Volume Reviews

Volume is ranked in the 60th percentile of games scored on OpenCritic.
Guardian
Top Critic
Aug 18, 2015

[T]he atmosphere, voice acting and plot had me coming back for more even when the puzzles overwhelmed me.

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9 / 10.0
Aug 18, 2015

Volume has anger to go with its beauty and wit

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Chris Wray
Top Critic
9 / 10.0
Aug 27, 2015

Mike Bithell has done it again. Volume is an incredibly entertaining and smart stealth puzzler that will test your brain, even if it doesn't challenge it too much. It's a simple, but extremely effective game that will pose questions in an appealing story without forcing an answer on you. There's an extremely easy to use but effective level creator included to add hours of gameplay through playing through other fun, user-created levels.

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9 / 10
Aug 18, 2015

On the whole, there's very little wrong with developer Mike Bithell's sophomore title. It's one of the strongest efforts in a genre that seems to facing an identity crisis.

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8.8 / 10.0
Aug 18, 2015

A satisfying and exciting experience from start to finish

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8.5 / 10.0
Aug 18, 2015

Because the challenge stays reasonable enough throughout, Volume's stealth systems remain satisfying and, most importantly, a consistent echo of the game's narrative.

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8.5 / 10.0
Aug 31, 2015

Volume is one of the most engaging and fun stealth games in years.

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8.5 / 10.0
Aug 26, 2015

Even with its flaws, Volume is a hugely enjoyable puzzle game, wearing its influences proudly on its sleeve. Near-perfect pacing, a wonderful soundtrack and deceptively simple gameplay, Volume will have you creeping back for more to try and top the leaderboards on as many levels as possible, and maybe even create a few more as well.

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8.3 / 10.0
Aug 18, 2015

Story and gameplay with depth, as well as volume.

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IGN
Top Critic
8.1 / 10.0
Aug 18, 2015

Volume may suffer from a few issues of poorly designed AI and easily exploited level design, but I still found a great number of challenging rooms with an intriguing story to match, and plenty of room to master. The added bonus of being able to show how to complete a room by livestreaming a game about streaming how to complete a room… is just icing on the meta cake.

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8 / 10
Aug 18, 2015

Volume's tight mechanics, smart visual vocabulary, and level-editing tools combine to create something that is as much a puzzle game as it is a stealth title.

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8 / 10
Aug 18, 2015

Coming off the back of Thomas Was Alone, Volume is a much more ambitious and expansive project, and there's little sign of this being a difficult second album. It can miss the mark in a few areas, depending on how you play, but this is a clever distillation of the classic stealth genre wrapped up in an excellent retelling of a classic English legend.

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8 / 10
Aug 18, 2015

Volume is a fantastic experience that I highly recommend to any stealth-game lovers. It's a unique twist on the Robin Hood story, and while the game's main storyline might not have been as strong as I hoped, I think it is definitely a great follow-up to Bithell's success with Thomas Was Alone.

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8 / 10
Aug 18, 2015

Early-game issues aside, Volume is an entertaining and addictive mix of Metal Gear Solid and Trials.

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8 / 10.0
Aug 24, 2015

Volume is not perfect, but it is a relentlessly fun, interesting and engrossing stealth game that looks to have legs thanks to an excellently simple level creator.

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Aug 18, 2015

At times, Volume may fly too close to its Metal Gear Solid roots - creator Mike Bithell has unashamedly noted 1998's stealth 'em up as a distinct source of inspiration - but what it lacks in immediate originality, aesthetically at least, it makes up for in innovative, engaging, and challenging level design. To brand this a clone would be more criminal than Gisborne's corporatocratic rule.

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8 / 10.0
Aug 18, 2015

Volume is a strong game that is not without its flaws, but finds a nice home in the class of stealth games this year has already offered.

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8 / 10.0
Aug 28, 2015

Stealth hasn't felt this good, this pure, since Mark of the Ninja. Volume is tightly-designed and lovingly-crafted vivacious​ fun.

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Aug 25, 2015

However, such considerations are minor, and there's an awful lot of pleasure to be had from Volume. Its uncluttered gameplay emphasises the puzzle-solving aspect of stealth, the level design is brilliant, the gadgets are sometimes clever enough to make you chuckle out loud and the whole experience is both surprisingly meaty and absorbing to the point of distraction. It may not be as wildly inventive as Thomas Was Alone, but it's a wonderful homage to what constitutes the very essence of stealth games.

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8 / 10
Aug 22, 2015

While the main story missions are a little easy, it still is really fun to play with, and there are already plenty of user-generated missions to play with. Volume's purity of focus in creating simple stealth works well for the most part.

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