Tacoma Reviews
While some may find Tacoma's length and lack of gameplay depth off-putting, it still manages to feel full in itself. A grounded, futuristic setting serves as Fullbright's most creative stage yet for thorough environmental storytelling that shines with an ordinary yet endearingly authentic cast of characters.
The makers of indie cult favourite Gone Home have created a linear sci-fi title set in 2088 that feels satisfyingly lived in and free from stereotypes
Tacoma makes you feel like a digital detective, as you trace the threads of a broad social web of relationships and motivations.
If you want a great story told well, that will last an afternoon, then get Tacoma. It knows what it wants to be, and it does that perfectly.
Tacoma gives players a masterfully crafted setting and encourages them to find out what made the people who once called it home tick. Life, even among the stars, can be mundane and familiar but Tacoma's presentation is nothing short of spectacular.
It's hard not to think of Tacoma as a game or even a narrative piece, but the truth is that Tacoma is an interactive experience. It might not reward you in the same ways as other games, or books, or even plays. It's a different kind of medium, where you get out of it what you put into it. I say play Tacoma, it might not tickle you in the same way it does me, but if you enjoy Sci-Fi and digging through people's personal lives, you'll dig Tacoma.
