Sword Coast Legends Reviews

Sword Coast Legends is ranked in the 19th percentile of games scored on OpenCritic.
ACG
Top Critic
Buy
Oct 19, 2015
Sword Coast Legends Review "Buy, Wait for Sale, Rent, Never Touch?" video thumbnail
Unscored
Oct 19, 2015

Above: The Sword Coast Legends team really likes oozes. One early dungeon has three different types.Image Credit: Jason Wilson/GamesBeat

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4 / 5.0
Oct 20, 2015

The combat and overall gameplay mechanics can prove a bit shallow at times, never offering the depth or tactical veracity of Pillars of Eternity, but as a hybrid of Baldur's Gate and Neverwinter Nights, Sword Coast Legends is a game that mostly excels in all that it tries to do. Post-release will be an interesting time, though, as the limited and sometimes restrictive options are opened up and iterated on by N-Space. Until that time comes, however, it's a good game with the capacity to be great.

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Unscored
Oct 21, 2015

It's absolutely true to say that you get out of Sword Coast Legends what you put in, but right now there just aren't enough reasons to put much in.

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3.5 / 5.0
Oct 22, 2015

Fans of classic isometric RPGs and Dungeons and Dragons alike will enjoy the style of gameplay. Unfortunately performance issues, frustrating combat and the hidden requirement of needing party members can mar the experience.

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Oct 23, 2015

That said, Sword Coast Legends works best as a co-operative multiplayer experience with a knowledgeable and patient dungeon master either in dungeon crawls, user-created modules, or the story campaign. Its overall graphics and presentation are rough around the corners, but it's an enjoyable experience if you can convince friends to join your party. But if you're a lifelong Dungeons & Dragons fan and expect Sword Coast Legends to be the classical D&D experience it claims to be, you'll need to look elsewhere. This is one skill check it does not pass.

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4 / 10.0
Oct 23, 2015

Sword Coast Legends fails to deliver on its promises both as a solid RPG in it's own right and as a digital Dungeon Master toolset. The limited options available to creators are unlikely to yield anything memorable and the single player story section is marred by poor pathfinding, limited scope and shoddy writing. Overall an immense disappointment.

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55 / 100
Oct 23, 2015

A straightforward cliché that feels out of place in the new wave of cRPGs.

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Fextralife
Castielle
Top Critic
8 / 10
Oct 24, 2015

A fun trip through the Forgotten Realms. Not the deepest RPG but there are enough classic elements to give that nostalgic feel. Not every feature is perfect but there's a lot to enjoy.

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Oct 26, 2015

Sword Coast Legends is a comfortable return to the D&D rules and universe, but oversimplified combat and a repetitive feel to dungeons and quests keep this game from being great.

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70 / 100
Oct 27, 2015

With a proper DM, Sword Coast Legends feels every bit like the pen and paper game come to life. On the other hand, running modules or playing through the 40-hour single player game makes it feel like more of a standard fare dungeon crawler than a Dungeons & Dragons game. Multiplayer with a DM realizes the promise of Sword Coast Legends, conveying freedom of storytelling and imagination in real time. Come for the co-op and live-DM, but be patient with the tools as they evolve.

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Leif Johnson
Top Critic
5.5 / 10.0
Oct 27, 2015

Poor creation tools and an aversion to genuine, interesting decision-making keep Sword Coast Legends from succeeding.

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Oct 27, 2015

The campaign, predictably for a title whose main focus is its editor, remains serviceable but fails to impress.

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Oct 28, 2015

I feel inclined to give this game a five out of ten, but there's something underneath Sword Coast Legends that makes me hesitate. There's potential here, even if the game is afraid to embrace it. While it would take more than a few hurdles and workarounds to make this game feel like a true finished product, if Dungeon Master mode is salvaged, I could see myself coming back to the game and enjoying myself.

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Unscored
Oct 28, 2015

Sword Coast Legends functions more as a second tier cRPG that scratches the itch, but doesn't do anything to push the genre forward.

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Digitally Downloaded
Nick H.
Top Critic
Oct 28, 2015

Sword Coast Legends offers up a solid version of Dungeons & Dragons, with a campaign and setting that were immediately appealing to me and plenty of user content already filling the community. This sort of content will be enormously valuable in giving Sword Coast Legends life beyond its campaign. However, limited tools hold this title back from greatness on the editing front, while its clear Diablo and Dragon Age influences may rub D&D purists the wrong way. It is still a fun experience worth having, but there is certainly room to grow and improve as well.

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6.8 / 10.0
Oct 29, 2015

Sword Coast Legends had the table set for it. The huddled masses had shown their willingness to gobble up isometric cRPGs with abandon. The problem is this holiday season in the consumer should probably stick to gobbling up Turkey instead.

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7 / 10.0
Oct 29, 2015

Sword Coast Legends is a solid game who's one saving grace is its infinitely customizable DM mode. Fans of isometric RPGs or players looking for a traditional D&D experience won't be disappointed with Sword Coast Legends. The Dungeon Master mode is especially great for groups looking to transition from pen-and-paper to something more streamlined yet still robust.

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6 / 10.0
Oct 31, 2015

In fact, in a few more months (or even years), Sword Coast Legends' creation tools might be a powerhouse. If n-Space remains steadfast and keeps working on them, this might eventually be the digital Dungeons & Dragons many were hoping for. People won't mind buying new adventures, classes, and races if they come out alongside new pen-and-paper releases! But don't blow all of your goodwill with sectioned-off content. As a Dungeon Master, I'm selfishly rooting for you. Just no more gods-damned 3x3 light grid puzzles.

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6.8 / 10.0
Nov 2, 2015

A drab, clichéd campaign and lackluster multiplayer tools make this PC RPG pale in comparison to other recent offerings

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