Shu Reviews
Shu has pretty and nice visuals, and a solid gameplay, which mixes classic dynamics with original features, and shows a good level design. The game is suggested, even if it lasts only a few hours and it does not present such strong incentives to play it again.
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A little platformer that offers new mechanics in a graduated, character-centric fashion.
The game may not do too much more than tick the boxes of what one expects of a platformer, and stumbles a few times on level design and coherence, but the wrapping of the game is a masterfully neat bow that will really help to draw in an audience.
While it never really shakes up the genre, it ticks all the boxes that platformer fans enjoy. Shu's main campaign doesn't last very long, just a handful of hours, but it's designed so that players will want to continue playing to find every collectible and improve their timing. If you're the kind of player that likes that sort of challenge, Shu may just be for you.
In the end, Shu is a well-made platformer that is short but does many things right. It may not be the best, flawless or the most original game out there, but it's a fun and varied journey that's worth taking if you're fond of the genre.
From the gorgeous, simple visuals to the ever-changing platforming, Shu is an excellent example of what a small developer can do to push the genre forward. For that reason, this game is worth a look for platforming fans.
I loved my time with the game for my Shu review. It’s a very polished, colorful and fun platformer with plenty of replay value and a Platinum trophy to boot, so there’s definitely something in this one for all to enjoy. If you want to 100% the game, you’ll need to be patient and learn from your mistakes so that you can find all collectibles and complete every level with all miscellaneous requirements. But in the end, it will be worth the effort.
I had an excellent time with the game for my Shu review. While the main game might be short, I loved every minute of it. The speedrunning side of the equation will greatly increase the replay value for the game as you try and complete each level as fast as possible, so do keep that in mind. If you’re looking for an excellent platformer, then Shu is the game you need to add to your collection today!
…the last level of Shu is by far one of the most exhilarating ten minutes of gameplay I’ve experienced in a long while
Journey into a delightfully quirky world full of unique individuals and beat the oncoming storm set to ravage the World around you.
Like I said in the opener Shu is yet another platformer that does enough different to capture my interest. I’m so thankful to the indie game space for still creating unique new platforming experiences like Shu. Its got its own unique gameplay elements and the art style is gorgeous and fun to look at. I was only disappointed when the game came to an end as it isn’t very long. Hopefully Coatsink will do more with Shu in the future as it’s absolutely something I’d love to see more of. For any fan of platformers however you can’t do much better than Shu this year.
Shu is the ultimate example of how a game should take its desired platform and then shape it into the most perfect game that platform has seen.
A game for the kids, an incredible game that doesn’t outstay its welcome. With a strong sense of style, Shu takes the action platformer genre into its own stride with ultra shine polish and melodic music that’ll warrant listening outside of playing the game. This is a game that’ll age well for its solid game play.
Shu is a memorable and charming little 2D adventure that features varied gameplay and plenty of replay value.
In conclusion, Shu is an earnest little platformer that tries its best to mimic the big boys and almost does so with it’s very solid gameplay and ability switching mechanics. It’s only a brief experience with not too much incentive to go back but at least it doesn’t outstay its welcome. It’s got solid presentation too and stands above other rivals at the same price point or higher. It’s not a game I will remember for years to come or anything, but it was a pleasant experience I’m happy to have had and, aside from a couple of frustrating parts, I’m sure you will too.
Shu is a fun yet unremarkable 2.5D platformer. Its focus on pretty art and music over reliable mechanics and tight level design comes as a serious detriment to the game's overall playability.
All said Shu is an absolutely gorgeous game that can likely be enjoyed by gamers of all skill levels as long as they’re ready to challenge themselves. The darkness phases can all be beaten if you’re patient and work out how to cut corners to save time, so even if you feel a little overwhelmed at first some commitment should get you through in the end. I do wish the challenge were more evenly distributed and there were tangible rewards for bothering to collect everything but overall Shu is a solid platforming experience.
Shu will long be remembered for its wondrous art direction and hand-drawn characters, but also for the game’s many shortcomings. It’s bittersweet to reach the game’s conclusion, a moment that comes far too soon and leaves the player without enough of a compelling reason to sink more time into it. There’s charm to be found in the experience, but, as I soon discovered, it doesn’t take long to outrun a storm.
Shu is still a beautiful, poetic platformer that celebrates the best things about the genre as opposed to the worst.
Heavily influenced by Michel Ancel's work, Shu is an adorable platformer that is worth your time. With a simple gameplay that manages to become challenging as you get near the end of the story, this title has more than enough content to keep you playing for a while.