inFamous: First Light Reviews

inFamous: First Light is ranked in the 63rd percentile of games scored on OpenCritic.
6 / 10
Aug 25, 2014

Infamous: First Light benefits from Second Son's excellent fundamentals. Its missions and storytelling, however, lack spark.

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Aug 25, 2014

Infamous: First Light is a standalone title, but it's more of a companion to Infamous: Second Son than a full-fledged game in its own right. It focuses the best power set from the previous game and cuts out all the extras. The Neon-powered Fetch is a charismatic character, but her story is a standard tale of loss and revenge. If you really want more Second Son, it's worth a go; if not, you can skip it.

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Aug 25, 2014

Her imprisonment and Sucker Punch's use of a familiar location at the crux of this story breathe new life into neon-powered gameplay loops that had already proven themselves one of the best open-world mechanics yet.

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7 / 10
Aug 25, 2014

inFAMOUS: First Light is never going to set the world alight, but if you've been gagging for more of Sucker Punch's superhero series, then it will fill that hole until a full sequel charges onto store shelves. Fetch's fast-paced take on the neon power set makes her an entertaining protagonist to play as – especially in the frantic Battle Arenas. In many ways, this represents the brand stripped back to its very basics – and you'll need to decide whether that's enough for you.

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8 / 10.0
Aug 25, 2014

All in all, inFamous: First Light is a solid addition to the franchise that further showcases the technical excellence that Sucker Punch have been able to pull off so far. Whilst the story falls a bit flat in places, it's generally solid enough to carry you through it. The challenge rooms are a lot of fun and will put you through your paces as you try and best your friends' scores, and if you've not yet sampled any of the inFamous franchise, this is well worth a go as an introduction. A good example of DLC done right, inFamous: First Light sheds some brightly coloured neon light on areas of Second Son that were previously unknown to us all.

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6 / 10
Aug 25, 2014

First Light's weird, limbo nature makes it a hard one to pin down. Considered as a DLC add-on, it's pretty generous and fans of Second Son will certainly appreciate the extra backstory and another chance to romp around Seattle. As a standalone game, it earns points for trimming the fat from the open-world template, but is also as generic as they come. First Light is an adequate diversion for fans but unlikely to dazzle anybody else.

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8.5 / 10.0
Aug 25, 2014

Fetch's story is a great tale of family bonds, hard times, and gives a much deeper look at a character that didn't get nearly enough exposition in Second Son. The focus on neon powers alone doesn't limit Fetch at all and a hefty set of challenges make First Light plenty to hold inFAMOUS fans over until we get the inevitable next game in the series. There isn't enough different here to convince anyone who didn't like Second Son, but for gamers who enjoyed Delsin's story, First Light feels like a more focused title, and adds greatly to what was already an awesome open world superhero series.

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Aug 26, 2014

Infamous First Light packs a whole bunch of content in at a decent price, and fleshes out Second Son's most interesting character in fine fashion, with a sibling story that tugs at the heartstrings thanks to another great performance from Bailey. It's an extension, perhaps, more than an expansion -- more of the same sort of thing, but with a slightly different flavour -- but given how much fun Second Son was, that's no bad thing.

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Aug 26, 2014

Infamous: First Light is all gameplay no heart. The action that made Second Son feel so tight is back, but it lacks the earlier game's excellent story and design.

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EGM
Top Critic
7.5 / 10.0
Aug 26, 2014

Unexpectedly, First Light's story campaign ends up being its weakest link. Compared to the depth and replayability of the score-driven combat arenas, Fetch Walker's origin story proves to be a bit of snoozefest, especially in the context of Second Son's respectable storytelling and mission design.

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7 / 10
Aug 26, 2014

Infamous: First Light is at its best when it's iterating on and riffing on Second Son. In many ways, the abbreviated length of First Light makes it a better bite-sized package. It's more linear and less surprising than fans might expect from the series, but exploring this world as Fetch is just as fun as it ever was.

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7.4 / 10.0
Aug 26, 2014

For fans of the story, inFamous: First Light is somewhat dimmed by rewriting events and motivations, but it's carried along by Fetch's fast, agile gameplay and a strong closing chapter. It's not a must-play, but it's a good excuse to run another lap around Seattle.

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Dan Stapleton
Top Critic
7.5 / 10.0
Aug 26, 2014

Infamous: First Light gives us more of the great action of Second Son, but doesn't have the same super-powered variety.

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5 / 5.0
Aug 26, 2014

First Light is a DLC that has everything working for it: standalone status, great character, great story, and amazing gameplay. Expanding on a game that was made to feel fun first, it does everything right and then some. Building on what the series already established, and even fixing some of the less desirable issues, inFAMOUS First Light manages to feel familiar yet also like a new game. If this is any indication of what to expect from Sucker Punch, I am definitely looking forward to what comes out of this studio next

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8 / 10.0
Aug 26, 2014

Fetch's origin story hits on several of the same notes as Delsin's tale – making it somewhat predictable – but the action is always great, and the final 20 minutes of this journey are exceptional

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8 / 10
Aug 26, 2014

Whether you're new to inFamous or not, First Light is definitely worth looking into. The only reason you won't enjoy this is if you didn't get on with Second Son at all, and although there are some improvements, there's not enough difference here to convince those who dislike inFamous. The plot may fall flat at points and there might be a sense of repetition, but a return trip to Seattle isn't something you should turn down. And if you have never visited before, then what are you waiting for?

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8 / 10.0
Aug 26, 2014

It feels odd to say it, but I actually prefer First Light to Second Son. The shorter run-time and more direct story could have reduced the feeling of freedom, but instead it benefits almost every area of the game. As a standalone product, its low price and superb gameplay means that it's definitely recommended.

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8.5 / 10.0
Aug 26, 2014

Full stop, inFamous: First Light is more Second Son, which is a good thing. Although I wasn't nearly as invested in Fetch as I was with Delsin's story, this is a great way for fans to return to the super-powered world of Seattle, and an even better way for newcomers to get a taste of the series.

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Aug 27, 2014

If you were a fan of inFamous: Second Son, then First Light gives you more of the same with a neon twist. It has an engaging story, an interesting protagonist and some new tricks to explore, and while the campaign is fairly short there's a lot of stuff to do. If it falls short of brilliance, it's only because the powers might be a little too familiar, while the missions are only sporadically inventive. It's a good expansion and an interesting entry-point for newcomers, but not quite as essential as we'd hoped.

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7 / 10
Aug 27, 2014

First Light is Second Son with most of the fat trimmed, making it ideal for newcomers.

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