Carmageddon: Max Damage Reviews
you’re either going to love or hate Carmageddon: Max Damage; there is no middle ground. This is escapism in the purest sense
Carmageddon Max Damage would have made an incredible Sega Dreamcast title
Carmageddon: Max Damage feels like it was made in the late 90's, which sounds great on paper, but not in action. Max Damage is the video game equivalent of throwing spaghetti at the wall and seeing what sticks.
Carmageddon was an alright title, yet nothing that stands out in the current generation of gaming.
Poor Graphics, Poor Gameplay but an interesting concept.
It's not that Carmageddon is a bad game, in fact I am fairly sure that there was a brief moment that I actually enjoyed it(possible onset Stockholm syndrome), but there isn't a single point I could pick out as being good either. The fact that the biggest accomplishment of Carmageddon: Max Damage is that the developers have managed to make seeking out revenge on pedestrians and smashing other characters up in a fit of road rage incredibly dull.
Carmageddon: Max Damage has the bare essentials in play to be a decent game but is hampered by the poor execution. It's a lengthy game that'll provide more than a few bangs for your buck, but you may find yourself banging your own head in.
Carmageddon is a game that should have stayed in the 90s.
Carmageddon: Max Damage sees the player reduce pedestrians to gory slush across several arenas with cars built to cause mass devastation. Despite its issues, the game offers over 30 vehicles, 90 Power Ups, various game modes, several maps, and an Action Replay mode. You could argue that Max Damage would've been perfect back in the 90's or early 2000's when there was nothing else like it.
The main attraction to Carmageddon: Max Damage is the variety in running over pedestrians while also ramming into opponents' cars. While there are five more game modes that are just different variations of the formula, the graphical limitations hold the game back from what it could've been. Carmageddon: Max Damage is a perfect throwback to fans of the series wishing to take another nostalgic hit, but there is nothing here to draw newcomers into the franchise. It feels more like a glorified side story of a larger Grand Theft Auto title, which makes it difficult to justify a purchase, coupled with the roughness of the gameplay and the animations.
It’s really fun and challenging, but unfortunately, due to the crazy loading times -- and the fact I know the graphics could be better -- I have to give it the score it deserves, rather than the score I want to give it.
Overall, Carmageddon Max Damage definitely has unique appeal. I can’t say I’ve ever really played another game like it. It’s mercilessly violent but not for any malicious reasons; this is crude humour at its height in the video game space. The physics provide for some truly fun moments and you’ll find yourself reaching for that “record clip” button more than once. The game isn’t anything special in terms of graphical fidelity but the clean presentation is more than welcome. The game’s formula feels a bit dated but can still be great fun when played in short playtimes
I might not have been grunting a sub vocal "yeah" like the originals but this will likely be a "have time for a quick race/game" for years to come.
At [a low price], Carmageddon: Max Damage is one of the cheaper console games on the market, but that alone doesn't warrant a recommendation. The poor presentation, long load times, and clunky driving don't do it any favours either. This is one game you can safely avoid.
The structure and play of the Carmegeddon titles have always centered around being a beautiful mess; Max Damage is no different.
When I first learned about Carmageddon: Max Damage, I worried that it looked like an ill-begotten attempt to recapture the glory of a silly game from the '90s. It doesn't even get that far. In fact, I kind of wish I could bash it for going too far, like Duke Nukem Forever. No, this is just a game that feels half-assed from tip to toe. You can probably extend your enjoyment briefly by playing online against your friends, but there are just so many other, better novelty car games you could be playing. Go grab Mario Kart, Rocket League, Mad Max... hell, go grab that old copy of Twisted Metal Black. Just give Carmageddon: Max Damage a skip. It doesn't deserve your time and money.
Carmaggedon: Max Damage isn’t exactly a groundbreaking game or even a particularly good one.
Carmageddon: Max Damage remains so tightly attached to the 90s that what sounded like a good idea, and what should have been a stupidly fun game, sadly does not manage to equate to anything but being a boring and rough racing game.
Successfully preserving the spirit of Carmageddon, Max Damage is addictive and good fun. Unfortunately, it's also a hideous looking game, with a dodgy handling model and repetitive race types that add up to a frustrating, and ultimately disappointing whole. Carmageddon: Max Damage has a certain appeal, but if you don't get the game's uniquely sick sense of humour, you're going to hate it. Otherwise, you'll love it regardless, like an ugly dog with three legs or something.
Sadly Carmageddon: Max Damage was seemingly built just for those that want to re-live the original game, including literally all of its flaws. Had the target audience been expanded to those that like playing games that are fun, it could have been a huge hit.