Strider Reviews
Fighting enemies is so damn satisfying, between the speed at which Strider can swing his sword, constantly swapping cyphers, flipping and dashing through the air, and tossing out his animal-powered abilities. It's such a great remake of a game that I personally have no nostalgia for. Strider is the perfect example of how to take an old formula and perfect it with modern technology. It looks and sounds like a AAA title, but it plays like an old classic with fine-tuned controls. I have very few negative things to say about it, and I don't know why it's seemingly flying under the radar right now.
Double Helix has really come into its own. Strider reminds me of a Shadow Complex with a much better combat system and a scaled-down exploration element. And that's perfectly okay with me.
This is a wonderful callback to the original games that adds new ideas.
A slick pastiche of '80s retro cool and modern gameplay, Strider is both faithful to its source material and still capable of finding its own identity. It's basically the raddest Saturday-morning cartoon you'll ever play.
Whatever minor flaws Strider might have are very well hidden amongst exciting gameplay, great platforming, and epic boss battles.
Match this with the Californian outfit's reimagining of Killer Instinct last year, and it would appear they know what they're doing when reinterpreting the classics. By adopting a Metroidvania-guise here, rather, gear-gating, Double Helix shows that it can in fact teach an old dog new tricks.
This generation's Hiryu is built to take a pounding, and his foes are experts at giving them...
Outside of a few minor annoyances, this is exactly what I was hoping for out of a Strider reboot
Strider takes the best parts of its lineage to heart
Strider's back for his first adventure in more than a dozen years. As Capcom reboots go, this is one of the best. Double Helix has managed to capture what made the original game so much fun, while fleshing out the story in some very wacky ways. Unfortunately, too much of the game is spent indoors and there's a little too much backtracking, but Strider is a great start to what will hopefully be an ongoing series.
Strider is easily one of the best games that I've played this year. This is a title that reminds me of why I got into video games in the first place: for the pure joy of PLAYING. Strider is a fantastic game that I will keep playing and replaying for some time.
Well designed and fun gameplay compensate from some less than ideal control choices. An entertaining romp through the world, and at just the right length. A great value for the price and brings a little luster back to the storied game.
Strider is a glorious comeback for the old franchise, once again proving that Double Helix knows how to breathe fresh life into classic series. While the boss fights are sometimes annoying, the visuals, the fluid animations, and the combat make up for that and once again establish Hiryu as a great protagonist.
Strider is a great example of how you can reboot an old arcade game with modern sensibilities and still keep it true to its roots. The fast action is sharp and responsive, and it mixes nicely with the grand setting. The adventure comes in at just the right length, and the various battles, while easy for series veterans, still excite in how they play out — though it would have been nice to have skippable cut scenes. Fans of the series and action-adventure gamers will have a blast with this title.
Strider is a high-speed, acrobatic action game with a hero that's fun to control from the first blade swipe to the final deathblow.
Once again, Double Helix has delivered some quality modern nostalgia; Strider is a great meaty throwback worth the offer price
It has its flaws, but they are easy to overlook because the game is just plain, unadulterated fun. In fact, the only thing that would make the game more enjoyable is playing in an actual arcade setting.
Fan or not, you needn't worry about getting your money's worth here. Strider strikes a good balance of old school coin-op difficulty and all the modern day trimmings. Double Helix has crafted a reimagining that plays as well as it is steeped in respect for its content material.
Strider is a stellar example of how to remake a classic. It sticks to the original where it should, and modernizes where the classic formula can be improved.
Strider is admirably true to the game that Capcom released on arcades in 1989 and will delight those who still hold a candle for the original, with its unaltered core gameplay and polished production values. With these qualities on side, it's easy to overlook the game's shortcomings and deem it worthy of the Strider name.