Capes Reviews
A fun turn-based tactics game about superheroes. It's not as beautiful as Midnight Suns, and its characters aren't as likable. But tons of puzzle-like levels where you are supposed to effectively use your team's strengths are very engaging.
Review in Russian | Read full review
Capes is a good turn-based strategy game that brings some interesting ideas, but it stumbles on an imbalance in its combat and a lack of charismatic characters that prevent its story from achieving everything it could be.
Review in Portuguese | Read full review
Capes is an excellent foundation for what could be a fantastic tactics franchise. Thanks to its excellent mechanics, squad-based dynamics, and progression, Spitfire Interactive's debut game will no doubt find plenty of love from those who appreciate small-scale strategy games that emphasize positioning and clever teamwork - it's just a pity that its writing, voice-acting, and animation vary so dramatically in quality that it's difficult to really appreciate its story.
While Capes might be less Avengers and more West Coast Avengers in terms of its presentation and budget, underneath those plastic faces lies a really fun turn-based tactics game. The story may not reach the highs of comic book greatness but it’s still a decent time. It’s the gameplay where Capes shines though. Sometimes it can be a bit too heavy-handed with the enemy count, but when you’re in the middle of the fray punching bad guys off of ledges, powering up Ultimates and combining abilities, it’s a damn good time.
Come for the satisfying, concentration-demanding turn-based tactical puzzles with a diverse and interesting roster. Reconsider your stay when the difficulty curve takes to the skies.
Capes mostly overcomes its cliches, lack of customization, and limited scope thanks to its strategic gameplay that will test the mettle of even the most hardened of turn-based tactics veterans.
Capes isn’t so much a super-powered version of XCOM as it is a mediocre XCOM clone that happens to feature superheroes – and there is a difference, as this game illustrates.
Capes has a really neat idea for sure, superheroes are still the hot thing and putting them in a tactical game is a cool idea. Unfortunately, the execution here was less than stellar; lackluster voice acting, dull combat, and heroes that frankly just don’t feel heroic. If you are looking for heroic, tactical action you’d be better off looking elsewhere; this isn’t the game you’re looking for.
Those looking for a new superhero strategy game will get some enjoyment out of Capes, but could easily find themselves hoping there was more to it.
Capes lacks the epic grandeur of XCOM 2 or the sheer scale of Midnight Suns, and some may rue the lack of a strategic layer. Nevertheless, Spitfire Interactive have delivered some extremely engaging battles in a new, likeable superhero setting. Plus, there is something to be said for a tactics game which can be tackled in a shorter time. All fans of the genre should definitely check out this superheroic showdown.
