Killzone: Shadow Fall Reviews
Next Gen has dawned a new era for the Killzone franchise. Killzone: Shadow Fall certainly looks pretty on the eye, but is it the next gen game that we had hoped for? Let's enlist to fight against the evil Helghast and find out.
The gunplay is uninspired and the multiplayer has been detrimentally cut down, but the presentation is truly something to behold for console gamers.
I like how Guerilla Games went to a path that Killzone: Shadow Fall has taken. It was not your ordinary shooter game that you run and shoot, but a first-person shooter that gives out some diversity in its formula. Killzone: Shadow Fall never failed to deliver what a next-generation title should be, and it's still worth it to play today.
The first couple of hours of Killzone: Shadow Fall hint towards a game that might just play as well as it looks. And it looks phenomenal. But sadly, the game falters and falls rather quickly, crushed under the weight of its own ambitions, and it retreats to the safe banality of staid FPS conventions for a second half that's all filler, no killer. It's a great game to show off the power of the PS4, a magnificent spectacle, and its Custom Warzones hint towards the possibility of a bright future, but it's just not that fun to actually play.
Killzone: Shadow Fall aims high, misses, lands in great-looking, idiotic stars
Killzone: Shadow Fall is a good game, and it hints at a rosy future for shooters and video game in general. I remain disappointed at the surprisingly outdated drawbacks, such as audio balancing, silly AI and occasionally unconvincing acting, but the result is still agreeable. The graphics are a definite highlight, the OWL drone works very well, and the more open and immensely detailed landscape infuses the campaign with branching, compelling energy.
Depending on what you're looking for, Killzone: Shadow Fall is either a hit or a miss. If you're looking for something to showcase the power of the PS4, this does the job very well. A few missteps aside, the graphics are beautiful and present something rarely seen in the previous generation of console shooters. If you're looking for a solid multiplayer experience, the game works well. The shooting feels right, the progression system is good, and the constantly rotating objectives keep things fresh. If you're looking for a solid single-player experience, Shadow Fall doesn't provide that. Despite a better plot, the story is jammed down your throat. The game should be in your launch library if you're invested in a stable, sci-fi multiplayer shooter.
Multiplayer is solid and technical presentation sets the bar high for PlayStation 4, but Killzone: Shadow Fall lacks any other enticing features to make it a must-have shooter.
Visually, the game is absolutely beautiful. In addition to the fact that it's not a typical brown shooter, some of the cut-scenes on Vekta will take your breath away and make you realize that next-gen is here, and wow is it pretty. It's just a shame that the fun I initially felt with Shadow Fall's campaign faded away as the end missions droned on for far longer than they should have. At least the multiplayer brings that feeling back.
Although this review has felt rather negative towards the campaign, there's a lot to like there, too — for the first half at least. And once you're done with that you can always jump into the always brilliant online arena. As far as launch games for new consoles go, Killzone: Shadow Fall isn't bad by any means. Just don't expect anything revolutionary outside of dust particles in shafts of light and you'll be fine.
This game is beautiful as it is enriching with a great story, even if it has the few cons I felt it had, it is still a must buy.
Single-player and multiplayer combined, this is a good package, and certainly one of the highlights of the PS4 launch titles. Unfortunately, it's also a highly typical launch game, in that it does little to actually provide a truly next-gen experience.
The multiplayer's fairly addictive in its own right but it's up against some true big-hitters at launch that unfortunately look like they are not just hogging the limelight but the player count as well. Still, for what it is it's an enjoyable enough experience that should help you get a bit more life out of this package, which is more than can be said for some of the single-player campaign.
And so in the absence of any new ideas, Killzone: Shadow Fall exists as worshipful paean to the technical power of the PlayStation 4, not as a game to actually play and enjoy.
If you're looking for a single player shooter, then this isn't the one to get, but if you're looking for a solid multiplayer, in which you can have some serious fun shooting dudes with an arsenal of weaponry, then Killzone: Shadow Fall might be a justified purchase at £50 in this rather limited and safe launch line-up for the PlayStation 4.
I can't speak for veteran Killzone players, but as a series newcomer I expected more from Shadow Fall. The PlayStation 4 represents the new generation of gaming, but it seems Guerilla Games may have been stuck in the past with Shadow Fall. There just aren't enough "next-gen" moments worthy of being the poster child for the PS4.
Killzone: Shadow Fall is a solid launch title for the PS4. It delivers the next-gen experience without cramming it down your throat too much, which is a great change of pace from previous console generations. While it obviously presents what the PS4 is capable of, the developer was careful after the beginning of the game to make sure that the Killzone experience was delivered, no matter what platform it was delivered on. This is definitely a good thing. All-in-all, Killzone: Shadow Fall brings more good things to the table than bad, and a robust multiplayer component gives it a lot of playability past the campaign. This exclusive next-gen shooter is one of the reasons to own a PS4 at launch, and even though it's not perfect, shooter fans will no doubt enjoy Killzone: Shadow Fall for what it is–a good game.
It all comes back to that poster hanging on the bedroom wall. Killzone: Shadow Fall is so full of influences, struggling to balance so many different ideas across the eight or so hours of single-player that it fails to settle cohesively. Even worse, nothing here feels particularly new. Killzone: Shadow Fall is an immensely enjoyable shooter but one busy distracting itself from being anything more.
As it is, it's still a sterling shooter that shows off the potential of the PS4's powerful hardware, and an easy recommendation for PS4 owners looking for their futuristic shooter fix.
Kill Zone Shadow Fall is a very enjoyable first person shooter on the PlayStation 4 that really showcases the power of this next-gen console with some fun gameplay tweaks. Graphically, it's one of the best games on this console at the moment and features a very strong single player and online experience. I love the inclusion of OWL into the gameplay, especially with the new DualShock 4 Controller. Sure, there are a few inconsistencies here and there which also includes some very difficult places in the game but overall, it's a must have game for first person shooter fans!