Tacoma Reviews

Tacoma is ranked in the 71st percentile of games scored on OpenCritic.
Unscored
Aug 1, 2017

As with Fullbright's previous game, Gone Home, Tacoma won't be for everyone, but it's a masterclass in environmental and gradual storytelling. It weaves an intriguing story against the backdrop of a believable near-future culture.

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8.5 / 10.0
Aug 1, 2017

The Fullbright Company's sophomore adventure comes up shy in emotional resonance, but is still an interactive sci-fi story well worth taking in

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Unscored
May 9, 2018
Tacoma - Christmas Duck In Space (Jimpressions) video thumbnail
7.5 / 10.0
May 8, 2018

Tacoma‘s three-hour span was a delightful experience, and I can see myself booting it up once or twice more to comb through the space station. And while this game cements Fullbright as a leading voice in the storytelling, first-person-experience genre, it showcases that both the genre itself and the sophomore developer still has some growing to do before we see masterpieces. For all those who can settle for less-than-perfect, Tacoma is a sci-fi tale worth playing.

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Unscored
Aug 2, 2017

"Tacoma's" core appeal comes from watching the characters behave differently as they move between areas and interact with each other.

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9 / 10.0
May 8, 2018

Tacoma‘s simple premise expands into something much larger, and it invites each of us to examine what it means to be human, and how we might pretend to be if we can't actually achieve that. There's a game there, underneath the questions it's asking, and it's a wonderful, technologically sound port. I'm not sure what else needs to be said about the achievement of Tacoma, because so many smart people have already discussed it at length when it was released on PC in 2017. All I can say is that is has aged well, attacks concepts like human will and capitalism on angles that seem fresh in 2018, and remains a must play for those willing to set aside a few hours of their time to experience some very fine, challenging work within the video game medium.

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75 / 100
Aug 5, 2017

If you've played games like Gone Home, Dear Esther or Firewatch, Tacoma is instantly recognizable, but it remains distinct by introducing a wildly exotic space setting and a mechanic that keeps the "look and listen gameplay" from ever becoming a bore.

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Aug 1, 2017

The makers of indie cult favourite Gone Home have created a linear sci-fi title set in 2088 that feels satisfyingly lived in and free from stereotypes

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Aug 7, 2017

As you step aboard the lunar station Tacoma, magnetic boots thunking to the metallic floor, you would be forgiven for a sense of deja vu.

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GameMAG
xtr
Top Critic
8 / 10
Aug 7, 2017

Tacoma is a beautiful, albeit graphically ascetic, game for fans of the "Walking Simulator" genre and interesting stories, which requires your attention when exploring the environment, listening to dialogue and viewing electronic correspondence. However, it is well translated into Russian, so you'll need just a desire to know the secret of the space station and enough perseverance. And that's not a problem for the project, which takes just two hours from start to finish.

Review in Russian | Read full review

77 / 100
Aug 9, 2017

Although Tacoma is short, it does a fantastic job telling the stories of the different characters throughout the game, using the non-sequential AR memory recordings to build emotional ties to each.

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Aug 13, 2017

Tacoma is worth the time I spent with it, even if it isn't the same holy-crap-what-did-I-just-play experience provided by Gone Home.

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8 / 10
May 8, 2018

With Gone Home representing a key moment in gaming, Tacoma had plenty of potential to suffer from so called "second album syndrome". While it never manages to hit the same emotional highs – or lows – as its predecessor, it still stands out from the crowd, mainly through the implementation of some nicely interactive AR scenes to deliver its key story moments. While there are certainly other complaints you could level at Tacoma – such as its rigid linearity and how it occasionally falls into genre clichés – these can be easily forgotten as developer Fullbright once again proves where its strengths lie: with down-to-earth characters and thought-provoking storytelling.

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7.5 / 10.0
May 8, 2018

Tacoma has a heart all its own, exploring a myriad of themes and advocating for the human condition, but the branches that sprout from the tree rarely bear fruit. Still, the growth is wonderful, even without that sweet taste you so long for.

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Aug 1, 2017

Tacoma is as thoughtful and introspective as you'd hope, effortlessly pairing lofty sci-fi ideas with grounded personal stories and diverse characters. Your time on the Tacoma space station may be brief, but it's undeniably satisfying exploring the station and its interactive AR recordings, and there's enough intrigue to the plot to keep you guessing to the end.

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Aug 1, 2017

Tacoma's top-notch story and presentation are arranged into an inappropriate structure that will dull the experience, even for fans of exploration games.

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8.5 / 10.0
Aug 1, 2017

Tacoma is a captivating tale that messes with established tropes in a way that Fullbright might become known for. Although it spins its wheels at the start, this slow and methodical journey through the lives of a small group survivors is one with some fantastic twists and turns, and one that should stick with you long after its conclusion.

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4 / 5.0
Aug 1, 2017

If you're looking for sci-fi action and alien blasting, you might want to look elsewhere. But if you're in the market for a fascinating narrative and an intriguing space station to lose yourself in, you could do a heck of a lot worse than Tacoma.

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Aug 1, 2017

Tacoma is a master class in the art of giving you the tools to experience a fascinating place through others' eyes.

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82 / 100
Aug 1, 2017

Tacoma is a great narrative driven game that puts you in the middle of a mysterious space station. From the creators of Gone Home, this a Sci-Fi experience that you should check out.

Review in Spanish | Read full review