The frustrating chain of trial and error will bring about a swift choice to give up on this strange platformer, more so because the game suffers from a serious case of incompleteness, reflected in multiple glitches and falls through the textures. Add to that sometimes unpredictable command behavior and we get a complete package, ready to be avoided while we dedicate our time to something else.
I would compare Clustertruck to a good Monty Python sketch: incredibly silly, beautifully charming and wonderfully crafted
Clustertruck is an endorphin rush. While some of the rules at play feel too erratic and the visuals aren't quite the most exciting thing in the world, it seems almost frugal complaining about it. It's not really the point. The point is you have stepped into a traffic jam turned maelstrom, and it's fun to mess around in it.
ClusterTruck isn't a complicated game. The formula has been around since games began: avoid obstacles and reach the goal. The interpretation that ClusterTruck delivers is interesting and fun to play, but can be quite short lived.
'Clustertruck' does for jumping what 'SUPERHOT' does for shooting. It boils down the genre into a distilled form, with very few bells and whistles. It doesn't really need the bells and whistles, and manages to more or less avoid the tedium for a long time solely by virtue of its immaculate platforming.
I’ve not felt this challenged in a long time, and the levels do nothing but push you to the absolute pinnacle of your resolve. It’s just a shame some of the game’s bugs can ruin your progression.
Clustertruck is a solid package that can be unappealing to those who are uninterested by the concept. But if you're willing to look past its flaws, it's a solid product that’ll last you a varying amount of platforming fun.
Clustertruck is an okay game that has the player jumping from truck to truck as a cluster of semis destroy themselves, careening through eight different worlds with increasingly difficult obstacles along the way. Abilities and utilities that are earned along the way can make the game easier, but it will still take a lot of repeating levels to make one's way through the game. While it's a fun for a while, the game soon becomes frustrating and repetitive, especially for those of us who aren't great at jumping.
For all its design missteps, Clustertruck makes a one-note experience more engaging and exhilarating than it has any right to be. A wacky 'try, die, retry' first-person-platformer with some unexpected subtleties up its sleeve.
I loved my time with Clustertruck. While its premise might be simple, there’s plenty of depth and lots of replay value in this arcade-style release. The rush you get from landing that final jump that takes you over the finish line, or the feeling you get when you are launched sky high after grabbing onto a truck’s back and jumping just right, is highly addictive and will keep you coming back for more. So if you’re looking for an action-packed PlayStation 4 release, I hope that my Clustertruck review has shown you why this is a great game to add to your collection.
ClusterTruck is perhaps a more fitting name than does the game itself any good.
Other than causing a few headaches here and there, it does its job in providing a fun past time enough to challenge your fingers at the keys.
It may be simple, yet challenging at the same time, but Clustertruck is highly enjoyable.
Clustertruck debuts on Switch retaining the "pure platform" vibe from the PC version, with the core mechanics working like a charm in portable mode. The "jump over trucks" seems silly at first, but all the variations make it interesting till the end. It's a shame that, as in other console versions, the leaderboards and level editor are missing.
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While there’s no doubt that Clustertruck can be an extremely aggravating experience at times the good news is that while failure often comes quickly you’ll also then be right back in the action. I think if there were a longer delay as everything reset itself the frustration would kick in much harder but since you’re pretty well immediately back in place to take another shot the game doesn’t give you much time to sulk. Then, when you finally do manage to pull off an insane series of jumps and moves, the feeling of accomplishment is quite exhilarating and not quite like anything else I’ve played on the system. If you’re down for something a bit unorthodox and fresh I easily would recommend giving it a chance.
Clustertruck stands as a metaphor for life itself. Where do these trucks come from? Where are these trucks going? None of that matters now that you can play this game anytime, anywhere free from the tyranny of non-portable entertainment centres. An exquisite balance of arcade first-person action and physics puzzle that leaves little but one single course of action when faced with a glimpse of its pure brilliant absurdity: Keep on (cluster)truckin', baby!
My personal frustration with Clustertruck shouldn't take away from the game. Landfall and tinyBuild made a good game, even if there were times that I thought they'd owe me either a Switch or a TV. And I had plenty of occasions in which I nailed a tricky series of jumps or managed to overcome a tough level and felt amazing. The run eventually comes, and if you can tolerate not knowing when that is, Clustertruck could be for you.
This might easily be one of the most absurd titles on the Switch thus far but by balancing platforming physics puzzles with intense first-person arcade action, Clustertruck is highly recommended.
Clustertruck is a simple idea but a really entertaining one. What it lacks in depth or missing features, it makes up for in sheer laughter – every attempted run a mash-up of drunkenly driven trucks, unexpected situations and death-defying risks. Snappy, exciting and sometimes frustrating, Clustertruck is a welcome addition to the eShop library and has me eager to see what publisher TinyBuild has in store for Switch owners next.
Clustertruck is a great, inspired idea. That idea never makes a proper translation from the theoretical to the practical, however.