Zheros is a fast-paced and beautiful Beat’em up, with weak story, broken gameplay, illogical difficulty, and repetitive level-design and combat. Simply don’t play it.
Review in Persian | Read full review
With a planet in danger as an evil tyrant invades with his army at the press of a button, a duo from the Zheros squad is dispatched to protect it. Taking out the initial invading forces in the span of time equal to that of writing a Twitter post, it doesn't take long for even more of the invaders to be sent off in order to finish both the job and the duo that stands between liberation and subjugation.
There is a DLC pack available for Zheros that includes additional content that feels like a short expansion pack, so be ready to check out our review for it soon!
Zheros is a game, which you MAY finish (but I don't think you will). That is, if you don't care about good graphics and music, engaging gameplay and optimisation.
Review in Polish | Read full review
In the end, it feels as though Zheroes is a game that can’t make up its mind about what it wants to be. It pulls elements from side-scrolling platformers, deep beat-em-ups, and button-mashing dungeon crawlers, but fails to bring them together. With a stronger vision, clearer direction, and more meaningful narrative, it could have been the sci-fi romp we were hoping for. As it is, this is one for niche die-hards only.
It bums me out that Zheros isn't a better game. It begins with such a promising start with its beautiful visuals and art, but trips up where it matters with scrolling beat 'em ups – the gameplay. There isn't enough variety in its level design and themed environments, the difference between characters isn't enough and awkwardly implemented traps cause frustration.
The music in Zheros is an upbeat, light dubstep, very suitable for what it is, but in the end it is only one song on repeat, an apt summary of the entire game.
Zheros had clear ambitions of playing homage to classic arcade games, but focused too heavily on doing so. The gameplay is far too lacking to make up for the game's other glaring issues.
Zheros is a decent experience alone but it's a bit better with a friend. The chaos you unleash is quite satisfying and racking up bigger and bigger combos does much to alleviate the repetitive gameplay. Combat variety might not delight all players, but you can still have a bit of fun with this brawler.
ZHEROS' lack of aspiration leaves us with a beat 'em-up that is both boring and replaceable.
The two-player co-op mode puts the rating up a notch and makes the game even more fun to play
ZHEROS is fun to play for a while. Its combo system is entertaining to use, and its graphics look good. However, flaws in its design include frustrating difficulty spikes, some punishing later levels, and occasionally awkward controls, which results in a game that falls short of its potential.
ZHEROS is a 2016 title that too closely adheres to 1990 game design, and doesn't even do some things as well as its quarter-century old predecessors.
Much like The Bible is full of sections of endless "begats," describing Zheros becomes a list of "berefts.
A good italian indie game, so much focused on being "old school" that it tuns out to be outdated, but still fun to play. Give it a try.
Review in Italian | Read full review