NECROPOLIS: BRUTAL EDITION Reviews

NECROPOLIS: BRUTAL EDITION is ranked in the 4th percentile of games scored on OpenCritic.
60 / 100
Oct 25, 2016

I do like rogue-likes, but I strongly believe Necropolis would have been better either as a rogue-lite or with a more forgiving death mechanic.

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4 / 10.0
Apr 4, 2017

Necropolis: Brutal Edition is a combat-based rogue-lite game that features some interesting ideas — like a procedural Dark Souls of sorts. Execution of those ideas, however, feels uneven and is hampered by the lack of a sense of purpose and clarity. A key trait for any roguelike is to provide you incentive to try, try again. Necropolis, however, feels like a stick that’s missing that enticing carrot to keep you coming back for more.

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7.4 / 10.0
Mar 5, 2017

For Dark Souls fans looking for an alternative dungeon runner that is ever so slightly less difficult, Necropolis is a treat.

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Ofisil
Top Critic
4 / 10
Nov 17, 2016

Necropolis had a somewhat awful start, with a product that was repetitive, buggy, and very rough around the edges. The problem is that, even after its recent Brutal Edition release, many of its flaws still persist. Repetitiveness and monotony, unrewarding challenge, bugs and glitches, an unfair for soloists focus on co-operative play, and still no way to re-map the controls. Ultimately, this is simply not worth the price-tag.

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Dec 23, 2016

Writing down my thoughts here and i’ve come to realize that I just didn’t enjoy my time with the game. It could have easily been more fun without the rougelike experience but just having that ingredient in the pie that is Necropolis really soured my experience.

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78 / 100
Sep 24, 2016

While definitely a step in the right direction, Necropolis Brutal Edition still has areas that could benefit from improvement. The Brutal Edition alongside the continued support did (and will hopefully continue doing) quite a bit for bettering the Necropolis experience. However, it will most likely take some more time before Necropolis becomes a full-on recommendation.

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