Fez Reviews

Fez is ranked in the 98th percentile of games scored on OpenCritic.
GamingTrend
GamingTrend
Top Critic
85 / 100
Apr 30, 2013

For $10, FEZ is one of the most solid “must-buy” titles in the indie game scene.

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IGN
Top Critic
9.5 / 10.0
May 1, 2013

Fez is a brilliant, beautiful platformer. Play it immediately.

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8 / 10
May 3, 2013

If Fez is indeed a gem, he is not as polite as his peers, the Limbos and other Braids. But despite its bugs and inaccuracies, Fez is a smart game, made for lovers of puzzles and puzzles, those who like to take the lead, as much as exploring enchanting worlds and deliciously referenced 8bit. Personally, I completely cracked, and scribbling symbols, diagrams, in search of its secrets made me reconnect with a simple pleasure of play: that of discovering without being taken too much by the hand.

Review in French | Read full review

ActionTrip
Top Critic
9.5 / 10.0
May 10, 2013

There’s a touch of brilliance to this game. You feel the incentive to play on, because solving a puzzle unlocks a new door and you enter into another uncharted and mysterious world. We love the music and the retro-style, pixelized art. Fez harks back to 2D classics, so if you’re anything like me, nostalgia should kick in almost instantly.

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8 / 10
Mar 25, 2014

The game may never live down the notoriety of its designer but this is still one of the most entertaining and imaginative indie games of the last decade.

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9 / 10.0
Mar 27, 2014

There is an element that stands out more than others, in that set of suggestions, quotes and atmospheres set up by Phil Fish: the beauty of craftsmanship. Fez is a title built pixel by pixel, over an interminable five years: a project that has voraciously accumulated ideas, artistic registers, original and traditional gameplay dynamics. The result is a real gem, a title that shines at the highest levels of the platform genre, and succeeding from start to finish to tease, intrigue and excite the player. The arrival on Sony platforms, after the hands of its creator, is a blessing. Don't miss this opportunity.

Review in Italian | Read full review

5 / 5.0
Mar 27, 2014

Over the course of two years, Fez has somehow been able to break out of its Xbox Live Arcade confines, re-releasing on PC and now Sony's platforms. As it remains, this is still one of the most charming, charismatic adventures you will have, leaving those who experience it with a smile across their face for the duration of their play.

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9 / 10.0
Mar 28, 2014

Fez is a resounding success, marrying a stunning score, innovative gameplay and a gorgeous art direction into a complete interwoven package. Little Gomez's journey is one of discovery and wonder and should rightfully find its home on PlayStation 4's across the land.

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Mar 30, 2014

Fez offers a clever gameplay premise and a charming, minimalist presentation, but its overly open-ended nature and confusing navigation system detract from the overall package.

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Apr 1, 2014

A novel exploration of the underpinnings of game graphics, Fez at once pays tribute to classic 2D platformers while revealing the shenanigans that went into their design. Borderline inscrutable at times, Fez is a puzzle on many levels. Yet its mysteries, clever as they are, deserve to be unravelled.

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Apr 1, 2014

Fez isn't as fresh as it was two years ago and is purposefully frustrating by design at times with its pretentious refusal to adhere to a few sensible design decisions. There's a lot of effort required to progress and the game offers little back in return. If it could talk, it would say,"Play me or don't, I'm too cool to care." So you may want to punch it right in its Michael Cera, but the forgiving attitude to failure and the admittedly neat world-rotating to explore every surface to find more cubes may pull you in. Try the demo first though.

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9 / 10
Apr 2, 2014

So what of Fez? Who is it for? The answer to that is everyone. If you haven't played before, then you must pick it up instantly, hell even if you played and completed, it is the sort of game that you will be happy to play through again. If you get it on PSN, you don't even need to settle on a single platform, what we can say is that the PSN release if the definitive version of Fez. Stop what you are doing and buy it now.

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9.5 / 10.0
Apr 2, 2014

An absolute masterpiece. A unique experience that satisfies the eyeballs, timpani, brain and even the heart.

Review in Italian | Read full review

Apr 7, 2014

I used to think that the joy of exploration and unbridled sense of discovery was lost to the games of consoles past, but Fez has not only proven me completely wrong, but it has given me hope for the future.

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NZGamer
Top Critic
8.9 / 10.0
Apr 8, 2014

All that for $18.95? You'd have to be a Square not to.

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Unscored
Apr 14, 2014

Everything shines in FEZ with the sort of passion you only see in indie projects, and I am so very happy that it found its release and I was able to take part in it myself.

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90 / 100
Apr 15, 2014

Successful visuality, different puzzle structure, interesting story, cross-buy feature is enough to buy for a single platform, Cross-save.

Review in Turkish | Read full review

9 / 10
Apr 17, 2014

The ability to play across all of your systems, and transfer effortlessly between them, cannot be overstated, and the fact that you only have to pay once for it is an ideal that some companies are sadly still avoiding. Whilst there isn't necessarily much of a traditional challenge to the game, working your way through the different worlds is so enjoyable that you'll barely notice.

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8.5 / 10.0
Aug 25, 2014

Even PlayStation users finally have the opportunity to try one of the most important works released outside the indie undergrowth, able to soar with arrogance even among the most prominent titles of the time thanks to its captivating formula, made with a care at times maniacal. FEZ is now a piece of modern video game history that certainly needs to be recovered.

Review in Italian | Read full review

7 / 10
Aug 10, 2015

Fez, despite what faults I personally found with it, is by no means a bad game, and is easy enough to cope with given the aid of a strategy guide to go along with it. However, I, along with the entire industry can only imagine what Fez 2 would have been like if it had have been developed as originally planned.

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