The Elder Scrolls Online Reviews

The Elder Scrolls Online is ranked in the 44th percentile of games scored on OpenCritic.
3.5 / 5.0
Apr 11, 2014

Overall, Elder Scrolls Online does not revolutionize MMOs but is a solid entry in the genre. If you don't like MMOs or are getting burned out from them this probably won't change your mind, especially given its slow start. If you like the genre and also enjoy Elder Scrolls-style combat, however, then this game will likely be more your cup of tea.

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Apr 14, 2014

The Elder Scrolls: Online is a nice distraction for fans of open world RPGs and MMOs alike, but there's not enough here to keep either crowd around for very long.

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Apr 20, 2014

Elder Scrolls Online doesn't tear down everything that came before in the MMO field and thrust the Elder Scrolls gameplay into the world of massively-multiplayer. In the end, the game is a theme park MMO in the standard World of Warcraft style, wearing the lore, characters, and locations of the Elder Scrolls universe. Visually, the game is consistent, but that consistency is boring and drab. The game itself is punctuated with exciting moments, but overall it's just above average and I have a hard time recommending that in a subscription MMO. If you're a big Elder Scrolls fan, give it a try. If not, there are better choices out there.

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7.2 / 10.0
Apr 24, 2014

How ironic is it that by making their storied franchise an online experience, Bethesda has somehow created a less immersive Elder Scrolls game? I used to feel like The One, now I'm just a customer.

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75 / 100
May 5, 2014

The core of the Elder Scrolls experience lives on in The Elder Scrolls Online, and fans of series will love discovering never before seen corners of Tamriel, or revisiting favorite locales in a new way. However these experiences are muddled by balance issues, unclear design choices, and technical blips. This MMO is not for everyone, but those who are ready for a deep, consuming experience may find it here if they choose to look past the flaws.

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7.5 / 10.0
Apr 9, 2014

The Elder Scrolls Online is a solid, meaty title. It has hours of gameplay, satisfying character trees, and a wealth of online role playing experiences to churn through. It's safe and secure. It serves up the classic habitual MMORPG experience, albeit with a "Tamriel Twist". And for many gamers, this will be fine. But Bethesda have created an example - not an evolution - of the genre.

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75 / 100
May 6, 2014

So here we are at the end of a very long review for a very big game, and the question of whether or not The Elder Scrolls Online has captured the magic of its single single contemporaries still remains to be answered. I think the framework is there, but there are some painful missteps that are holding it back. MMOs are a constantly evolving ecospace, so it's possible we'll get there, but for now I'll cautiously say…maybe.

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7.6 / 10.0
Apr 23, 2014

The final concern is one that will not be answered until a much later date: Content. Yes Bethesda pulled out all the stops and got professional talent to voice the NPCs. It has a huge impact on the gameplay and I have to say I like it. My concern is that as with all the content that MMO players are used to consuming, Bethesda will either not be able to keep up with the demand, will go broke trying to maintain the star power quality of talent or will end up cutting corners to get it done. Based on the monthly cost of $15.99 on top of the purchase price, players will not be happy with any perceived change in quality. That leads to the inevitable question of can it maintain the subscription for the life of the game. However, Bethesda has invested a lot in the game already and ESO appears to the crown jewel in their product crown so I would wager they will handle it appropriately. History has shown that RPG fans are more than willing to part with their cash when they get the chance to play in the land of Tamriel. With ESO helping migrate these players to the online subscription based model, Bethesda might have a money printing machine on their hands and might be able to continue their streak of block buster titles. We will keep playing and providing updates as we progress in game.

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7.9 / 10.0
May 2, 2014

ESO is an excellent MMORPG, with a lot to offer fans of The Elder Scrolls.

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Apr 15, 2014

Elder Scrolls Online is a good, fun game overall, but it's a better MMO than it is an Elder Scrolls game.

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Nov 6, 2018

Murkmire feels a bit more reserved than Summerset, but as a DLC that's expected -- and that doesn't mean this isn't well worth your time.

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8 / 10.0
May 7, 2014

All in all, The Elder Scrolls Online is a great game, with one of the most successful MMO launches I have come across, despite some of the well-documented teething problems. As it stands, I can only see improvement here and Bethesda Softworks seem dedicated to making that happen.

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4 / 5.0
Apr 3, 2014

Whether or not The Elder Scrolls Online is for you will depend entirely on what you're looking for out of it. If you want a true Elder Scrolls experience, with all the freedom, exploration, and immersion that comes with it, you're likely to be disappointed.

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8 / 10.0
Apr 22, 2014

Elder Scrolls Online is, by the skin of its teeth and a lot of hard work from Zenimax, a success. Phew.

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Apr 8, 2014

The Elder Scrolls Online combines the best of Elder Scrolls with the worst of the MMO genre.

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Apr 16, 2014

The Elder Scrolls Online is a ton of fun in an outside-the-box sort of way. It can't seem to decide whether it wants to be single player or MMO, so be prepared for some in-between weirdness, but nothing that really detracts much from the experience. Between Guilds, crafting, PvP, and dungeons, it has all of the makings of a solid MMO.

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8 / 10.0
May 23, 2014

The Elder Scrolls Online is a solid massively multiplayer online experience. There is a variety of content both in the adventure and player-versus-player modes. A lack of risk-taking in the genre formula, however, holds the game back from being innovative or unique. Fortunately, the Elder Scrolls setting and lore are presented perfectly in addition to including one of the best player-versus-player systems in an MMO. Fans of the Elder Scrolls series who can overlook a monthly subscription fee are sure to find plenty to enjoy on their online adventures in Tamriel.

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Apr 3, 2014

[I]f you can stick through the starting areas to around Level 10, find several friends to group with, and stomach the litany of technical flaws, The Elder Scrolls Online will more than grow on you. Whether it remains that way will be determined when I review the endgame content more thoroughly several weeks from now.

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82%
May 5, 2014

From story to scale, The Elder Scrolls Online does its single player predecessors justice while at some parts struggling to find its own identity.

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87 / 100
Jul 23, 2021

What appeals to individual gamers is, of course, subjective but I’ve long felt that Elder Scrolls Online is the best MMORPG on consoles thanks to its world-building, lore, quests, story, and ability to reward both solo and group experiences equally. The recent introduction of companions made a solo-friendly game even more inviting. With the Enhanced Version, Elder Scrolls Online definitely steps up as the best looking and smoothest running MMORPG you can find on the PS5, and no longer feels in any way inferior to the PC version.

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