Toren Reviews

Toren is ranked in the 17th percentile of games scored on OpenCritic.
GBAtemp
Top Critic
2 / 10.0
May 12, 2015

I've been contemplating the best way to word this part of my review, and I just have to think being blunt and forward is the best way to go. This game is mediocre. It's a nice first try at a game, and the story of it is pretty great, but everything else falls so short I'm forced to simply say unless you're a big fan of indie games and you don't care about quality, don't bother playing this game.

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May 11, 2015

'Toren's artistic approach is marred by finicky controls, a troublesome camera, and gameplay that feels more like small proofs of concept than a cohesive product.

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4 / 10
May 12, 2015

Terrible textures aside, there's a beauty to Toren's art and audio direction that's worth beholding. The problem is that outside of these assets, Swordtales' two hour adventure falls short. A plethora of technical problems and uninteresting level design win out over the positive aspects, and this experience is below par as a consequence. Listen and look at it by all means – just try to avoid actually playing it.

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4.5 / 10.0
May 14, 2015

Toren felt like it was just trying to check things off of a "how to make a video game" checklist. Monsters? Check. Armor? Check. Jump button? Check. Scrolls? Check. A dragon? Check. Platforming? Check. Varied environments? Check. I could go on, but I'll spare you. Each of these things were only half thought out and glued together haphazardly. No thought was given to creating an enjoyable experience that uses all elements of a video game to form something incredible. There's a good game hiding deep down inside Toren, but it missed the mark in almost all ways and failed to fully realize any of its ideas, leaving it as much less of an experience than it should have been.

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5 / 10.0
May 18, 2015

Toren is an imaginative game with an interesting narrative and beautiful game world. For every moment of striking art or good design, however, there's something wrong with the game technically or in terms of its moment to moment gameplay. Ultimately, like Moonchild herself, Toren would have benefitted from a bit more time in the tower, exploring its own design and ideas before rushing to the top. There's very few things that are more ironic than a game that plays with the notion of time feeling incomplete.

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5 / 10.0
May 26, 2015

Despite some strong world design and a compelling soundtrack, Toren just can't keep up with the other great platformers on the market, even from the previous generation. The miserable visuals, combined with technical problems and loose gameplay, leave this journey coming up way short – and making us wish that The Last Guardian would surface sooner rather than later.

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Drew Leachman
Top Critic
5 / 10.0
May 18, 2015

The game is beautiful in many aspects, but with multiple glitches, slightly broken mechanics, short play time ,and performance issues, it is hard for me to say pick it up at full price. In fact, I would say give this game a shot once it goes on sale. Until then, hold off on this rather unique title.

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5 / 10
May 13, 2015

Toren's weak central mechanics, repetitive action, and overall bugginess are mitigated somewhat by its engaging mood and direction.

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5 / 10
May 13, 2015

There's nothing majorly wrong with Toren. Although barren, its gameplay systems operate well enough, going hand-in-hand with developer Swordtales' minimalist approach. That said, mechanically, it fails to do anything that truly immerses players any more than the game's pretty visuals.

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5 / 10
May 11, 2015

Toren shoots for the moon but lands nowhere special.

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5.5 / 10.0
May 14, 2015

Toren is a great idea. As a lover of the arts, its focus on artistic impression and intriguing spirituality is something I'll always support. I'm also not one to condemn the length (Journey was only a few hours long, too).

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6 / 10.0
Jun 27, 2015

If the mechanics were tighter and there was a bit more actual gameplay, then I would give this a more general recommendation, but as it is, only buy if you can tolerate lacking gameplay for story and setting.

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Ofisil
Top Critic
6 / 10
May 27, 2015

Is it worth a try? Actually, it's worth several, as long as those that will give it a shot can enjoy a video game that favours feelings over gameplay, and can stomach the fact that this is like a glimpse of something much grander. The rest can safely pass Toren by…

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Aug 13, 2015

While beautiful and intriguing, the shortness and control issues make Toren feel like wasted potential

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6 / 10
May 25, 2015

A competent game which has little wrong with it, but just won't leave an impression.

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3 / 5.0
May 18, 2015

Toren is very rough-around-the-edges, but there is some charm during the few hours it lasts. The stylized aesthetic and narrative take the best parts from fables and mythology, giving them a poignant sense of presence.

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6 / 10
May 13, 2015

Toren is the first release from Swordtales, and I feel the game could have used a little bit more time to iron out any of the technical issues. There are optional important story sequences that are easy to miss, so you may want to fully explore regions. Randomly falling through the floor randomly, and being able to see through the character models at times is inexcusable, but the narrative of rebirth and completing one's destiny no matter the adversity is well put together.

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6 / 10.0
May 12, 2015

Toren is a very cool concept that's held back by its rough presentation, especially on the PC platform. Truth be told though, I think developer Swordtales should keep making games and simply refine its touch, as the studio clearly has the knack for it.

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PC Gamer
Top Critic
60 / 100
May 28, 2015

Toren is a good story that suffers in the telling, with simplistic platforming that's hampered by a sloppy camera and controls.

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62 / 100
May 21, 2015

It's either going through an identity crisis or in dire need of a chest with a boomerang in it, but for what it's worth, Toren is a strange and beautiful little adventure. Give it a look, but don't expect anything special.

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