash right before you've saved your progress may be the final straw. As frustrated as I may have been at times, the highs certainly outweigh the lows, and came away with the feeling that any version Wasteland 2 is with playing.
Wasteland 2 gets the Switch port treatment, bringing a deep, involved RPG to Nintendo's hybrid console.
Wasteland 2: Director's Cut is a fantastic retro-styled CRPG with many modern upgrades. Sure, it has a few bugs and takes a while before it becomes truly interesting and fun, but that's par for the course for games with 50+ hours of gameplay. Despite some flaws, it's still a great game that offers a real challenge and isn't hindered by coddling. Fans of stat-heavy RPGs will surely love it's post-apocalyptic goodness!
Wasteland 2: Directors Cut brings the series to consoles for the first time with the definitive version that proves classic style gameplay still has some life in this rapidly evolving genre.
Imperfections aside, Wasteland 2 is a compelling, bleak and darkly hilarious post-apocalyptic RPG that adds something a little different for the PS4's roster.
Despite a bevy of performance issues on the Switch, Wasteland 2 continues to be an excellent RPG with its terrific writing and world building.
Wasteland 2: Director's Cut brings this well known name to a Nintendo system for the first time in an effort that features an interesting and varied plot, as well as a good combat system and a long lifespan. Despite its rather outdated visual environment, Wasteland 2 on the Nintendo Switch is more than certain to appeal to a great number of players, some of whom will be put in contact with the series for the very first time.
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The varied and meaningful skill tree system is the best part of Wasteland 2, as it pushes you to create a very defined set of characters. Assigning skill points is consequential, and while that level of permanence is not felt in the narratives decision making, the combat and unique factions you come across will be enough to push you forward. Wasteland 2 is a great CRPG ported to consoles, and while you may find some technical hiccups, the overall experience is well worth it.
Wasteland 2 offered gamers a modern revamp of a sorely missed angle on RPG games, and the Director's Cut enhances the year-old game further, adding value, depth, and polish to an already well-rounded game. This one deserves a spot on your list of games to get to sooner than later.
The game places trust in the moral, philosophical, and intellectual response of the audience.