Silence Reviews

Silence is ranked in the 56th percentile of games scored on OpenCritic.
Geeks Under Grace
Francis King Jr
7.5 / 10.0
Dec 27, 2016

Silence offers an interesting, heartfelt experience, albeit a short one.

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7.5 / 10.0
Apr 25, 2019

GOOD - Silence is an adventure game in the point and click genre. The story is interesting and keeps you entertained even though some of the gameplay bits are annoying and don’t work very well. The voice acting and scenery is done very well and helps keep you engrossed. Definitely a good pick if you love this type of game.

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7.5 / 10.0
Apr 11, 2019

On a variety of levels Silence manages to stand out from the majority of its classic adventure brethren on the Switch...

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7 / 10
Dec 8, 2016

I saw from a mile away from what was coming, and even so, in the story's final moments, I could only sit there in stunned, thoughtful silence.

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7 / 10
Apr 3, 2019

The blurriness displayed on the unexploited touchscreen in handheld mode shows that this Switch version is only a straightforward port. But such slight technical issues don't hinder the interest of this point and click adventure focused on the narrative through puzzles cleverly integrated, hence Silence definitely shouldn't stay quiet.

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7 / 10
May 18, 2019

Silence is a game that deserves to be played in docked mode on the Switch. It gives you a story you’ll be immersed in, while the vibrant graphics will keep you playing for just that little bit longer.

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3.5 / 5.0
Nov 15, 2016

It’s reminiscent of the best of ’70s and ’80s children’s cinema, like The Secret of Nimh. It embraces a youthful vigor while introducing and exploring adult concepts. Honestly, if this were cut into a movie, I would be first in line for a copy of my own. As a game, it can be tedious at times as success is mostly left to random bumping into the walls until the right thing happens. All in all, it’s easy to enjoy the Silence.

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7 / 10.0
Apr 25, 2019

Silence provides a fun, thoughtful, but brief experience on the Nintendo Switch. Its charms may be lost on younger gamers, but old-school adventurers will like the way it harks back to the days of yore while eschewing many of the more annoying aspects of the genre. Silence has a great story that's well acted, wonderful environments to explore and puzzles that are fun to solve, but you may want to wait for a sale before you set off.

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Ben Sellwood
Top Critic
7 / 10.0
Apr 17, 2019

A short yet intriguing adventure which delves into the wondrous and escapist imaginations of two children during a harrowing time, all the while dealing with life or death situations.

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Simon Brown
Top Critic
7 / 10.0
Dec 2, 2016

Silence is a charming if challenging adventure in a world of dreams with inventive, if sometimes harder than necessary, puzzles. The setting and a gorgeous aesthetic add to the charm. Great voicework with interesting characters make this worth a look.

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RPG Fan
Top Critic
68%
Jan 10, 2017

Not Daedalic's best.

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Dec 7, 2016

Silence is a gorgeous game to see and hear. While it makes a bold attempt at an emotional and deep storyline, everything falls flat due to a failure to give the player a reason to care about the characters.

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Ofisil
Top Critic
6 / 10
Dec 17, 2016

Despite a plot that shines through its absence, and that doesn't make any connection with the player, and although the puzzles offered here are insanely easy, the magnificently beautiful fantasy land of Silence is definitely worth traversing… but only if you are very young, or at least a complete and utter beginner in the genre.

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Cubed3
Top Critic
5 / 10
Jan 4, 2017

If an adventure game was only judged by its graphics and music, Silence would have been highly recommended. The world that Noah and Renis explores is stunning, with rich environments and a fantastic use of colour. The soundtrack is appropriate for every situation and quite good. However, the rest of the game suffers due to an uneven story and poorly written characters. There are a handful of charming and even brilliant moments, but they're sandwiched in between occurrences that will only confuse and frustrate the viewer. This is a game of peaks and valleys, and it ends after going over a cliff.

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45 / 100
Dec 22, 2016

And problems such as nonsensical pathfinding and the inability to skip dialogue are unforgivable in this age.

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