Let it Die Reviews
When a game slaps you with a hugely overpowered enemy that just demolishes you, and robotically says to your face "That'll £0.50.", I find it insulting. I wanted to love Let it Die, with it's amazing soundtrack, sound design, and signature Suda51 goodness, but cheeky business practices, clunky combat and unfair difficulty spikes hold back what could've been Suda51's graceful explosion back into the modern gaming scene.
I can really get lost in the world of Let it Die, and I think I'll be playing it off and on for the next several weeks at the very least. It begs you to come back, and given the platform in which it's been distributed, it's something that can easily evolve into a better game in the future.
Suda51 tries to find the recipe for a perfect souls-like, but misses the correct dosage of the main ingredients: Let it Die is clearly unbalanced, and the ineffective mix of survival and roguelike diminish the ambitions of this pulp adventure.
Review in Italian | Read full review
Let It Die has numerous rough edges, but it manages to entertain through the sheer force of its weird personality and its varied, if clumsy combat. The controls are often clunky and there's rarely a meaningful sense of attachment to characters or gear, but its characterizations and settings often manage to keep the pain of the poorer stuff down to a minimum, at least for a while.
“Probably (not) the greatest game ever made.”
Let it Die is a trippy brawler with a unique vision. Alongside its cool atmosphere and stellar soundtrack is thoughtful game design. Exploring and obtaining gear is entertaining enough on its own, while the twists on the rogue-like formula add a lot of spice to the spelunking. The online features are creative and offer a nice break from the horrors of the Tower. The F2P elements are nicely handled, and don't take much (if anything) away from the game. Although, as it becomes more difficult, the costs of everything from elevator rides to revivals gets more expensive, sometimes an investment of dollars might be necessary, just to maintain the pace. If nothing else, a pocketful of death medals might lend players the necessary confidence to challenge the higher floors. In any case, Let it Die deserves a look.
Let It Die is all about conquering new heights and overcoming obstacles. Sometimes it's fun, sometimes just annoying.
Review in Russian | Read full review
Let It Die is an ambitious game that threatens to charm players, but ultimately falls short due to unpolished gameplay, repetitious level design, and some really awful freemium schemes.
Another weird but compelling release from Suda51
That being said, Let It Die feels pretty damn polished for a game that costs nothing to play. In spite of the terrible menus and potentially broken PVP aspects, Let It Die is still very much a fun roguelike action RPG you can easily sink hours into.
It’s definitely worth the time, especially being free to start, and I would recommend anybody with a PS4 and a love of brawling check it out. It’s a well put together little game with a good dash of trademark Grasshopper oddity. As a throwaway bit of violent action with some clever online features, it’s a good time.
A game that manages to entertain despite being a little rough around the edges. It's not particularly beautiful or well controlled, although it's fun. .
Review in Spanish | Read full review
There's nothing out there quite like Let It Die. This action game offers Souls-like combat, 40 floors to tackle, multiple paths to tackle, and a host of gear to make your own oddball fighter. The free-to-play mechanics are reasonable until you get to higher levels, where a death spiral may leave you looking for your credit card. It's not perfect, but Let It Die is damned fun.
A fun mix of Dark Souls and roguelike, and although the microtransactions create their own problems it does mean everyone can now experience a Suda51 game for free.
Let It Die is a unique free-to-play game with great settings and gameplay. This souls-like manages to create an engaging experience along the levels of the Tower of Barbs through good combat system and interesting character development. Procedural level design might be a little repetitive but it is a compromise that is worth taking. Multiplayer is solid and well developed as well, it creates genuine competition among the players.
Review in Italian | Read full review
Suda51's insane humor is more than enough to keep this free-to-play Souls title going, although some of the mechanics might keep players from sticking through the entire experience.
Those looking for a challenging game with lots of variety, bizarre but interesting characters and settings, and a compelling, addictive loot loop will walk away satisfied
Boasting some of the most compelling mechanics in a Grasshopper game to date and a terrific sense of style, 'Let it Die' is often a great time, and easily one of my favorite F2P games on consoles. The game is held back somewhat by occasionally wonky difficulty that feels particularly punishing given the game's death system, and it often feels padded with systems that drag things down in the name of length, but overall, I've been having a wonderful time with 'Let it Die', and I look forward to diving into it for weeks to come.
A lot of what I’ve just written may sound like I didn’t enjoy Let It Die that much, but no, I did enjoy it quite a lot indeed.
It will be interesting to see how this game evolves over time, as continued support will definitely prolong how long hardcore players will continue putting in hours. I have certainly enjoyed my time with it and it’s something I plan on loading up regularly.