Slain: Back from Hell Reviews

Slain: Back from Hell is ranked in the 23rd percentile of games scored on OpenCritic.
2.5 / 10.0
Dec 8, 2017

Having beaten Back From Hell, I don't really know what else to say. I hope to never return to this game and I wouldn't want anyone to waste their time and money on the endeavor. Whether that is harsh or not, Slain on the Switch is not the version you should buy. If you want to have any hope of enjoying the game, get any of the other versions available (all of which run at 60 FPS and offer customizable controls).

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Ofisil
Top Critic
4 / 10
Dec 31, 2017

Visuals-wise, Slain: Back from Hell for Nintendo Switch is one of the most '80s Metal videogames in existence. Unfortunately, the actual gameplay just doesn't cut it, as the controls often feel unresponsive and the level of challenge unfair. Want to play a Heavy Metal-powered Castlevania? Just play a Castlevania title with Iron Maiden on the headphones.

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4 / 10
Dec 6, 2017

Like the inside of Ozzy Osborne's head, Slain is simultaneously gorgeous, intense, chaotic and deeply, deeply frustrating. The presentation is excellent, with every part of the game exhibiting stunning 2D animation that really brings its hellish underworld to life. Where it all falls apart is the gameplay; Slain is simply no fun to play thanks to its painful difficulty level which chokes the tantalizing potential of its combat system. While it has been compared to the Castlevania series – and its combo mechanics call to mind the underrated Mirror of Fate – Slain isn't really worthy to be mentioned in the same breath as Konami's legendary gothic franchise.

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4 / 10
Sep 21, 2016

Slain: Back from Hell has one of the very best pairings of stunning visuals and amazing audio that you'll find on the PS4. Unfortunately, it's let down by a dull combat system and a horribly unfair level of difficulty, meaning that the game never picks up the momentum that it should. Wolf Brew Games had an awesome idea here with stacks of potential, but the complete package is hell to play through.

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Nov 2, 2016

Slain ticks off the boxes as a serviceable homage to old school action-platformers. It has relatively tight controls and gameplay and has that 80's/90's difficulty that will make elder millennials jaunt down memory lane. The lack of depth and unreliable technical aspects limit Slain's fun factor, while the writing aims to be both cheesy and Gothic, but cannot serve both masters and ultimately fails. Finally, the achievements... ugh... just don't go there. If you're aching for a throwback to Belmont's heyday and don't care about your achievement ratio, give Slain a shot, but otherwise, give it a pass and catch some z's.

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Dec 6, 2017

"Highway to Hell."

Review in Finnish | Read full review

Dec 20, 2017

Despite the very pleasing sound and visuals, Slain is just too unforgiving to be as fun as it should be. I'm glad I've finished it, because those damned flying enemies swooping down on my are giving me nightmares.

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Oct 1, 2016

In my honest opinion, I would say you could pass on Slain: Back from Hell—it simply isn’t a must-play. If you happen to have the extra cash, and are looking for something mildly enjoyable, then you could definitely do far worse—there are moments of pure, sidescrolling fun in this game and the art and style add to the appeal—but I wouldn’t go out of my way here. The best thing that can come from throwing some cash at this game is that the developers might be encouraged to make another game, and next time, make one with a little more depth and reward. Assuming you’re like me, with limited financial resources, and you’ve got your eye on another game, then, by all means, get that other game.

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60 / 100
Nov 4, 2016

Slain: Back From Hell was a good attempt to bring back some classic gaming magic, but unfortunately just couldn't quite grasp everything that made those games great. Might be worth a look at 5 bucks or under, or if you really have a hard-on for Castlevania-esque games.

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6 / 10.0
Oct 28, 2016

Slain will throw dumb A.I. and impossibly tricky situations at you throughout your time with it. It almost feels like any strategy goes out the window when you face enemy encounters and you're forced to frantically swipe at them in the hopes that you succeed, which isn't enjoyable in the slightest.

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60%
Oct 4, 2016

Slain: Back from Hell is a very solid, yet run of the mill action platformer. Its strong audio and incredible visuals are the initial pull to play this game, but the uneven enemy difficulty and simplistic combat system hurt the experience. I liked playing the game for my Slain: Back from Hell review, but I’m sad to say that I didn’t love it – however, I’m very interested to see what Wolf Brew Games release

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6 / 10
Oct 24, 2016

If you have an abundance of patience, a high degree of skill and the tenacity to not be defeated, then Slain: Back from Hell is likely to give you hours of fun. For most though, it’s just going to be the cause of extreme levels of anger and frustration.

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6 / 10.0
Dec 14, 2016

Slain: Back from Hell is that mural on that beaten down van painted by someone sporting a mullet; the first time you walk by you quickly glance over and think, ‘hey, that’s cool.’ But after going by a bunch of times you notice the faded colors and the incomprehensible scene of violence going on. It’s like the artist wants you to take the time to appreciate the art but, honestly, it’s not worth the effort. There are a few spots that stick out like a segment where a warrior turns into a wolf or the bright blues and reds that border the fresco. But really, there are no secrets to be found here (and not many in the game). The mural is here to distract you for a short period (6 hours) and once you’re done taking it in, you’ll find it difficult to recall the experience.

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Aug 11, 2016

It isn’t perfect by any means, but Slain: Back from Hell is a far more worthy challenger than it was when it was initially launched.

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6.5 / 10.0
Mar 12, 2017

Slain: Back From Hell features action and 2D plattforms with a Castlevania like style and lots of potential. Even though it has a great artistic design, it has some issues with the gameplay mechanics and some bugs.

Review in Spanish | Read full review

7 / 10
Jan 7, 2018

This is what Slain: Back From Hell suffers most with. While it’s blatantly attractive to look at, the reliance on being too old-school in the hack ‘n’ slash department makes the game struggle to feel anything above mediocre. This doesn’t mean that I found it terrible by any means. There are a few decent surprises present and I am sure Slain: Back From Hell can be that guilty pleasure for some in its own right. I just didn’t find it nearly as fun as I had hoped it would be, especially considering the potential that can be seen within the half a dozen hours it takes to beat it.

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Digitally Downloaded
Brad L.
Top Critic
Oct 12, 2016

Slain: Back from Hell is a unique fish in a sea of pixel-art platforming throwbacks. The level design for the most part is well-done. The difficulty suits the atmosphere created by the music and art style. I mentioned earlier that Slain awoke a part of my past-self. Needless to say, it was fun to feel a similar adrenaline to what I felt as a 17-year-old. It felt like Wolf Brew reached into my brain, and plucked out a combination of my favourite things growing up. If the element of luck was reduced some of the checkpoints a little more forgiving, this would be essential.

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7 / 10.0
Sep 21, 2016

Slain: Back from Hell is a stylish 2D side-scrolling action game that borrows from the best in the genre. It's wonderful pixel art will have you in awe more than once throughout your adventure. Striking down your enemies is brutally fun but also frustrating when you’re getting hit because of faulty hit detection. I just wish there was more to do after the single playthrough.

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Ken McKown
Top Critic
7 / 10.0
Oct 27, 2016

Slain: Back from Hell is finally the game it set out to be.

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7.5 / 10.0
Dec 7, 2017

If you’re a fan of challenging games Slain: Back From Hell is happy to sate your thirst for aggravation, loud music, and pretty copious gore...

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