N.E.R.O.: Nothing Ever Remains Obscure Reviews

N.E.R.O.: Nothing Ever Remains Obscure is ranked in the 10th percentile of games scored on OpenCritic.
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Matt C.
Top Critic
Jul 5, 2016

As a story-focused first-person adventure game, NERO is quite remarkable. It's surreal, heartfelt, bittersweet, and thought-provoking, and that should have been more than enough to carry it without the need for shoehorned-in "gameplay". As it is, it's a very good game, but it would have been so much better if it hadn't tried so hard to avoid the "walking simulator" criticism and just ran with its strengths.

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Ken Barnes
Top Critic
4 / 10
May 15, 2015

Your mileage may vary depending on how much the story grabs you, but most will find that the asking price here is too high for what you get.

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80%
Aug 8, 2016

If you're interested in an emotionally charged puzzler for less than $20 (before tax), then NERO (Nothing Ever Remains Obscure) could be a solid buy.

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8 / 10.0
Jun 22, 2016

N.E.R.O: Nothing Ever Remains Obscure isn't your typical game but is instead an experience worthy of your time, provided you've got a bit of maturity about you. The story is excellent, if a little predicatable, and it moves along nicely thanks to the expertly deployed music, creepy yet fantastical world, and strong controls that keep you in the moment. The only real downside I can think of is that its running time is just a couple hours too short for my greedy self.

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6.5 / 10.0
May 4, 2016

N.E.R.O is a beautiful game, but it lacks puzzle depth and the story will not be for everyone. That is not to say it isn’t good. It just won’t hit all the right notes with everyone.

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43 / 100
Jun 21, 2016
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7.2 / 10.0
May 1, 2016

The story-telling in this game is actually really beautiful, and it'll always hold a special place in my heart (it'll also always remind me that a great story doesn't always really have to have a happy ending. Rather, a great story is when everything said would make sense, and that everything in it would teach you a lesson after the story's been done). Although some may have a lot more questions as to what happened to this part, of if that part really ended that way, it seems to me that the game has proven its point, and that it succeeded in delivering on what it intended to deliver.

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50%
Jul 25, 2016

N.E.R.O.: Nothing Ever Remains Obscure is a walking simulator that's stuck somewhere in the middle of the road. It hides plenty of secrets, the atmosphere is also there, but the technical issues and unnecessary simplicity drag the title down.

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