Lost Sea Reviews

Lost Sea is ranked in the 15th percentile of games scored on OpenCritic.
7.5 / 10.0
Jul 1, 2016

This is a polished hack-n-slash with basic premises and enough grind worthy gameplay to earn some attention. Not as memorable as you'd expect from a trip to the Bermuda Triangle, but it's a great way to escape for a weekend.

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5 / 10.0
Jul 5, 2016

"Lost Sea is full of great ideas, sadly those ideas get all too quickly lost beneath its largely frustrating permadeath system and lacklustre enemies".

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B
Jul 26, 2016

Honestly, I really enjoy the game. I had a ton of fun with the game, on both systems, and I still plan on having a ton of fun going forward. Yes, there are issues with Lost Sea, and even some I would personally consider major ones, but you may not, and if you don’t, that’s even better.

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4 / 10
Jul 3, 2016

Lost Sea is a game that could have been better with a bigger workforce or a better focus. While there was some passion poured in, so much feels cheap and or forceful. It’s a real shame, because you only get a game with a great premise like this so often.

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6.6 / 10.0
Jul 4, 2016

Random generated areas and spawns switch things up constantly

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6.8 / 10.0
Jul 4, 2016

Lack of variety and a poorly designed progression system hurt the game, but it's a fun, family friendly activity for younger gamers to spend a few hours on.

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7 / 10.0
Jul 11, 2016

Overall Lost Sea is a great Roguelike that sticks to that concept very well without introducing loads of other features that bury the point. The search for the tablets can be an exhilarating or terrifying one depending upon which island you fortunately or unfortunately landed upon as the danger of death is always near very real with only ever having your weapon as a constant companion.

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8 / 10.0
Jun 13, 2018

All in all, this game is very enjoyable to play and I would highly recommend it. It’s very easy to both just pick it up and play for a few minutes or sit in and binge on. I personally think this game would be appropriate for all ages as I fully believe that a younger person could pick this game up and run with it. The game isn’t complicated and is very easy to just run around and explore as you attack anything that moves and pick up anything shiny!

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7.6 / 10.0
Jun 24, 2016

Lost Sea does provide endless replay value and always offers somewhere new to explore so great potential for extended gameplay.

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7.1 / 10.0
Jul 3, 2016

Although I enjoyed Lost Sea quite a lot due to its relaxing exploration and rewarding gameplay, its glaring problems get in the way of it being a great game.

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Digitally Downloaded
Jim S.
Top Critic
Jul 8, 2016

The game can be fun to play for a few hours here and there but repetitiveness filters through to the presentation, too, with reused music and visuals that become draining after a while.

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81%
Feb 24, 2017

I’ve enjoyed previous release from eastasiasoft, and I certainly had fun with this colorful release! During my time playing the game for this Lost Sea review I kept coming back to it to do a new run and then another one, learning along the way who the best crew members were, how to defeat large enemies without risking defeat, what skills are more useful early on and which ones I needed to save for right away, and more. If you’re looking for a fun hack and slash game, then you should definitely check this one out!

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GameGrin
Top Critic
6.5 / 10.0
Jul 18, 2016

It looks good, it feels good, but a lot of this game doesn’t quite sit well with me. Lost Sea is a slow-starting but otherwise functional Roguelike that I’d definitely recommend – just remember that NPC abuse is wrong.

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9 / 10
Oct 24, 2016

The team clearly worked hard to make Lost Sea the best game it could be, and I’m here to confirm that they achieved their goal. The cel-shaded look is great for this one, and the gameplay mechanics are fun and will keep you coming back for more. I had a ton of fun doing my Lost Sea review and I will continue going back to the game as I aim to add that Platinum trophy to my collection!

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7 / 10
Jul 5, 2016

One of Lost Sea‘s strongest points, the soundtrack is thematic, and keeps you pushing forward through each island in the chain to reach the boss

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Cubed3
Top Critic
5 / 10
Aug 26, 2016

Lost Sea had an interesting premise from the get go, with its use of procedurally generated stages and the quest of finding the tablets in order to escape the Bermuda Triangle. However, the randomly generated stages seem there only due to constant necessity to replay levels because of the inability to save the progress. While this may have been aimed at increasing the replay value of the game, after a few hours of play, it still feels like little to no progress had been made. This is a cause for many infuriating moments and seriously detracts from an otherwise clean and simple game with a lot of potential.

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7.5 / 10.0
Jul 5, 2016

Lost Sea is a unique title that provides a new, casual experience that holds its own on consoles. Though it is not suitable for long play times, it's a great game to kick back and relax with. The colorful world and unique mechanics leave the player with a sense of satisfaction-- until they die and all of that slips away in an instant.

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Spaziogames
Top Critic
6 / 10.0
Jul 15, 2021

Lost at Sea fails to tell a decent story about life and everything in between. It looks like a generic game with simplistic gameplay and a lot of downtime.

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4 / 10.0
Jul 9, 2016

Lost Sea simply doesn't do enough to set it apart from other games within the same genre. While it does some things competently, there are still plenty of flaws that stand in the way of it being anything special.

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5.5 / 10.0
Jul 5, 2016

Lost Sea harbors (see what I did there?) a good idea and bright visuals with flawed execution. Although roguelikes are inherently designed to be somewhat repetitive, each one often has a hook that helps it to be more than just its basic design. Lost Sea never expands on its primary structure to give players much incentive to return and try to make it further. Add in having to manage the life of the crew — which could have been a good hook, given better risk/reward and AI — and Lost Sea seems more chore than challenge; a tightly locked coffer filled with possibilities. But what good is a treasure chest if the seal remains shut, even if it does look really good?

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