Fate/EXTELLA: The Umbral Star Reviews
A game dripping with cool intrigue and style marred heavily by bad level design, bland hordes of enemies and awkward systems. Fate/Extella will still appeal to many but in this case, it feels like failed potential. To have started with an awesome, stylish, uncommon RPG to being diluted into a simple hack and slash title. This "Warrior-ising" of franchises is slowly wearing down the existence of more unique games. Disappointing.
All that to one side and what I’m left with is a passable, extremely repetitive game that offers up brief bursts of catharsis muddled in a misguided sea of queasy colors, and all wrapped up in a convoluted and uncompelling plot. The game isn’t terrible: there is, mechanically, nothing all that wrong with it, and if you like Musou games – and have exhausted the likes Dynasty Warriors or Hyrule Warriors – or if you’re a fan of the Fate series, then there’s some service here for you.
Fate/Extella: The Umbral Star is a decent Musou-style action game with a few drawbacks that can dull the experience. While the game’s story is kind of interesting, it’s weighed down by some clunky, poorly written dialogue.
The real trick of making a game work in this style is to ground it in some sense of normality. Where the Musou series excels, and indeed how it has survived for such a long time, is that for all the Japanese humour and charm, the core story is a simple one of warring kingdoms fighting battles. It is awesome when a story doesn't hold back on its vision and complexity and does not abandon its world. However, Fate/Extella: The Umbral Star gets lost in this vision at the expense of its Western audience. With that said, where it does succeed is in making a fun, if forgettable, action title that has plenty of content to work through, even if it does tend to get a little predictable and stale after the first few hours. There is definitely something to work on here for future titles, though, and it is great to see the Warriors style reimagined by another developer.
Fate/Extella offers mindless fun, sure, but there are a slew of other Musou titles also available on PS4, and nearly all of them are superior to this.
While the gameplay is fun the whole experience is overly repetitive. Add in a confusing setting and a complete tonal shift from the anime and you get a game that does not live up to expectations.
It's the epitome of being a game for fans and only for the fans "if" they like the gameplay loop, otherwise all that's left is a story to follow and if that's all the fun, the game might as well have been another visual novel.
Fate/Extella is clearly made for hardcore fans of the series. It's a hard sell to anyone that's not well-versed in the Fate franchise, and even then, the repetitive, clunky combat system and overly wordy story sections will likely drive off those that have any interest in the game.
Fate/Extella The Umbral Star is a great addition to the Switch, but not a great addition to either genre it tries to emulate.
If you’re a fan of the Fate franchise or the musou genre, this title is definitely worth a look. To the general gaming public, I’d say to rent it first and see if it holds up for you before purchasing.
Fans of the anime will likely be disappointed with the story on offer within Fate/Extella: The Umbral Star, that whilst manages to heat up in its final arc, is more akin to a fighting game than an in-depth story and pales in comparison to the far superior anime counterpart. But playing as each and every Servant - those made famous through the show and those not - is a heck of a lot of fun, with gameplay that is both cathartic and successfully brings an element of strategy along for the ride. Whilst there are some minor niggles within the combat gameplay that stop it being a cornerstone of the genre, there’s nothing that truly dissuaded my enjoyment in the complete package developers Marvelous have managed to offer fans. Whether you are seeking it out as a Musou title - an area it excels at - or just looking for something to sink quite a few hours into - on console or on the ago - then Fate/Extella: The Umbral Star exudes that experience in spades.
Fate/Extella: The Umbral Star is something of a mixed bag. This style of game works well with the Fate backdrop, and the actual Area Supremacy Battle makes for fun and addictive gameplay, but the presentation of it leaves a lot to be desired, with battles that feel too brief with far too much story interjected in between them. Not to mention that this story is terrible. Even the side stories for the supporting cast are heavily uninspired.
At best, Fate/Extella is kinda competent game that fans of the franchise will enjoy. It's not broken and can be simple, mindless fun in short bursts. But those not familiar with the franchise it's based on will be left in the dust. If you're a hardcore fan of Fate/Stay Night or Dynasty Warriors, you've probably decided whether or not Fate/Extella is for you. Those on the fence shouldn't really bother with this title.
There is certainly a decent amount of content, including multiple scenarios and side stories, but if the simplistic button-mashing isn't enough of an incentive to push forward to see those story bits, consider waiting it out for the anime adaptation (which covers the first game) coming this Spring instead.
Fate/EXTELLA is out now on PC and Switch, and it’s worth your attention if you’re a hardcore Fate fan, Anima aficionado, or dying for a new Switch-based RPG. Others may just want to steer clear.
Not awful but far from good, Fate/Extella: The Umbral Star is a title that lets down fans and keeps away newcomers with a pithy story, mediocre gameplay, and a generic art direction that betrays the franchise’s roots.
Fate/Extella is a fun little dalliance in the Musou genre by the Fate series, but ultimately proves to be little more. The characters don't feel particularly deep and the story lacks enough length to give them that extra dimension. In fact, all there really seems to be enough time for is the servants doting on the master until it seems like something lewd's about to go down until they get interrupted or pull a bait and switch; this leading into a rushed parallel narrative that makes it feel like the gameplay didn't even matter in the grand scheme of things, with major exploits being taken care of off-screen.
Fate/Extella: The Umbral Star is enormous and frantic. It also goes overboard at one moment too many, as it becomes a struggle to keep up with the plot, the characters and the combats. Bringing it down a notch or two would make it more balanced. As it is, perhaps only the most hardcore of purists will truly enjoy it.
Review in Portuguese | Read full review
With the tight action carrying the game the majority of the way, this may well be a tough sell for those who aren’t into niche Japanese titles. However, for those who enjoy fluid combat and revel in the strange and the bizarre, this may well be exactly what Galen of Pergamon ordered.
The overly complex plot is paired with some juvenile and cringe-worthy dialogue that mars the experience