Senua's Saga: Hellblade II Reviews
For a game that is about six hours, it is barren and wastes a lot of time by having players tediously walk through vast and empty environments or trudge through forced walking sequences. It is an unsatisfying experience that fails to live up to the original and you still can’t skip cutscenes.
Hellblade II is an unequivocally bland game, with repetitive combat and puzzles that lack any overarching sense of excitement.
A joyless slog of barely interactive entertainment and a muddled portrayal of mental illness… that just so happens to have the best graphics ever on a video game console.
Despite its greater scale and visual splendour, this sequel fails to escape the shadow of its predecessor with a muddled tale that Senua herself feels out of place in.
Ninja Theory returns to Senua's universe with a sequel brimming with technical virtues that coexist with the loss of focus on what it is trying to tell.
Review in Spanish | Read full review
If you’re looking for a cool and fairly unique experience and you’ve got Game Pass, then Hellblade 2 could be worth your time. Its visual splendor and highlight moments are worth experiencing. But, if you haven’t played the original Hellblade yet? Do yourself a favor and go play that instead. In all ways except visual, it’s a better game.
Senua's Saga: Hellblade II is an achievement in visual fidelity but fails to define itself amid clumsy retreads and unengaging new ideas.
A disappointing follow up where everything is the same as it was in Hellblade I or worse. Except for visuals, they look truly marvelous. If only everything else received the same treatment.
Review in Russian | Read full review
Ninja Theory has failed to take a noticeable step forward since the original. In Senua's Saga: Hellblade II, the developers buried the original idea of mixing mythology and mental disorders, giving their own variation of God of War. The sequel turned out to be linear and very colorful. However, the primitive gameplay and absolutely empty ending leave the player exhausted and disappointed.
Review in Russian | Read full review
Though Hellblade 2 has the power to force your jaw open and give you goosebumps, too often the whole project ends up feeling like a very expensive tech demo – an absolute tour de force of technical achievement bogged down in its own sense of gravitas and mystery. Keeping you off the stick for so many of its most impactful moments, and not giving you enough to play with when you do have control, hobbles the potential of this visual and aural masterpiece enough to make the whole experience feel like it was constantly trying to find a foothold on that dread Icelandic scree, and never really getting to its feet until you come staggering over the finish line.
Hellblade 2 is perhaps the most visually remarkable Xbox title to date, but is ultimately undermined by its emphasis on fidelity over story and gameplay.
It's easy to focus on Hellblade 2's flaws because they are so surface level. Combat is repetitive and made an unnecessary focal point. The extra characters dilute instead of adding. I'm still not sure what Hellblade thinks it is, or wants to be. But deeper than that, there is some quality worth rooting for - an interesting protagonist powered by a brilliant performance, ingenious use of the environment for exploration and puzzles, a true electric miracle of motion capture unfolding before our eyes. The temptation is to look at this, at the victories Ninja Theory finds as it flounders to keep pace with the biggest hitters, and wonder what the team could do with a lot more money behind it. But when you consider it keeps getting tangled up in its own triple-A Halloween costume, maybe the question is to wonder what magic it could work with less.
At $50 and about six to eight hours of play total, “Hellblade II” is worth a peek if you’re interested in what games could look like in the future. Imagine an “Elden Ring” that looks like this! Will I live long enough to see it? So I’m grateful “Hellblade II” exists today to give me a glimpse. I just wish it had a little more to say, and gave us a little more to do.
The target audience for Senua's Saga: Hellblade II is certain to be narrow. This game is purely designed for fans of narrative-heavy games where the gameplay takes a back seat, as well as those who want to play the sequel to the original. Some portions are spot on, and other parts fail badly at maintaining the mood while attempting to stay true to the concept. On the other hand, it is highly difficult to recommend this game due to its linear plot-oriented experience, lack of fighting, and difficulty in completing puzzles.
Senua's Saga: Hellblade 2 is the best-looking video game we've ever played. It sounds incredible, Melina Juergens acts herself inside out, and on a purely technical level this is just next-level stuff all round. However, we still don't feel as though extending Senua's plight into a Saga is a good idea. We remain unconvinced, and it's because this sequel feels like diminishing returns, as we had worried it might. It's not as vital or as unique in 2024, and it goes for bombast as a means of smoothing things over, resulting in a good game, an interesting eight hour romp, but nothing that screams must-play. Weak combat and dull puzzles are just more salt in these wounds, unfortunately.
Senua's Saga: Hellblade II is a beautiful but ultimately hollow game. The fantastic presentation props up a story that is less personal and engaging than in the first game, and the gameplay feels like an afterthought. It was great to see Senua again and to see her outside of the grief-misery she was enveloped in during the first game, but beyond that, there's not much to Hellblade II. It's a short and less memorable experience that shows off Ninja Theory's visual craft to its fullest - but it achieves little else.
Senua's Saga: Hellblade II keeps the basics intact, and while a strong lead character, great animations, and simple but enjoyable combat continue to deliver, the poor pacing and performance issues prevent this sequel from breaking free of its past.
Senua's Saga: Hellblade 2 starts incredibly strong in the first half, but after certain revelations, the story speeds up to a point where the conclusion feels rushed and half-baked.
Senua's Saga: Hellblade 2 is best experienced for yourself, not spoiled by a friend or watched on a YouTube channel. To fully understand what it's trying to do, you need to hear those voices for yourself, feel that anguish and pain as it happens, and continue to press on through it. It's a powerful game with a powerful message, even if some parts of it aren't as engaging as the rest. Senua's Saga: Hellblade 2 requires your patience; if you provide it, you will be rewarded handsomely.
Ninja Theory took a very big risk with Hellblade 2, and the gamble paid off in part. By moving away from the extreme darkness of the first game, the studio avoids taking the easy way out or creating a feeling of repetition. Now, the title also has a more conformist form, a rhythm, dispensable NPCs and certain flaws that have only been ironed out, which may not appeal as much as the more intimate, anxiety-inducing first experience. A interesting game, but not a fantastic sequel or the masterpiece it could have been.
Review in French | Read full review
