Life is Strange: Episode 5 - Polarized Reviews
This final episode does some really interesting things, wraps up everything in an emotional way, and leaves me thinking about it even hours after seeing the final scene. If you haven't played through this game yet, do yourself a favor and do it. Hopefully, you'll feel the way I have throughout this adventure.
Life is Strange is, without a doubt, one of the most unique episodic choice-based games to date.
Dating back to January of this year, Max's adventure has been quite a ride. After a couple of episodes that were pretty shaky, the French developer righted itself and delivered three consecutive home runs that absolutely blew us away, and this has culminated in a finale that delivers on everything that we could have possibly dreamed of. We definitely hope that Life Is Strange sees something of a second season, and we can't wait to see what DONTNOD does next.
Dontnod brings one of the best video game stories in years to a tense, powerful and satisfying conclusion. Life Is Strange has been a triumph. The surprise game of 2015.
Despite being marred by some dull gameplay at times, Life is Strange Episode 5: Polarized successfully pulls off what many other games have failed to do: delivering a satisfying ending to a player-driven, choice heavy game. There's no pleasing everyone, but the finale does allow players to see the payoff of their decisions and how their final choice impacts the world that they have been invested in for over five episodes. Max and Chloe have turned out to be a pretty memorable duo, and if this is the last game we ever see them in, then we're proud to report that they got the send off that they deserve.
This game gives so many people a voice, it gives so many people an emotional outlet, and it transcends the usual thought of what a video game can be. Life is Strange is a Game of the Year nominee, and it's a game you have to experience on your own in order to truly understand.
Polarized may have trouble determining whether it wants to be a movie or a game, but it's still a solid ending to a very good episodic series. There are high points to applaud, and memorable moments, even if things get a bit too convoluted at times.
Polarized caps off the Life Is Strange saga with powerful storytelling and one of the more, well, polarizing endings seen in a video game. The middle drags on a bit and some gameplay elements aren't quite as dialed in. Then again, the series does such a good job with making you care that the journey becomes quite a compelling one, even if you may not necessarily agree with the final destination.
The ends truly justify the means.
It's not the gamey aspects that are remembered, but the small, personal elements that make up a relatable narrative. It just all happens to involve time travel.
We have a choice-based game that wants to redefine decision-making in games, but after Polarized ends we're left without the risk and reward and ultimately ends up minimizing both itself and its emotional impact.
As the end approaches, it feels right to be alongside Max Caulfield in her effort to seek closure once and for all. Even though Episode Five may be a continuous torrent of truly dire situations, it is an experience that demands attention. Intense monologues – both venomous and heartbreaking – are its standout moments. Its clever narrative offers a sense of finality that can fill you with terror, happiness, and heartbreak in equal parts. Thank you for the year that was Life is Strange – it's been emotional.
Life Is Strange's conclusion cements its story as one of the more noteworthy in recent videogames.
The capstone to a brilliant game, Polarized is a little too melodramatic to feel fully satisfying.
The best episodic game out there right now
Life is Strange has been a fascinating journey, rough around the edges but with a sense of personality and charm that few games can match. That's why it's so frustrating that, even with some noteworthy high points, the ending felt ultimately unfulfilling, and a low point for an otherwise great game series.
"Polarized" is otherwise so linearly story-driven that the puzzle play of its dream sequence feels a little out of place.
'Polarized' is a fitting end to a strange game that has been reliably decent, with the occasional wondrous high and disappointing low. It uses a mix of storytelling techniques that have not been seen previously in the 'Life is Strange' series, but gets its message across to the audience. What precisely that message is, is up for the viewer to decide.
Those who have played the series from the beginning most likely saw that there was only one evitable ending to the whole thing, but it doesn't make the big reveal any less heartbreaking. DONTNOD may be a newcomer to the choice-based adventure genre, but they have made their presence known and they can give any other adventure game a run for its money. Polarized has solidified Life is Strange's spot as a frontrunner for best adventure game of the year.
