Tales of Hearts R Reviews
This isn’t a game to play primarily for its story, considering that several others with whom I discussed the happenings could barely remember anything substantive, but actually playing through the dungeons was enjoyable.
An entry that takes a few steps backwards
I realize this seems a bit harsh and others aren't saying the same kinds of things, but they are strolling through poppy fields. In this shortage of JRPGs we are letting anything go, and this game needs serious help rather than free passes. Give it a go only if you really need your Tales on the go.
Tales of Hearts R is not a bad game. It's just not a good one either. It just is.
If you just want to scratch the JRPG itch while on the go, this is your game.
Tales of Hearts R is a straightforward RPG with a heart of gold.
On one hand, Tales of Hearts R is a paint-by-numbers game that does little to stray outside of the usual series boundaries. On the other hand, the strong character dialogue, dungeon puzzles, and Chase Link combat system inject a lot of energy and entertainment into the title. It's not a video gaming masterpiece, but its fun to play. As long as you're tolerant of the lack of English dub and don't mind the anime style and plot, it's an RPG that's very much worth picking up.
The game's progression, while unhurried in nature, stays true to the orthodox route of the conventional JRPG, keeping things engaging primarily by way of its kinetic, multi-faceted battle system.
Despite a few issues, Tales of Hearts R wholeheartedly lives up to the pedigree of the Tales franchise, while remaining playable in a convenient portable experience. Tales of Hearts R is a worthy portable edition that fans may enjoy.
Tales of Hearts R isn't going to shatter anyone's perceptions of the genre. But it isn't trying to do that either. It's a solid, traditional experience that should satisfy fans of classic JRPGs.
Tales of Hearts R has some fun moments wrapped in a solid battle system, but it’s far from the best Tales adventure
Tales of Hearts R is a solid and enjoyable JRPG, especially for a portable offering. It has a number of flaws, both on its own merits and in comparisons to its bedfellows, but it's still an enjoyable JRPG romp. It suffers from poor pacing and is generally unexceptional. If you're a JRPG fan looking for a Vita game, it's one of the better JRPGs available for the system. If you're a Tales fan, it's worth your time even if it is weaker than its console counterparts.
A competent, if unspectacular, RPG for your Vita
If you've never tried a Tales game before, then this is a great way to introduce yourself to the franchise. The story is a little lackluster, but the interesting use of emotions and the colourful cast more than makeup for it. The battle system is fast, fun, painfully addictive and lets you feel like you're kicking a whole lot of ass. Tales of Hearts R is a fantastic addition to the PlayStation Vita's library, bringing a solid 40+ hour experience, that is worth both your time and your money.
When I started playing Tales of Hearts R, I found myself almost sighing because it seemed so similar to everything else on the JRPG market. However, this sense of familiarity makes the title more accessible to fans of the genre, and the game starts to reveal more of its layers as time goes on. There is a camaraderie for the heroes built around trust and affection for one another that really resonates and gives the narrative a certain warmth that I enjoyed through to the end.
Tales Of Hearts R is a fantastic handheld RPG and one of the most impressive remakes of recent years. Expect a top-quality JRPG experience from start to finish, even if it's a touch familiar in parts.
That said, these are niggles that are more than made up for by a stellar battle system, a breadth of great content, and the Tales series’ trademark vibrant, anime-like art style. Tales of Hearts R won’t convert anyone, but fans of Japanese RPGs would do well to pick this up.
Perhaps the greatest compliment that one could pay to Tales of Heart R is that (even with all the boob talk and Japanese innuendo) it manages to feel almost wholesome; perhaps there are nostalgic elements bubbling away under the surface, but the truth is that the game wears its heart on its sleeve ' well, in the title in fact. Tales of Hearts R doesn't feel like it intentionally set out to rewrite how elements of the genre work, but by the end of the game it somehow feels as though it's succeeded in doing so. It's a lovely experience, and if you're one of those gamers that live and breathe handheld RPGs then you really need to make the time to check this one out.
After six years of pleading, North American players finally get Tales of Hearts—previously a Japan-only gem in Bandai Namco’s flagship RPG series. The wait was undeniably worth it, since this entry features some of the best storytelling, characterization, and pacing in the franchise—though the combat doesn’t make the smoothest of transitions from the DS version. Those who never played the original Japanese release won’t know what they’re missing, of course, but it’s frustrating that this undeniably excellent game isn’t quite all it could’ve been on the PS Vita.
Tales of Hearts R isn't the pinnacle of Tales games, but it is a lovely re-imagining of a classic entry. The iffy 3D combat may be a put-off for some, but the new anime sequences, improved graphics, and extra content all work together to make up for it.