Sid Meier's Civilization VI

Rating Summary

Based on 86 critic reviews
Mighty Man

OpenCritic Rating

89

Top Critic Average

93%

Critics Recommend

Based on 86 critic reviews
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Oct 25, 2016

A really superb game, let down by silly little bugs. Massive scope, potential for an incredible amount of variety. It will keep me engaged for a long, long time to come.

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9.4 / 10.0
Oct 26, 2016

Civilization VI feels familiar enough that it’s comfortable to pick up and play for seasoned fans, yet fresh enough that it feels like there’s some new things to try out.

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9 / 10
Nov 11, 2016

Despite some odd AI behaviour issues, Firaxis have delivered one of the most enjoyable entries in the Civilization series to date. Beautiful presentation and accessible new gameplay mechanics mean Civilization VI will have you going one more turn for months to come.

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9 / 10
Nov 12, 2016

Civilization 6 is an incredible feat for Firaxis. Easily staking a claim for Game of the Year, this might just be the finest Civ yet

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83%
Nov 2, 2016

Sid Meier's Civilization 6 is the best Civilization game ever built, and its cute art style and deep game mechanics makes it so much more rewarding.

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8 / 10.0
Nov 4, 2016

Is the latest entry in the series going in the history books as a great one?

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Nov 20, 2016

The me from 1992 would have been blown away by Civilization VI. The amazing graphics and sound, and how cool the cities and farms and units all looked would have been jaw-dropping.

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7.5 / 10.0
Apr 7, 2018

Civilization VI is a worthwhile addition to the series. It takes the familiar Civilization formula and builds on it to give more power to its players. Despite some interface issues, its a great game that you will lose hours and hours in.

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3 / 5.0
Sep 23, 2018

While a flawed entry, it does have some bright moments. Districts are a great addition and the government system has been overhauled. However, there’s a lot missing and it’s a bit slow.

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Nov 1, 2016

The Civilization-series has always been a game near to perfection within its own universe and over the past years, every new game made just some slight but useful changes to please the fans and give every round a new, exciting twist. So, it's not a big surprise, that almost nothing changed this year - but the features that have changed almost make it a completely new game. Despite the new, amazing visuals there's this new thing called "districts" and after being uncertain in the beginning, I now can't image how I could ever play a Civilization without this feature. Of course, the new (and old) leaders and nations still are amazing and everytime, I wanted to quit the game, I took "just another, last round". I don't need to tell you, this never worked, right?

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