Destiny: Rise of Iron Reviews
A strong if extremely familiar update
Destiny: Rise Of Iron won’t make believers out of those offput by the base game’s rough edges. But it proves The Taken King wasn’t a fluke.
Destiny: Rise of Iron has absolutely given new life to a title which was dying for fresh content. As an expansion, it doesn't by any means feature anything revolutionary, but it surely brings plenty of fantastic missions, strikes, raids, and gear that players will be grinding away on for weeks to come. If a fan of Destiny's gameplay, this should absolutely be on your wish-list.
Destiny achieves to stay relevant and endures the test of time, taking steps in the right direction (more in this specific occasion) and providing real and tangible reasons on why the migration to current gen consoles was necessary. Even though this franchise suffered in the past from narrative flaws, it has been characterized by its addictive gameplay and the way it unites players, especially in Raids! The Rise of Iron is not an exception to this formula, it is definitely time for another adventure Guardians!
Review in Spanish | Read full review
Destiny: Rise of Iron might not quite live up to what it should have been, but it gets very close. With a few more tweaks from Bungie, it might even get close to matching The Taken King.
Rise of Iron is a nice addition to the Destiny-verse, but it's a bit overpriced if you're just buying the expansion. Although, if you haven't played the game yet, the $60 bundle is definitely a value.
Yet again another short story in the Destiny Universe, however, Rise of Iron takes a few steps in the direction the fans want the franchise to go towards
The wretched drought of The Taken King is over, and guardians everywhere have dusted off their copies of Destiny. Destiny: Rise of Iron is finally here, and it does not disappoint.
SIVA aside, it’s these frustrations that plague the game. Misplaced repetition, an unbalanced loot-drop system, weapon buffs, weapon nerfs, patches, hotfixes – the truth is Destiny is an on-going experiment that Bungie is still trying to tweak and perfect. Even when the story has you staring down from high up with your Ghost companion at where you first began two years ago, it feels as though there’s too many gaps and holes that haven’t quite fitted together as originally intended. Ultimately though, here is a game that demands you come back to it no matter how long you’ve been away. When you finally get that gun you’ve been waiting forever for, beat a raid with your friends or stumble across a post on reddit that someone has found a secret entrance with strange markings on… then it’s on, and you won’t look back.
I continuously caught myself completely zoned out and just enamoured by the sheer size of the ships and mile high structures constantly seen throughout the campaign.
Destiny has been a fascinating experiment, but at this point it could use a reboot from scratch in order to truly fulfill its promising premise. Rise of Iron makes the best out of what's been done, but what we really want is a new Destiny with a bold, cohesive story and a rock-solid expansion plan. Go forth, Bungie, and deliver.
Destiny: Rise of Iron has one of the best raids to date, but the journey to get there is mundane
Rise of Iron can be something more than run-of-the-mill, if you can get there
At the end of the day, Destiny: Rise of Iron is more of the same. If you are new to the series, there has never been a better time to jump on board, especially at the premium for the base game with all expansions. Fans of the series will fall prey to the Destiny itch that has kept them hooked for hours on end. However, those who have felt burned or quickly lost interest after The Taken King can easily wait for Destiny 2 – there isn’t much new to draw you in.
Love it or hate it, Rise of Iron offers more Destiny with almost no real changes or fixes to the problems that have plagued the release since launch.
Destiny: Rise of Iron isn’t the hardest hitting expansion. That isn’t due to the content being poor – what’s there is solid, even if there isn’t a lot of it. It just doesn’t reimagine some of the core concepts the way that The Taken King did, which puts it at a severe disadvantage when comparing it. But if you don’t mind interfacing with Destiny’s familiar grinding elements because you appreciate the shooting, and you have a team of like-minded players to tackle the new raid, then Rise of Iron is an acceptable footnote to the sci-fi FPS.
Rise of Iron steigert sich in Sachen Story und Singleplayer-Content, gegenüber The Taken King, liefert aber viel zu wenig davon und vor allem im Multiplayer-Bereich, bietet das neueste Add-On einfach viel zu wenig um euch bei Laune zu halten. Wer kein Problem mit der Kürze des Add-Ons hat, wird zumindest etwas an Spaß daran finden.
Review in German | Read full review
As for Rise of Iron, if you’re a Guardian itchy to pull the trigger a bit more or if you want to reunite the old Fireteam, it’s a must have.
Rise of Iron isn't the most innovative nor biggest expansion pack that Destiny have seen, but still it's a fun one, bringing some fun to those players that want to return to this universe despite the repetitiveness of the formula.
Review in Spanish | Read full review
Although Rise of Iron's story campaign comprises some quite exciting and intense missions, it's really short and only takes a few hours to burn through. Fortunately, though, the expansion's endgame content offers a host of activities and objectives to keep players busy, with weapons, collectibles and secrets to uncover, and a well balanced PvP environment to enjoy. It all adds up to a solid expansion that should satisfy the Destiny faithful, even if it doesn't exactly wow them.