Turok: Dinosaur Hunter Reviews
While the ten-year-old inside of me would like to pretend that Turok: Dinosaur Hunter is perfect and the best shooter of all time, I have to admit it isn't and this version isn't anything special. If you're looking to relive a retro experience with slightly better draw distance, a solid 60fps framerate, and a far superior control system then by all means pick this up. If you're more accustomed to the modern day FPS, it's best to leave this one buried in the past.
While Turok: Dinosaur Hunter undoubtedly shows its age in both its unappealing graphics and some of its gameplay mechanics, there is still a lot of enjoyment to be had with the hybrid FPS/exploration gameplay.
Turok may have been state-of-the-art in 1997 but today both its graphics and its gameplay feel virtually prehistoric.
Despite the fact that Turok doesn't gel with the standards of today's first-person shooters, it nonetheless serves as a great nostalgia trip with retro gameplay that is delightfully old-school.
The blame should definitely not go to Night Dive Studios. It has, once again, done what it is best at, which is publishing various greats from the past, and with as little alteration as possible. The thing is, though, that Turok: Dinosaur Hunter was never exactly one of those "greats," something that is far more obvious after all these years. Of course, when it comes to personal taste, everything is subjective, right? That's correct, but there's a second problem with this version, even for those who loved the Acclaim's original release, and that is its current £13.39 price tag, which should be forbidden for such an old product, enhanced or not.
In order to get the most from Turok, it's important to approach it as a remnant of the '90s, rather than a modern game.
Thanks to the new Turok: Dinosaur Hunter, players can re-live a brilliant title from the beginnings of the console shooter
As a remaster Iguana Games could do a lot better and the price will not please everyone, but Turok is always Turok and a good and fun travel back in time is always welcome.
Review in Italian | Read full review
Turok: Dinosaur Hunter is a blast to the past that should be enjoyable for fans to revisit, but the outdated graphics and gameplay may be disenchanting to newcomers.
Turok Remastered plays to all the worst addictive aspects of the FPS genre, keeping you running for that carrot on the stick, and fiending for the rush of a new upgrade.
Obviously there are better Turok games that could see the light of day on the PC market, but the original Dinosaur Hunter is what will hopefully be a good start for stronger ports to come. It's certainly worth enjoying all over again, especially if you're feeling nostalgic for the "good ol' days" of gaming. It's priced about right, too – for $20, you too can be Turok.
Turok Remastered is exactly what I expected it to be, and I enjoyed the nostalgia trip. I hope they continue with the series, as Seeds of Evil is still my favorite in the franchise. Turok was a series that definitely had its chance, but I don't think ever got the proper game it deserved. I love revisiting these old N64 titles in a new light, and who knows, perhaps in a few years the dinosaur hunter can once again become relevant in gaming.
The best way to play a classic FPS that can still offer an engaging and fun experience for those willing to give it an honest chance.
Turok: Dinosaur Hunter is an intriguing walk down memory lane, and Night Dive Studios have done their usual good job of optimizing it for modern hardware. That said Turok hasn't aged very well at all, and there are some inherent flaws that keep the original from being as fun as the sequels.
Turok: Dinosaur Hunter Remastered is quite literally like finding an old toy you loved as a child, having a nostalgic moment with it when you pick it up, and putting it back down soon after that moment has passed. You're older, you're wiser and you've seen and done more advanced things since the time where that toy meant something to you, so the resonance you feel with it is fleeting at best. Most cherished, hallowed classics of the medium — Megaman, Mario, etc. —are considered as such because they never feel too old, but that isn't the case here. That's where I am with Turok. It's fun for a few hours or so, and going through the levels – especially the speed-run begging tutorial – was like hopping on the old bike and popping wheelies like I was 14 again. It doesn't take long for that feeling to wear off, and due to this, I can only recommend Turok to those who loved the old game so much that they feel compelled to spend money on it again. It's not likely to be worth the twenty-dollar purchase, otherwise. That said, it's still a very fun game and the remastered package is done quite well, so I'm going to grade the game based on the quality of the remastered port, with however bored I became with it notwithstanding.
I like Turok; but I like it as an N64 game where I can make excuses for its shortcomings based on its platform—in a vacuum where I can't compare it to other, truly great shooters.
Turok is one of the greatest shooters on the Nintendo 64, and it 's made even better with this fantastic update.
Sometimes you can wonder to yourself, "How on earth did they come up with this stuff?" and to the modern developer the type of unrealistic setting this game has to offer might not be the way to go. We need to remember that games are games, they don't have to be realistic, and the pure escapism that Turok offered all those years ago is, you have to feel, something of a dying art. It's fast paced arcade shooter style is a ton of fun, and considering the types of leaps and bounds it brought to the FPS genre, it's no wonder that it managed to succeed all those years ago.
Though a few aspects of the Turok series' design haven't aged well since original release, these two games nevertheless deliver on an incredibly fun and satisfying experience that all fans of casual shooters should try out.
I can confidently say that Nightdive's remaster is the best way to play Turok after twenty years. All the issues that most would've had with the original version are gone – better draw distance, a smooth framerate and smoother controls all improve a game that was in dire need of a fresh coat of paint. From a design perspective, it still suffers from some ups and downs though, and ultimately will only appeal to those who adored it when it first released in 1997.