Rigs: Mechanized Combat League (VR) Reviews
RIGS is suffering from a content deficit and made me feel sick every time I've played it, but as a competitive game it's compelling, albeit frequently frustrating. It's a bold step towards the sort of content VR needs, even if it falters in its execution.
The PlayStation VR shooter from Killzone studio Guerrilla Games nails first-person VR controls, but stumbles over the smaller details
Rigs: Mechanized Combat League brings fast, intense multiplayer action to the PlayStation VR, but with a few notable caveats. While there was enough variety in the mechs to keep me playing through a full season of matches, the sub-par visuals distract, and big matchmaking issues made online wait times unbearable. It’s fun to play with friends, but try to take it for a spin before committing, if only to make sure your stomach can actually handle it.
RIGS showcases the grandiose nature of VR, and the insane worlds it can create. I for one have been sold on the future possibilities, based on what I’ve seen here.
RIGS: Mechanized Combat League offers some of the only multiplayer available at the PSVR launch, but the shallow gameplay and lack of substantial content make it a tough sell at full sticker price.
RIGS: Mechanised Combat League is a good start for PS VR, but it’s clear there’s a long way to go. Offline balancing, virtual reality image shift fixes and a rejig of pre- and post-match presentations should be high on Guerrilla Cambridge’s post-launch support list. Even then, it’s a fun little sports game that provides something other than horror or walking simulators for PlayStation VR. It’s worth checking out if you’re into sports or competitive shooters.
RIGS proves that a fast paced multiplayer FPS can be done in VR. It pushes graphical boundaries and creates an impressive sense of presence, in many ways, showcasing the medium’s glorious potential. It’s also a lot of fun to play, if your stomach can handle it.
Proof that first person shooters – and pretty good ones at that – can work with VR, if handled with the right amount of delicacy.
Rigs has motion-sickness issues (which may not be the case for all players) but the core arena game is a lot of fun, which makes this one of PlayStation VR’s strong early experiences
With a great range of mechs and intense pick-up-and-play action, RIGS goes to show that PlayStation VR could be great for shooters. The lack of game modes makes it rather light on content, but overall it's a blast.
Not for the weak stomached, but a well thought-out shooter for early adopters of Playstation VR.
RIGS: Mechanized Combat League is an all-around good game that’s a highlight of the PlayStation VR launch lineup, and a fun and surprisingly deep experience in its own right.
Overall, RIGS is a fast paced, fun and frenetic futuristic sports game. Guerrilla Cambridge have figured out exactly what is needed for a VR sports title, as well as a VR Mech title and somehow fused the two. Immensely enjoyable, RIGS demonstrates what the PSVR can do to truly immerse you in a world that you simply can’t get in actual reality and is incredibly stylish whilst doing so.
The benchmark for VR games shouldn’t be “it would be a great game outside of VR” but RIGS Mechanized Combat League is a great example of one that would be. It’s also a great example of the level of immersion VR can provide this kind of experience and is a delight to play.
A slick combination of Titanfall meets Battlezone
PlayStation VR’s current MVP
RIGS is an addictive game with a fresh concept and a pretty intense pace. Mixing an arcade sport simulation and a First Person Shooter, Guerrilla delivers some enjoyable action, either alone or online.
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RIGS is the first great PlayStation VR game. It can be a bit shallow with a lack of match types and game modes, but I cannot deny how great it feels to pilot my own mech into competition—and to do so with a natural-feeling control scheme that immerses players in the experience.
The arena-based robot battles in 'Rigs: Mechanized Combat League' make it one of the most complete VR games you can play.
This is a solid base of a game that I hope sees updates and support in the future to help cultivate a rich and diverse online community of players. Until then, I’ll enjoy throwing my mechs through hoops as a giant robotic basketball in the single-player league.