Shadowrun: Hong Kong
Top Critic Average
The story and narration is compelling and simply urges you to press on.
Shadowrun: Hong Kong lives up to the reputation of its predecessors and remains one of the best RPG series in recent years.
These are quibbles. Shadowrun Hong Kong's success boils down to a smart early decision to stay true to Hong Kong, and exaggerate the flaws of the city's bizarre governing philosophy to find a new, urgent relevance in the cyberpunk genre.
Players hungry for a meaty story should look no further. Players who want strategy will only find it sporadically
Shadowrun: Hong Kong may be a familiar cyberpunk paradise for some and an altogether alien destination for others. However, for tactical RPG fans, it's still home sweet home.
If you loved Dragonfall, you're going to really like Hong Kong.
Players who have already taken this trip with Shadowrun Returns and its expansion may find themselves wanting a bit with the gameplay, and newbies will have quite the learning curve to surmount, but if you see the gameplay as an adequate means to experience the more satisfying narrative end, Shadowrun: Hong Kong more than earns your attention.
A fantastic isometric CRPG that has a very well developed story and great varied combat that just might be a bit on the tedious and boring side for those not wanting walls of text to read through.
Definitely one for newbs and phreaks alike.
Just like the previous two games, Shadowrun: Hong Kong has stayed with me when I'm not playing it. The flawed, moody characters and the clever use of Asian magical traditions got into my head, and when it finished, I missed all of the main characters. It takes a pretty cool game to do that. For that intensity and depth to be maintained over a series of three games is pretty remarkable.