Klaus Reviews
A solid debut title for La Cosa Entertainment, KLAUS looks good and tells its story very well. A bit too easy for seasoned players, which feels unrewarding, but still plenty to like about this quirky platformer.
Both Klaus and the game are clones in search of higher sentience, and they both get there in the end.
Reading back over this I feel I've been a little too harsh on Klaus, it is an entertaining game; it's a good game.
Despite its shortcomings and unfortunate slip towards the end, Klaus stands as an admirable and respectable first outing for La Cosa Entertainment.
Klaus is a game that is simplistic and straightforward in its design and overall complexity, but that does not stop it from being a competent and well-made puzzle-platformer. The biggest strength of this title would have to be its sense of style offered by the writing for Klaus and K1, as well as the great, hand drawn visuals that creatively use mixtures of light, colours, and shadow in each level; combine that with the solid platforming and Klaus is certainly a title worth giving shot.
Klaus is a good game that takes too long to become so. The commentary baked into its narrative bleeds into the gameplay resulting in mechanics that are not provided enough nourishment to grow and an exposition that will lose many due to its over-commitment to delivering a message. The initial impression leaves a bad taste, and in a world where first impressions matter, this is difficult to overlook.