Top Critic Average
Valhalla Hills is a strategic experience that offers an humorous experience in a very classic style.
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Valhalla Hills is a well built title easily capable of fulfilling a short term RTS fix. It's complex without being complicated and rewards players with dozens of unlockables for clever and calculated play. Valhalla Hills' only real drawback is the lack of a tutorial system that allows players to learn and take advantage of all the things it has to offer. RTS hardcores should find little difficulty with this potential caltrop, but moderate and casual players might have a very hard time.
Valhalla Hills is a middle-of-the-road "God game" sim. - See more at: http://cogconnected.com/review/valhalla-hills-review/#sthash.FY5xrvY3.dpuf
Valhalla Hills tries to bring The Settlers II gameplay up to snuff but while it improves in some areas, it completely negates some aspects on what made The Settlers II so much fun in the first place. Building and autonomy is done decently well but with the lack of continuation and multiplayer makes it pale in comparison. Its price for entry is very worrying too and doesn't help matters.
While Valhalla Hills doesn't have the presentation and energy of some of the more popular RTS games, it does manage to offer up an addictive experience that is a lot of fun. Listening to the intriguing sound effects of the Vikings mustering up their strength to work remains delightful and humorous throughout the entire game.
It's not quite up there with Funatics' other RTS titles, due to a rather weak aesthetic and lack of player agency, but Valhalla Hills still has a lot of randomly-generated fun in store for fans of the genre.
Valhalla Hills is charming, but it lacks compelling problem-solving scenarios, is too repetitive, and has players relying too much trial and error to progress.
It's hard not to be enchanted by Valhalla Hills and its beauty is more than skin deep: there are some relatively complex and robust systems and challenges underneath its charming presentation. Lacking a real story-driven campaign, multiplayer support or even a map editor, however, it falls short in both breadth of content and long-term sustainability. What's there is fun, and DLC is on the horizon, but the package is on the light side.
It's a charming, lighthearted game of resource gathering and production. Unfortunately, it's only really fun when things work smoothly and easily. Figuring out mistakes and solving problems - which should be the core of a good strategy game - are built around solving pathfinding issues, and Valhalla Hills doesn't do much to make those problems more palatable.
What it does it does well there's plenty of replay value however the issues with crashes are a concern.