Highwater Reviews
Highwater is an excellent adventure game that puts a magnifying glass up to the growing issue of climate change and the ambivalence that humans can have towards the state of the environment. While the story is bogged down by inconsistent writing, I found plenty to enjoy in its combat system and its ancillary storytelling.
I would recommend that you buy Highwater for the soundtrack alone if anything else. The moments I got to sail around and just listen and take in what was happening around me were fabulous. If you can get past the very sobering fact that we are currently dealing with a climate crisis in real-time, I would give this one a try.
Highwater is definitely one for fans of Demagog Studio's other work, presenting yet another distinct gameplay experience set in the shared world. It's also a great little game in its own right with fun turn-based strategy encounters and charming characters.
Highwater è un videogioco efficace ed essenziale, ben scritto e forte di una trama sicura di sé e di un contesto capace di colpire nel segno. È un prequel che riesce a incastrarsi in modo unico alle esperienze del passato, con il team che ha abbracciato un sistema di combattimento a turni ottimamente implementato ma non così profondo. È un'avventura dinamica che fonda il suo fulcro totale sulla narrativa.
Review in Italian | Read full review
A very worthy addition to the Demagog repertoire, Highwater builds on the gorgeous and provocative world of the studio's other games with a story-driven escape from a flooded planet. It is a sharp critique of late stage capitalism, but it populates the devastated world with a touching story, wholesome characters, and surprisingly engaging combat.
From my overall experience playing Highwater, it’s a game with good visuals, music, and world-building, but suffers from jarring transitions and rough story pacing as the game progresses. The most fun to be had in Highwater would have to be the challenge and creativity of its combat mechanics— interacting with the environment can lead to satisfying and sometimes hilarious ways to defeat enemies.
Highwater has some good writing and atmosphere, but the light exploration and turn-based battles don’t feel particularly engaging.
Highwater gives off an eerie post-civilisation feel, so kudos to the developer for getting that point across to the player since it is set in a post-apocalyptic world. As for the gameplay, I have very mixed feelings about Highwater. Firstly, I think that the different elements of the gameplay don’t gel well together. The boat journeys were the most enjoyable part for me, especially at sunset when the sun was creeping down the sky; the artwork illustrated that well, whereas the rest of the gameplay left me feeling kind of indifferent.
