Top Critic Average
I'm really only scratching the surface of Smash Bros. There's so much to do and see that players will be absorbed by the game for hours on end. As far as fighting fundamentals go, Smash Bros. is a return to the glory days of Melee, while taking cues from the best of Brawl's presentation and refinements.
It's been an agonizing wait, but it was worth it. When Nintendo announced a new Super Smash Bros. for not only the Wii U, but also the 3DS, it was almost inconceivable that the handheld version would be anything but a mere gap filler until its older and prettier sibling would release later that year. Rest easy knowing that's not the case at all. Super Smash Bros. for the 3DS packs a punch with the full character roster, diverse stages and various modes to keep you smashing all day.
All in all, Super Smash Bros. isn't just all fluff on advertisements, but is truly a very wonderful and intense game for all ages with literally an unlimited amount of things to do from challenges, collectibles and records to endlessly beat. Also, as long as Nintendo is here, Super Smash Bros. will continue to get updates every now and then and will also always have DLCs to download
Super Smash Bros. 3DS is a wonderful addition to the series featuring great cameos, a return to strong fighting mechanics, and best of all, a viable, portable Smash Bros. experience. Though the game will soon be released on the Wii U, the 3DS version is the way to go for the various single player modes and unlockable content (though the multiplayer mode is great here as well). Fans of the series should pick this game up as waiting for the Wii U version may be a difficult task.
You can never tell how great a fighting game will really be until the public has time to master it, but Super Smash Bros. for Nintendo 3DS has everything it needs to finally get the competitive community to move on from Melee. The new characters are excellent, and the gameplay is smooth, fast, and exciting.
It's polished, engrossing, entertaining and classic on-the-go gaming at its best and - following on from all the other games in the Smash Bros. series - will be one that is enjoyed for years to come after its release. A near flawless mobile gem.
In the end, Super Smash Bros. for the Nintendo 3DS is phenomenal. Let any doubts about a handheld version of this game be put to rest- Super Smash Bros. 3DS pulls no punches and stands proud with its console predecessors.
Smash Bros for 3DS is a solid polish of everything that made Brawl great, but faster, tighter and with even more content. The new fighters and levels are excellent, the online play is smoother and more stable, and best of all, you can take the experience anywhere. Get ready to start the addiction all over again, because now you can carry it around in your pocket.
While its online play is far from perfect, Super Smash Bros. 3DS is an impeccably polished package that proudly brings the series back to its best while fearlessly treading new ground. Loaded with content, characters and customization, it's a peerless experience on 3DS. No handheld brawler has any right to be this good, but for Nintendo, we'll look the other way. This is a game you'll be playing for years to come, so what are you waiting for? Get your Smash on.
While designed for your pocket, Super Smash Bros. for Nintendo 3DS does not skimp on the features. A full-fledged Smash game, packed with stuff to discover, and boasting a roster of familiar and thoroughly inventive new characters, this is a beautiful fighting game than everyone can enjoy. Just a shame that the online isn't that hot.
'Super Smash Bros. for 3DS' is all of the 'Super Smash Bros.' we've come to love somehow condensed into portable form. It's all there, it's online, it controls well and the roster is satisfying, deep and skillful. Whatever qualms I may have with the single-player modes (they serve their purpose as training grounds), or quips I may throw at the online offerings, the one thing I can say is this: the game feels good. I feel quick, I feel powerful, yet I feel challenged with every new opponent as we fight "For Glory." It's a testament to the balance at play, between speeds and characters, that I haven't found just one character I can't stand to fight against. There isn't a strategy I don't look forward to countering.
Though it may lack some of the heftier features of previous titles with no long-form Classic or Adventure Modes, Super Smash Bros. for 3DS instead opts for truly-refined and lean gameplay that not only works well for the portable platform on 3DS, but proves to bring some exciting new additions like Smash Run just as engaging and fun as the regular bouts of brawling in the ring. As a love letter to Nintendo fans, Super Smash Bros. for 3DS brings together the best of gaming into one of the best 3DS games available, and although the portable title may be a warm-up for this holiday's Wii U version, it will be hard not jumping back in for a few more practice rounds on the 3DS.
Remarkable production values combined with a staggering amount of content and fan service make Super Smash Bros. for Nintendo 3DS an entertaining, rewarding and downright addictive title that's immensely hard to put down. It's a hugely successful transition from the big screen, which retains everything — the in-depth gameplay, the seamlessly merged crossover universe and that unrivalled Nintendo charm — that has made each home console instalment to date an instant classic. It feels familiar, further defining the mould of the series instead of reshaping it, but it does so to impeccably high standards.That said, it's not perfect: the online multiplayer can be very hit-or-miss in terms of connection quality, and the customisation features are pretty lacking, although these aren't considerable enough to damage the overall experience. As the wealth of modes, stages, characters and other features prove, this isn't a quick release intended to tide over players until the Wii U version comes along. Rather, it delivers more than a 3DS game should feasibly be able to do, so much so that it'll be enjoyed alongside its HD counterpart and in its own right for years to come.
I feel like I'll be playing Super Smash Bros. for Nintendo 3DS for a long time to come. I've been playing this series since the original game for the Nintendo 64 and this game was definitely worth the 15-year wait for a version I can carry around with me. Ultimately, this game is a culmination of Nintendo franchises past and present and it's a really fun way to become a little more video game culture savvy. Buy this game and I guarantee you'll have a fun time.
Super Smash Bros. for Nintendo 3DS manages to feel like a complete and worthwhile step forward for the franchise, even though you might occasionally wish for the precision of a real controller.
The handheld debut of Super Smash Bros. is a successful one that stands proud alongside its predecessors on home consoles and is a must-have for Nintendo 3DS owners, with combat that feels more refined than Super Smash Bros. Brawl and can be enjoyed by casual and dedicated players alike. The roster is also the biggest and best one yet, and the production values are outstanding. While it's still unclear what the upcoming Wii U version will have and how the two versions will interact with each other, those who really value much better graphics and more control options - such as the Nintendo GameCube controller that can be used with a special adapter - might want to wait for it instead. Anyone else, though, definitely shouldn't hesitate to get a copy of this game to settle it in Smash.
Super Smash Bros. for Nintendo 3DS delivered just about everything I wanted out of it, and then some. I've grown attached to a number of newcomers, I've played more online matches than I ever did with Brawl, and I'll be tackling all of the single-player content for weeks on end. I'm all in again thanks to Smash 3DS, and it's made me even more excited for the Wii U version later this year.
Super Smash Bros. for Nintendo 3DS might be the lead up to a better game on Wii U, but when what's there is so much fun and contains so much content there is no reason to complain.
Still, those are minor gripes for a game that honestly turned out a lot better than I expected. It's nice to play a fighting game on the 3DS where I'm actually concentrating on my strategy instead of ways to make up for non-optimized controls. If you're looking for portable fighting game fix that's highly replayable and enjoyable for young and old alike, I highly recommended Super Smash Bros. for the 3DS. It's arguably the best fighting game on Nintendo's portable console to date and one of the best on any console for that matter.
Smash 3DS is impressive and, for the most part, feels right at home on 3DS. The multitude of ways to play and awesome customization gave me many reasons to keep fighting - and I've been at it for more than 45 hours already. It all produces a fun feedback loop of engaging in matches to unlock custom moves and trophies, then jumping into another match to try out the new stuff. Even the online modes feel carefully considered and focused on what the series does best, and what the 3DS can reasonably do. It's a little disappointing that the four-player antics that are the best part of the console games don't really work on a small screen, but there's still more than enough that does work to make Smash a great 3DS game.
What's mind blowing is that Nintendo have somehow put Super Smash Bros into pockets without cutting corners. The game has a wealth of content to keep players busy for many, many hours. Fans will be well pleased and newcomers will be set down the path to Smash Bros addiction.
There are some inherent limitations with playing a four-player fighting game on a 3DS but this overcomes almost all of them, to become one of the portable's definitive multiplayer games.
Smash Bros. on 3DS isn't perfect, but it's about as close a match to console-quality Smash as anybody could reasonably expect on the go. The addition of a C-stick via the New 3DS next year will make a huge difference, but in the meantime, this is still a worthy means of passing the time until the Wii U version releases.
If anything, Super Smash Bros. For 3DS is a precursor to the main event – the Wii U version – which is arriving later this year. It's a handheld game at heart, so it can be excused where it falls short in certain modes, and it brings a wealth of new functionality to the series, including character customisations in an already expansive roster.
Given the technical limitations of the Nintendo 3DS, Sora Ltd. and Bandai Namco have done an admirable job with this port. At its core, Super Smash Bros. is both a loving tribute to Nintendo and a surprisingly deep fighter, and though it hasn't changed much over the years, its appeal is strong as ever on the Nintendo 3DS. The solo experience is admittedly lacking, but as a multiplayer game, it remains a delight.
Super Smash Bros. brings everything good about the series, including its rich roster of beloved characters, stages that honor Nintendo's handheld heritage, tens of hours of unlockable content, and condenses it all into a fine portable package. It goes a long way towards catering to both long-time fans of the series and casual newcomers with mechanics that are simple to grasp, while also adding some welcome new degrees of complexity.
Even if you're likely to move onto the console version or you don't play your 3DS much, this edition of the venerable brawling series offers everything you could want and will likely become a standard bearer for the platform.
For the time being, though, this is a smashing return to form for one of Nintendo's most popular franchises, endlessly energetic and electrifying. Not unlike Pikachu's farts.
For the first time in the franchise's 15-year history, you can pummel your friends on the go. It comes with some drawbacks, but not enough to get in the way of another chaotic, fun experience.
It's not feature rich, and it's not the perfect way to play Super Smash Bros. 4, but Super Smash Bros. for Nintendo 3DS does mean you can see if attacks link in training while in the queue for coffee. It means you can set a new high score in a home run contest while on the loo and save the replay to prove how you did it later. It means you can play Super Smash Bros. online without crippling lag, while waiting for pasta to boil, and then watch some replays of online Luigi players while you eat. It would be easy to sit and reel off a list of things Super Smash Bros. for Nintendo 3DS doesn't have, but it's better to focus on what it is. And what it is, is a functionally excellent, portable version of Super Smash Bros.
Is it as good as playing with friends fighting around a TV? No, but it is Smash Bros as we've come to know and love and, at least until the Wii U version arrives, that's more than good enough. hardcore and causal players rejoice.
I can all-but guarantee that the Wii U version of Super Smash Bros. will be game of the year based on the raw quality of how the 3DS version plays and the assumed value of the local multiplayer on the big screen. But if we were too look at 3DS version in isolation, it does miss the point of why people play Smash Bros. in the first place.
Super Smash Bros. for 3DS does an immaculate job of bringing Nintendo's beloved fighting game to the handheld system and has packs in the best character roster and feature list to date, but the shortfalls of its hardware prevent it from reaching greater heights. It's the perfect Smash Bros. game on an imperfect console. We wait with much anticipation for the Wii U version later this year.
I can't argue with the logic behind a handheld Smash Bros—people will buy it, people will love it, Nintendo will make money and everybody will be happy—but I might have to wait for the upcoming Wii U version, where even the secondary screen that I hold in my hands will be significantly bigger than the one on the 3DS. It's not the game's fault, of course. The game is big. It's the picture that got small.
Super Smash Bros. for 3DS is absolutely a great game. It retains all the action, polish, and fun factor that makes the series wildly popular with a wide range of gamers. However, the game gains little and loses much on the small screen. As much fun as it is to play, it's going to be more fun, more attractive, easier to control, and hopefully more online-capable on the Wii U. I won't say that you shouldn't buy the game on the 3DS, but I will suggest that the Wii U version is probably the game that you really want to play. The excellent roster and various other improvements found on the 3DS only make me more excited for the big-screen version of the game that is to come.
Super Smash Bros for Nintendo 3DS is a very large game in some ways, and shockingly small in others. While there is an amazing amount of busywork, you might even feel like you've seen most of what the game has to show you within a few hours of play. As a companion, Smash 3DS works. it functions. As it's own entry though, it just feels light and without identity.
A highly polished iteration of Smash Bros. that plays great on its own. But if you're afflicted by latency problems in local multiplayer, you'll suddenly become painfully aware of the 3DS version's critical shortcomings.
With a fantastic roster of characters, strong graphics and gameplay and a grab-bag of bonus modes, this is as good a Smash Bros. as you could hope for on the 3DS. All the same, you're left wondering if this combination of game and platform is a good enough fit. Play it with friends online or through local co-op and you're guaranteed to have a good time, but this 3DS version can't reach the heights of console Smash Bros, even when it bends over backwards to try.
If you like the idea of taking one of Nintendo's hottest fighting game franchises with you on the go, then this game will do you good. Otherwise, wait on the Wii-U version. Circle pad movement takes some getting used to and can get bothersome if you're used to playing hard and precise. Online mode shatters the game's replay potential.