ChromaGun Reviews
If, like me, you like this sort of thing, you’ll sort of like ChromaGun. The game’s inspirations are obvious, and although its puzzle credentials are well earned, it ultimately feels inconsequential. ChromaGun has just received a free demo on Switch, which is handy, as it’s the perfect example of something to try before you buy.
In the end ChromaGun is an interesting perspective (quite literally) on a puzzle game and offers a series of clever challenges that will test your planning and patience. If you’re able to appreciate the details of presentation for what they are rather than perhaps what they were aimed to be that will also help greatly. While it isn’t quite on target, for puzzle fans looking for some variety it delivers something unique on the Switch.
Pixel Maniacs’ effort might share an awful lot in common with Valve’s Portal series but those parallels are only skin deep. At its core, ChromaGun takes something as simple as colours (something we’re all familiar with) to craft an inventive puzzler unlike anything currently on Switch. Outside its short runtime and sometimes frustrating difficulty, ChromaGun is still a smart and entertaining challenge perfect for those that like their brain being truly tested.
ChromaGun seems to try and be like Portal, but when it tries to be a unique experience it mostly succeeds, and is a worthy addition to any puzzle enthusiasts library.
While unique and interesting in concept, ChromaGun falls flat in execution owing to numerous flaws with its gameplay and presentation.
Overall, I think ChromaGun is a solid title that has a fairly unique presence on the eShop at this moment. If you’re into Portal or something like Q.U.B.E. then you’ll probably get along just swell with this one. It’s a simple concept that does make you think and it’s satisfying solving the sometimes difficult puzzles. On the other hand, the steep price will, and should, make you think twice when it’s available on other platforms more affordably. You can also claim they haven’t done enough to scale the game up visually for the Switch. In that regard, ChromaGun gets a decent seven out of 10. If the price is cut down in the future then you could consider adding a half or one to this score, but as it stands, that’s my feeling on ChromaGun.
Chromagun wears its influences on its sleeve but fails to recreate the magic of its forebears.
In short, it has to be said that Chroma Gun is an enjoyable title, which will surely satisfy many. However, it simply feels out-of-time in today’s market, as its overall quality is subpar in comparison to other indie titles which came out earlier this year, or even years prior. It simply feels dated, and in many ways, out of place.
Chromagun is a solid and entertaining puzzle game in the style of Portal. Some of the riddle can really shine but the game suffers from technical problems and an unbalanced difficulty.
Review in German | Read full review
If you fancy something a little different, want to grab a shed load of Gamerscore and find yourself constantly harking back to the days of Portal, then this is the one for you.
Despite having some enjoyable puzzles, the choppy performance and sterile world make ChromaGun a far cry from the genius that is Portal.
ChromaGun has to place you at the whim of a crazy, pseudo-friendly corporation because that's what Portal did. ChromaGun's underlying mechanic is delightful and extremely interesting, unfortunately rather than building a game around that mechanic, developer Pixel Maniacs opted instead to shove it unceremoniously into a pre-existing game. There is some fun to be had here, but not nearly as much as there ought to be.
ChromaGun is a fun and challenging first person puzzle game that achieves what it set out to be. The game constantly kept challenging me to think in new ways on how to mix the colors and use what I had at my disposal in order to reach my goal. I wasn't fond of having to replay portions though every time I made a mistake and I made a lot as a got further and further into the game. If you can look past that and are a fan of puzzle games ChromaGun is a must play in my opinion.
We enjoyed our time with the game thanks to its interesting premise and its colorful puzzles, but do feel that at times it is a bit harsh with players. You will be punished for your mistakes, so be ready for that! This is a solid first effort, and we look forward to seeing what the team can do with the premise if they get to work on a sequel.
In trying to be a new Portal not just mechanically but in tone, style, presentation, humour, and narrative as well, ChromaGun sets itself up for a comparison that could never end well for it. It constantly reminds you that you're not playing Portal by highlighting all the ways that it falls short of Valve's beloved puzzler. ChromaGun came at the king, and it missed.
ChromaGun is a fun and challenging game, and these characteristics make it very enjoyable and should satisfy fans of puzzle games. The lack of more content and its weak performance on the PlayStation 4 disturb it, but it's still a good game.
Review in Portuguese | Read full review
While not being the perfect child of its inspirational father, ChromaGun brings forth a very well executed mechanic and some very compelling puzzles that will put the player's wits and creativity to the test. Its audiovisual component could certainly be improved and the game is lacking as far as the atmosphere is concerned but fans of creative puzzle games have something to explore.
Review in Portuguese | Read full review
If not revolutionnay, ChromaGun is a plesant variation of Portal basing its core mechanics on primary colors more than the laws of physcis. Quite fun and challenging as soon as it takes liberties from its primal inspiration, Pixel Maniacs' game unfortunately suffers from a lack of consistency from start to finish. Those able to forgive the most forgivable puzzles will get a decent experience that will give your brain a hard time.
Review in French | Read full review
Clever color mixing puzzler, which convinces with many new ideas and exciting puzzle mechanics, but weakens on the narrative level.
Review in German | Read full review