Tom Clancy's Ghost Recon: Wildlands Reviews
As ambitious as it is, Ghost Recon: Wildlands fails to break free from the Ubisoft blueprint. However, that doesn't stop it from being an addictive, sprawling shooter, particularly when playing online
Ghost Recon Wildlands had amazing potential but its unbalanced gameplay mechanics and unnecessarily huge open world stop it from topping its fantastic predecessors.
There's nothing necessarily wrong with the tried and tested Ubisoft formula. However, it begins to feel more tired when the narrative potential falls short, the engagement and immersion I would have otherwise felt hindered by not taking the subject matter seriously enough. However, the slick gameplay, blending of stealth mechanics with a Far Cry like world, seamless co-operative play and well-fleshed-out solo experience prove Ubisoft's teams aren't resting on their laurels and are actively trying to build upon the formula.
A solid but glitch-riddled open-world tactical shooter that falls agonisingly short of realising its full potential, Ghost Recon Wildlands is the very definition of a 'nearly' game. It's so very nearly brilliant, but there are a few too many problems with it that mar the overall experience. Shame.
Ghost Recon Wildlands offers a gorgeous open-world, filled with many missions you can play in coop' mode with 3 friends... but it lacks a bit of personnality and is too much repetitive to be a new reference.
Review in French | Read full review
Ghost Recon Wildlands is a fun romp in a huge world that allows you tackle each encounter in as tactical or non-tactical manner as you please. Your fellow players are what bring this game to life, so best not look at this as a single-player experience.
Bugs and clunky controls can often stop an experience in its tracks. Fortunately, the beautiful world and strategic stealth of Ghost Recon Wildlands manages to overcome its hiccups usually and still deliver an adventure that is both fresh and familiar.
Despite these issues, Ghost Recon: Wildlands is still a rather fun game to play thanks to the sheer openness to each engagement offered. While the experience is almost always better when playing with friends, the poor friendly A.
Ultimately it's not a bad game, I kept playing and I enjoyed myself. I just question whether it really should have been made. The open world is beautiful but it doesn't set the stage for a Tom Clancy adventure, and this Tom Clancy game is too repetitive to carry an open world on it's own. The gunplay itself when you do engage is solid, and there is plenty of weapons and customization options of that armament to tailor to your own style. Its weakest moments come in between missions, as traversing the landscape by anything other than a helicopter becomes a burden. However if you have a helo, taking in the Bolivian sunset and you swoop down skimming the surface of a river is reminiscent of a modern day Apocalypse Now. That is a tremendous little moment of satisfaction, but it doesn't carry a whole game.
With a group of friends, Ghost Recon Wildlands will offer countless hours of fun within the vast and beautifully created version of Bolivia. If you're going it alone, however, the repetitive gameplay and the lack of any character development and story depth offers a far less attractive package. Wildlands is a solid open-world game that is let down an overly long and repetitive story, along with too many small bugs and niggles for it to be great.
If you can find a team of friends to enlist into your squad, Tom Clancy's Ghost Recon: Wildlands is, well, wild. However, the sheer amount of travelling, planning and stealth required for numerous missions doesn't lend itself to online co-op with random drop-in muggles.
Tom Clancy's Ghost Recon Wildlands suffers from the repeatative missions and lack of polishing. There are no truly new ideas, dull AI, naive story, and not everyone will appreciate even those ideas, which were successfully borrowed from other games. You will spend a lot of time travelling on the huge map, shooting dummys. But with all this new Ghost Recon does not skimp on the atmospheric moments and fun gameplay at a high level of difficulty, giving a lot of positive experiences with the co-op mode with four friends.
Review in Russian | Read full review
A solid open world shooter with a tactical flavor that adds a bit of variety to otherwise repetitive objectives, Ghost Recon Wildlands is at its best when you join a squad of real people, and lay waste to the Santa Blanca cartel together. Just don't the go into it expecting engaging characters or plot.
Overall, Ghost Recon: Wildlands is a solid sandbox adventure for groups of up to four friends. In solo play, Ghost Recon: Wildlands loses a bit of its mojo, but the game's unprecedented scale and piles of content should prove euphoric for fans of open world games.
For small groups of gamers that play together often, Ghost Recon Wildlands seems like a no-brainer and some of the most fun I’ve had in a video game this year. For any lone wolves out there, however, it offers a less appealing all-round package. Ubisoft has pieced together yet another sprawling sandpit to explore yet nothing stands out as truly inventive or remarkable and moving between provinces felt like I was checking items off a shopping list instead of spearheading the American the drug war. At a time where open world games are starting to push boundaries and transform the genre, Ghost Recon is almost at danger of being left behind.
Ghost Recon is a large scale cooperative shooter rich in content but with questionable lasting appeal.
Ghost Recon Wildlands is an entertaining game that you can have fun time playing with your friends. There are a lot of small bugs in the game but they don't effect the gameplay that much. Everyone who likes tactical shooters should play it with their friends.
Review in Turkish | Read full review
I enjoyed finished a vast majority of the missions in Wildlands and exploring the varied open world and learning more about the complex crime syndicate founded by El Sueno and operated by the men and women he's cherry picked to carry out his nefarious plans. I also enjoyed the cooperative gameplay and unlocking the tools and abilities that became indispensable in the second half of the game. However so much focus went into these elements that other areas of the game suffered most notably the repetitive missions, the limited ally AI, and being able to use the same strategy to defeat every boss in more than 30 hours of game time.
Review in Arabic | Read full review
While Wildlands never really gets out of third gear. it is the funnest, thrillingest, most epic third gear we’ve played online in a very long time.
The beauty of Ghost Recon: Wildlands is that it is 2 games in one. Co-op is more stealth based while solo play focuses on more of an action based shooter due to the lack of orders you can provide your AI teammates. The only downfall is that neither of these two setups fully take advantage of their premise
