SOMA Reviews
I've never played a game that's affected me as much as SOMA, and to be honest I'm not sure I want to ever again, although I'm very glad I did. It has the DNA of movies like Alien, 2001, Sunlight, and Event Horizon, with a splash of the original Dead Space and Bioshock, but brings plenty of new ideas to the table. It makes you think about what it means to be alive, and indeed how you classify life, and is a brilliant example of just how far video games have evolved.
While it is an enormously satisfying and well-crafted game, SOMA never managed to convince me that its themes and plot were in tune with its more traditional first-person frights. It scared me and it gave me cause to think about some of the issues raised, but now that I'm done, I doubt it'll stay long in my mind, or plucking at my nerves.
SOMA is smart and scary science fiction. Not all of its ideas work, but it's worth playing for the story alone.
It may not stir the hordes of wailing YouTubers looking for the next best haunted house, but SOMA succeeds at crafting something much more meaningful than jump-scares.
It's an interesting experience that shows at the same time how Frictional is trying to break out of their mold but simultaneously held back by it, and I hope they can stretch out even further the next time around.
All the stumbling around trades away any sense of suspense. It's hard to feel scared of monsters after you've walked circles around them several times. Not even tricks like suddenly switching off the lights saves the mood. Soma does a great job of making me feel lost and frustrated. Perhaps too good.
The makers of Amnesia ease back on the horror, ramp up the philosophy and strike a satisfying balance between narrative and gameplay.
While I still think Amnesia takes the cake for scare factor, everything else in Soma is done better here Story, visuals, and the soundtrack are superb and top tier from Frictional at this point. One of the best sci-fi stories I've ever experienced in a videogame and one that can get under your skin.
A disturbingly different take on interesting sci-fi concepts let down by a slow start and disappointing monsters, but worth it overall.
SOMA is not the horror game I expected from Frictional, but it's an excellent piece of science fiction that feels of a piece with stories by Harlan Ellison and Philip K. Dick as much as Frictional's...
A masterpiece of audio and visual design, SOMA is atmospheric, cerebral, and occasionally frustrating.
If sweating profusely and screaming into the void is your idea of fun, SOMA absolutely delivers.
Ultimately, SOMA provides a unique tale of sci-fi horror that is unlike any of its contemporaries. While it's fun to get the heart racing while being chased down by a huge robot set on dismantling you, it's the narrative parts of SOMA that left me thinking about it long after completion.
The plot is compelling, the presentation is generally very good, and the conclusion is outstanding. But all of these achievements will be tempered if you're looking for the kind of scares that defined Amnesia: The Dark Descent.
Playing cat-and-mouse with monsters feels formulaic at this point, but Soma's engrossing subsea environment and intriguing narrative keep the entire experience afloat
This is not just another horror game. It's a science fiction story with horrific shades, a game that ponders the human condition in an industry where "the human condition" has become an awkward dead horse of a phrase. A horror game that, curiously, would have benefited from a little less horror. Simply put – there needs to be more games like this in the world.
SOMA gets everything right about the the survival horror genre. It's like someone created the perfect video game mixtape -- a little bit of abandoned underwater atmosphere from BioShock, detailed environments a la Gone Home, and (of course) the frenzied monster mechanics from Amnesia. Even if you dislike non-combat-oriented games, I dare you to give it a try.
SOMA is a suspenseful and frightening journey to a mysterious underwater research facility that keeps players engrossed till the credits roll. While it might not be as scary as its marketed, its science fiction setting and compelling narrative make for one of the more memorable gaming experiences this year.
In a spectacularly immersive setting supported by masterful sound design, SOMA is solid evidence that the Friction Games is still in total control when it comes to horror.