Salt and Sanctuary Reviews
This is a brutal hybrid of Metroidvania and action RPG that will beat players down and have them coming back for more. Though it doesn't stray far from its inspiration, Salt and Sanctuary is a finely-crafted tribute to From Software's work and is absolutely dripping with the signature cartoon aesthetic and punk rock style fans of Ska Studios have come to know and love.
Salt and Sanctuary is a great game- built on a solid combat engine and a world that begs to be explored. If it weren't for the numerous bugs and the pedestrian difficulty, it could have been something truly exceptional.
If you're looking for a really short review, here it is: Salt & Sanctuary is Dark Souls in 2D.
The folks at Ska Studios have crafted something stellar here, though. Despite how much the Souls series has inspired this title, it still stands on its own two feet without feeling derivative.
Salt and Sanctuary may be inspired by the Dark Souls series, but that doesn't necessarily mean every Dark Souls fan is going to love this game. The big problem with creating an entire game inspired by a well-loved franchise is that people's expectations are going to be sky high. As someone that loves Dark Souls, I can say I enjoyed aspects of Salt and Sanctuary, but comparing the two games side by side seems incredibly unfair. Similarly to the Souls games, Salt and Sanctuary requires time and patience for players to reap its true rewards. While that may be attractive to some, it doesn't quite have the same level of depth and finesse that would warrant it as a worthy substitute for one of the greatest RPGs ever created.
Salt and Sanctuary is a good 2D conversion of the Souls formula, but its experimental nature invites more than a few flaws. If you don't mind difficult-to-see graphics and sometimes cheap combat, then you'll happily come back for more.
Ska Studios have done a fabulous job with Salt and Sanctuary, as the transition to 2D has created a more accessible game while also retaining all of the depth.
This little platformer wears its influences loudly and proudly. Salt and Sanctuary is a tribute act of the finest kind, distilling the essential Dark Souls experience in 2D.
An excellent soul-like with slight design flaws that fits on the switch like the salt to the pepper shaker.
Review in German | Read full review
Salt and Sanctuary is an amazing game that is well paced and has layers of gameplay that slowly unfold the more you play. This game is recommended even if you are shy of the difficulty of the Souls series and is throughly rewarding.
Imitation is the greatest form of flattery, but Salt and Sanctuary is truly inspired.
An intimate, exciting and discovery-fueled experience, rich in content and secrets, will have players exploring and lorecrafting for months to come. The pricepoint sweetens the deal for any souls, rpg or castlevania fan looking for a new and satisfying experience.
Despite being a 2D rip-off of Dark Souls, Salt and Sanctuary is an excellent game that brings From's famous gameplay to a side-scrolling plane.
Salt and Sanctuary is not without its flaws, and it could probably stand to lean a little less on its influences, but it's still a very fascinating and fun time.
With over 20 hours spent in game and the prospect of taking on New Game+ in the future, I think Salt and Sanctuary is one of the greater indie titles available on the PS4. An amazing achievement for a development team of just 2 people.
Salt and Sanctuary is an excellent love-letter to the Dark Souls franchise while still managing to provide a distinctly unique experience. As far as game design goes, this is a splendidly polished example of the Soulsborne mechanics appropriated correctly, and I eagerly anticipate playing all the way through NG+7 and beyond, just not on the Switch. Unfortunately, the dark screen and glaring performance issues in this port detract from the overall experience, docking points. On steam, however, I'd likely give this an 8 or a 9.
As derivative as it may sound, Salt and Sanctuary is an enjoyable romp on the Nintendo Switch thanks to its entertaining combat. It's good enough to warrant checking it out despite some concerns. With Dark Souls for the Nintendo Switch missing in action, Salt and Sanctuary is an enjoyable way to get your Souls fix.
While Salt and Sanctuary is truly its own game, with themes and elements appealing to fans of the genre, there were moments when it was too similar to its predecessors, and some unnecessary mechanics were added in an attempt to separate itself from the pack. Sometimes, paying homage to something can get caught up in the fine line of copying. However, it is a title that fits well with a "pick up/put down" pace and gives players a lot of choice in how they wish to play. Salt and Sanctuary provides ample replay value in a fun title that is fast-paced and challenging enough for anyone seeking a "Souls-like" game.
Instead of surviving Salt and Sanctuary's horrors by obsessively dissecting them, liberation comes as a result of being able to execute ever more deft acrobatics with a few simple twitches. In this way, the game helps us learn to shed the burden of realism by flattening it, reducing its physical and emotional details into obstacles that can be overcome with the flick of a button.
Not only is Salt and Sanctuary a fantastic distillation of the Dark Souls formula to 2D, it is also one of the best Metroidvania games I've ever played. Either one of those would make the game an easy recommendation but both turns it into a must play.
