Gone Home Reviews

Gone Home is ranked in the 95th percentile of games scored on OpenCritic.
10 / 10.0
Jan 19, 2016

One of the best games of 2013 is finally out on consoles. If you haven't done so already, you owe it to yourself to experience a beautiful story and some very clever, but understated, game design.

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Nov 18, 2020

Gone Home is a game that can be played by anyone, and should be played by everyone.

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9 / 10.0
Sep 19, 2018

Despite there not being many engaging elements, I find that Gone Home is still a superb example of a narrative journey. We'll have to see in another five or fifty years just how Gone Home has set the stage for future immersive simulators.

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9 / 10.0
Oct 22, 2018

Ultimately, Gone Home is the same game no matter what platform it is played on. It brings the same emotions, anxieties, and intrigue to the table now as it did years ago. There is no denying, however, that the versatility offered by the Switch version fits the calm nature of the walking sim, whether it is played docked or not—plus it's just plain cool to experience the story in such close quarters.

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9 / 10
Feb 14, 2016

Thoughtful, clever, and articulately composed, Gone Home is the sweet sort of story that games typically tend to shun. Katie's homecoming is emotionally charged, cleverly plotted, and impressively authentic. And while it may not quench the thirst of those anxious for action, it tells a tale that practically everyone will be able to identify with – as long as you give it the chance.

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9 / 10
Sep 11, 2018

While it is a five-year-old game, there's no denying the cultural and developmental impact Gone Home has had on the game industry. Both as a near-perfect exercise in interactive storytelling and an example of how to handle complex and very real ideas in a game, only Life is Strange has ever come close to matching its significance. While there still isn't much ‘game' to be found here, the story you unravel through exploring an empty home will stay with you long after you've put down your Switch. Essential.

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Jan 20, 2016

One of the finest, most relatable examples of the incredible empathy that video games are capable of inspiring.

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9 / 10.0
Sep 9, 2018

The Fullbright Company knows how to tell a story and they succeed at making the player feel that he or she is part of that story. If you want a narrative experience that demonstrates what the video game medium is truly capable of, play this game, but do so slowly. Gone Home is not a game to hurry through, but one to savor and remember.

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9 / 10.0
Sep 20, 2018

Don’t let this game’s short time to completion turn you away. Gone Home is a wonderfully told tale that should be experienced by everybody. You should be able to complete this in one sitting and it’s well worth the effort.

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85 / 100
Sep 20, 2018

Gone Home stands out in its genre and is one of the most recommended proposals within it, whether we like the genre or not. With a great narrative and playing with the player in a suggestive way, it manages to catch us from the beginning to the end. It's not without its flaws, but the whole thing is so attractive that it's like drops in an ocean.

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USgamer
Top Critic
Jan 16, 2016

Video gaming meets 90's family drama in a finely-crafted piece of interactive fiction whose atmospheric story is intelligently articulated in a very compelling way. While Gone Home's experience is rather short, its characters will stay with you for days after you've finished the game - despite you never meeting them.

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GameSkinny
Templar KS101
Top Critic
Mar 27, 2016

'Gone Home' is a game with a very touching story and unique play style, though it is a little overpriced.

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GameSkinny
B. Chambers
Top Critic
Jan 27, 2014

Gone Home is a solid proof of concept for what I hope will become more engaging point-and-click adventures in the future.

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GameSpew
Top Critic
6 / 10
Feb 18, 2016

…Finally climbing up the stairs and seeing what awaited in the final minutes of the game should have been exhilarating… but rather it felt like somebody had just let all the air out of a shiny birthday balloon, deflating with a disappointing fart

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6 / 10.0
Feb 16, 2016

The design of Gone Home, is ultimately its Achilles heel. The way in which the building is set out makes its contents meaningless, as the entire structure loses its sense of place. Developers clearly tried to turn a house into a home, but have ultimately turned a house into a monstrosity that resembles a theme park attraction more than a home occupied by the family which is portray within the game.

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1 / 10
Dec 12, 2017
Gone Home (2013) Review 1/10 video thumbnail
Recommended
Jan 18, 2016

Witty and melancholic, Gone Home is a triumphant exploration of a beautifully textured family space.

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