Tacoma Reviews

Tacoma is ranked in the 71st percentile of games scored on OpenCritic.
8 / 10.0
May 25, 2017

It's hard not to think of Tacoma as a game or even a narrative piece, but the truth is that Tacoma is an interactive experience. It might not reward you in the same ways as other games, or books, or even plays. It's a different kind of medium, where you get out of it what you put into it. I say play Tacoma, it might not tickle you in the same way it does me, but if you enjoy Sci-Fi and digging through people's personal lives, you'll dig Tacoma.

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9 / 10.0
Aug 1, 2017

Tacoma gives players a masterfully crafted setting and encourages them to find out what made the people who once called it home tick. Life, even among the stars, can be mundane and familiar but Tacoma's presentation is nothing short of spectacular.

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9.5 / 10.0
Aug 1, 2017

If you want a great story told well, that will last an afternoon, then get Tacoma. It knows what it wants to be, and it does that perfectly.

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9 / 10.0
Aug 1, 2017

Tacoma makes you feel like a digital detective, as you trace the threads of a broad social web of relationships and motivations.

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Aug 1, 2017

The makers of indie cult favourite Gone Home have created a linear sci-fi title set in 2088 that feels satisfyingly lived in and free from stereotypes

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8 / 10.0
Aug 1, 2017

While some may find Tacoma's length and lack of gameplay depth off-putting, it still manages to feel full in itself. A grounded, futuristic setting serves as Fullbright's most creative stage yet for thorough environmental storytelling that shines with an ordinary yet endearingly authentic cast of characters.

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Aug 1, 2017

It's rare to see game worlds as intricately detailed as the one in the space station of Tacoma. Even with its mostly lackluster characters and a story that never quite sinks its hooks into you, it's a spacecation you'll want to make time for. Hell, in what other game can I set up and play a game of billiards by myself as panicked digital ghosts worry about their livelihood? None, really.

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Unscored
Aug 1, 2017

In Tacoma, the creators of Gone Home tell intimate stories at a galactic scale

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7 / 10.0
Aug 1, 2017

I continue to think of Tacoma as a story first, but it's more than that, clearly: It's an interactive experience, and that plays for and against it. The story is built out of the playback mechanic, which gives birth to the subtler suggestions of what's really going on with this station. But the playback system means there's a lot of talking to listen to, and a lot of wireframes to stare at. For a game about an abandoned space station, Tacoma gave me plenty of company. But the moments where I had to reckon with being alone in space were the ones that stuck with me.

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9 / 10.0
Aug 1, 2017

Fullbright proves that they have mastered interactive storytelling by delivering a uniquely absorbing experience in Tacoma. Allowing players to explore as much or as little as they want perfectly complements the amazing cast of characters and beautiful environments. While it may be short, Tacoma is one of the most unique games I've played this year.

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9.5 / 10.0
Aug 1, 2017

My sole criticism is its length. Given how tied up I was in the suspense, Tacoma's short play time seemed almost merciful, but I would have liked to have spent more time with each of the characters (even the AI, Odin), or get a more thorough exploration of the game's intriguing conclusion. That being said, Tacoma is remarkable and I look forward to the impact it will have on narrative devices in videogames.

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GameSpew
Top Critic
8 / 10
Aug 1, 2017

Tacoma is a beautifully told story filled with real characters and real emotion that you won't be able to put down until you've experienced it in full.

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Unscored
Aug 1, 2017

As with Fullbright's previous game, Gone Home, Tacoma won't be for everyone, but it's a masterclass in environmental and gradual storytelling. It weaves an intriguing story against the backdrop of a believable near-future culture.

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8 / 10.0
Aug 1, 2017

An abandoned space station, impetuous corporate interests, a curious A.I.  — Tacoma's facade floats between charming futurism and abrasive, old-fashioned avarice. This may seem like inhospitable space to explore the depths of benevolence, but the power of identity and humanity are alive and well supported inside of Tacoma's twirling science fiction architecture.

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Aug 1, 2017

While some of its threads don't always come together as neatly as they should, Fullbright's sophomore effort is a quiet and haunting examination of the ways corporations dehumanize us all.

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8 / 10
Aug 1, 2017

All in all, Tacoma is a great follow up to Gone Home. With a fantastic set of characters and solid execution of its plot, its well worth considering. Unless you're the sort who compares every second of gameplay to the cost of the game, there's no reason not to check it out.

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Aug 1, 2017

Tacoma's top-notch story and presentation are arranged into an inappropriate structure that will dull the experience, even for fans of exploration games.

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7 / 10
Aug 1, 2017

Tacoma tells a story that is made compelling by a well-written and -acted cast of characters, but it's just short of being truly satisfying.

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Andy Kelly
Top Critic
84 / 100
Aug 1, 2017

A smart and thoughtful science fiction mystery featuring a cast of believable, nuanced characters.

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8.5 / 10.0
Aug 1, 2017

Tacoma is a captivating tale that messes with established tropes in a way that Fullbright might become known for. Although it spins its wheels at the start, this slow and methodical journey through the lives of a small group survivors is one with some fantastic twists and turns, and one that should stick with you long after its conclusion.

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