Final Fantasy XIV: Dawntrail Reviews
Dawntrail is maddeningly both a fresh start with excellent gameplay and bit of a story letdown after two excellent expansions.
Dawntrail does the job it needed to do by giving players the new adventure they need to get going once again. It takes a little while to get there, but when the payoff comes it shows how the narrative team behind Final Fantasy XIV is at hitting the emotional highs.
I genuinely believe that Final Fantasy XIV Dawntrail is a phenomenal start to a new story, and that I am very excited to see where the dev team takes us next in the post-expansion patch content. From adding in more EX trials for mounts, new dungeons, raids and more, Final Fantasy XIV fans are feasting with yet more great content from Yoshida-san and the rest of his team.
Although it admittedly doesn't quite hit the heights of Shadowbringers, Dawntrail's shift in narrative focus injects a vibrancy into Final Fantasy XIV with this more lighthearted romp, while still keeping track of a greater story. With an increase in challenge of the instances, a couple of excellent new Jobs, an introduction of new characters, and the development of existing ones, Dawntrail clearly shows there's life after averting the end of the world and I – for one – wouldn't change a damn thing.
Final Fantasy XIV: Dawntrail excels in its promise to bring exciting new jobs and combat scenarios to the New World. Unfortunately, it falls short of expectations when it comes to the narrative, which ends up being a mess of issues.
As a whole, Final Fantasy XIV: Dawntrail is a stronger start to the next ten years of the game than we expected. But that doesn't make it immune to key criticisms. The game has come a long way, and there's only so much you can expect to change again without a full-blown sequel. Even still, the highs and lows felt too much like a literal rollercoaster over the 2+ weeks of evenings it took to power through its story content.
Dawntrail has the benefit of years of gameplay and graphical improvements, and puts them to great use in designing some of the best dungeons and trials we've seen to date. However, its confused story prevents it from reaching its full potential, and will likely bump Dawntrail down to the bottom-to-middle of most player's tier lists. These issues aren't enough to ruin the experience though, so it's still a good time for Final Fantasy XIV players.
Dawntrail ups the ante with exhilarating combat experiences and builds a stunning new world, but meandering storytelling highlights the MMO's flaws.
Dawntrail goes exactly where Final Fantasy XIV needed to go, experimenting with the player character's role in this world as its borders expand.
Dawntrail doesn’t reach the peak of earlier Final Fantasy XIV expansions, but its path is different. Its mission is to begin a new grand tale, and it absolutely succeeds in placing the threads for the future while weaving an effective story about legacy and loss. Although I have grievances about the pace of questing and the main character’s contradictory actions, I’ve loved my time exploring Tural and can’t wait to see what the next chapter of the story brings.
Final Fantasy XIV: Dawntrail is a fantastic expansion to the best single player MMO today. There were some hiccups during the game’s prerelease, but since launch, everything’s gone very smoothly. Even on launch day, when traffic was at its height, it only took me 30 minutes to log on, which is a vast improvement from Endwalker’s launch. If you’re curious about playing Final Fantasy XIV, you’ve got hundreds of hours ahead of you, before you make it to Dawntrail’s content. But if you’re at all curious, Final Fantasy XIV is a great introductory MMO, and one that puts its story first. I happily recommend Final Fantast XIV: Dawntrail to all JRPG fans.
Final Fantasy 14: Dawntrail is a slow start to a new chapter.
Final Fantasy 14 Dawntrail introduces some of the game's best dungeons and trials yet alongside a compelling story that, while slow to ramp up, delivers resoundingly in its second act, setting a promising precedent for the future of the MMORPG on all counts.
Dawntrail is another excellent expansion for Final Fantasy 14. The story takes a while to get going, but once it's finished setting the scene it takes some pretty big swings in the second half that left us captivated. The dungeons are the best the game has ever had, the new Pictomancer class is an absolute joy to play, it's got incredible art design, and a soundtrack that's gorgeous. Here's to another 10 years of Final Fantasy 14.
A rich world and amazing dungeon design more than make up for dips in the story.
The Dawntrail MSQ is salient and beautiful in the exact way that has made the Final Fantasy XIV narrative so beloved…I play MMOs to connect to others, invest in my communities, raid, and be a part of something larger than just me and a television screen. Dawntrail captures that, and that’s truly what matters.
Dawntrail may not be as much of a reinvention of the wheel as it was made out to be. However, it also proves that this formula is still capable of featuring incredible stories and taking us to places that can surprise and challenge our understanding of the world, both in and out of the game. It represents a huge step forward in the worldbuilding of Final Fantasy XIV and its gameplay, giving the player appropriate challenges for the hundreds of hours they likely poured into it to get to this point. If this is any indication of what’s to come, then FFXIV’s next decade is looking as bright as dawn.
FFXIV Dawntrail starts with a trip to the New World, and it sets up the next narrative journey for the Warrior of Light.
Dawntrail is largely about working through flaws of all kinds, which it certainly has. But it has its highs, too, that I’d argue are worth fighting for—much like the lands of Tural, full of joy, full of better things. I enjoyed this new FFXIV journey thoroughly, but I know where it needs to build from, and any good adventurer knows to pick up that experience and forge ahead.
