Tropico 5 Reviews
Loads of replayability, but way too much paid DLC
With great gameplay and a funky aesthetic, Tropico 5 manages to turn its dubious subject matter into something enjoyable. It's a pity that it doesn't quite sit comfortably on the PlayStation 4, but it's an engrossing experience nonetheless.
The bottom line is Tropico 5 is a good entry-level sim and strategy game. If you love SimCity and Civilization, this should be up your alley. Of course, you could just keep playing a board game, but I digress…
Tropico 5 is a real treat – and not just because it's something a little bit different. The game's sharp sense of humour tallies well with its accessible yet intricate economical action, and while it's always likely to be an acquired taste, we're hoping that it sparks a swell of console construction games. If you're even the slightest bit intrigued, you should give this a go. And just so that we're clear: that's an order.
Tropico 5 is a solid and gleefully wicked take on city building and strategy. The game's modes and tone cleverly push you toward the path of power-mad nutbag at every step, but frequent restarts can feel like an insufferable drag.
While Tropico 5 isn't the game-of-the-year masterpiece of a generation, it's a more-than serviceable sim and strategy title that can satisfy a grossly under-served genre within the console community. If you love SimCity and Civilization and are dying for something similar on your PS4, then there really is no reason not to have and enjoy this game to its fullest extent.
If you already own Tropico 5 then the lack of new content means that there is little reason to purchase the title again but if you a newcomer and are looking for an enjoyable RTS game on the PS4, look no further than Tropico 5.
A fun and surprisingly deep city-builder.
To play Tropico 5 is to look behind the cult of personality surrounding iconic leaders throughout history—who are both lionized and loathed—to understand the rationale behind both their atrocities and their good deeds. The loopy dictator is only as loopy as the world that made him; his brand of insanity merely combats the surrounding insanity. Tropico is an open invitation to either revel in it or understand it.
On the PC there are too few new features to satisfy existing fans, but on the PlayStation 4 the joys of being an island dictator still feel enjoyably fresh.
Dialing the difficulty up also provides a real test of anyone's management abilities. So look past the satirical elements of Tropico 5. The humour is there, and it's funny, but the real strength of this series - especially with Sim City falling off the map completely in recent years - is that it plays so, so well.
Back is the great experience of building your legacy, and "Tropico 5" like a fine rum-based beverage on its own, comes to PlayStation 4 with more features and a solid bundle of options. This version of "Tropico 5" could be considered that fine rum-based beverage with the proper garnish.
Tropico 5 on the Ps4 is the first city-builder we have had for the console, and it thankfully does a great job at it. I won't be getting bored of it any time soon, as there are so many ways to play it. It's flaws are quickly overlooked as you have fun with the gameplay and narrative. The graphics are fun to inspect, because every citizen and building are as detailed as the menu system that rules their lives. From the campaign, to the sandbox, and even to the multiplayer, I'm eager to make sure that the Ivles McKittensby dynasty becomes a ruling force to reckon with in my quest to make and govern the perfect tropical island.
'Tropico 5' is less of a sequel and more of an update for the franchise, as could be said of its immediate predecessor. It is more accessible to a grizzled 'Tropico' fan, but the gameplay is still as addictive as ever. The limited multiplayer and lovely sandbox mode give the game legs, even if it's hampered by some visual and tutorial issues. Deep city building mechanics and a sardonic sense of humor make it stand out in the sparse field of simulation titles on the 360.
Players looking for a fun sim experience could do a lot worse than Tropico 5,
The developers at Haemimont Games have taken their series apart and reassembled it in a whole new way, and while the result is riddled with flaws, it's also charming, funny, and welcoming to newcomers and veterans alike. As aimless steps away from stagnation go, that's a pretty solid one.
Taking control of El Presidente and ruling over a sunny paradise used to be a unique guilty pleasure for RTS fans. Tropico 5 retains some of that, and newcomers might appreciate the gameplay alterations, but overall the franchise seems to be slipping.
I really enjoyed my time with Tropico 5. As a total package, it's a great starting point for new players. Gameplay mechanics like diplomacy have been simplified, so it's pretty easy to understand for newcomers. It'll help to have some working knowledge of similar sim titles, but even without that background, the campaign does a great job of easing you into the basic functions of city-building. The simplification isn't always in the best interest of the game, as I found when attempting to stave off exports of much-needed resources. While trade routes are a great addition, not being able to have direct control over which goods I export and import was often problematic. Issues like this are few and far between with Tropico 5, making it an overall positive and very fun experience.
[L]ike with many simulation games there are AI issues, especially with the automated combat that sees single squads of your troops run off to fight multiple squads on their own and in turn, lose. This can be a problem in multiplayer games, alongside no ability to save, meaning that it's a nice 'for the fans' feature that still needs some work to become an actual selling point. But like with any modern game a lot of these minor issues can be fixed in patches, and with any city builder, the game works best when played alone. Just like ruling a tropical island paradise.
The end result is a good game that is held back by the very thing strategists come to this genre for: the freedom to use your own planning and tactics to win the game.