LEGO Worlds Reviews
It is the unrivalled creative freedom that will soon see many shrug off the issues that LEGO Worlds has and become hooked, building towering LEGO creations that they have only been able to dream of. But, while there are fleeting glimpses at the potential behind the whole idea, there are a few bricks that are missing before it will be completely realised.
LEGO Worlds is so close to being a fantastic idea that all the little hang-ups feel way more annoying than they should. The creation mode is fantastic, but extremely touchy controls-wise; and it's gated off by necessitating the player to complete the same missions dozens of times each if they want its best tools. The idea of a digital LEGO sandbox is the stuff that dreams are made of and, honestly, it just hasn't been done justice this time around.
LEGO Worlds is fun in small increments and I would be lying if I said this game does not hit the target audience's expectations. If you like sandbox games with open-ended gameplay, or are looking for a decent Minecraft alternative, this game is for you; unfortunately there just was not enough substance in the aimless gameplay loop for me to keep me coming back.
Lego Worlds feels like someone dumped a box of Legos on the floor and told you to have fun. Only you've never held a Lego in your hand or heard the word “fun.” This is less of a game and more of an experiment for Lego to figure out its place in the increasingly digital future toy space, which is fine, but I for one would much rather play with real Legos. Or sleep on a pile of Legos.
There's some fun to be had with LEGO Worlds, but you will need to trudge through a lot of problems to get to it.
There are lots of great ideas here, and every now and then you can see glimpses of what kind of potential those ideas have, but this is a gaming equivalent of what happens when you pull a tray of cookies out of the oven too early, leaving you underdone treats.
LEGO Worlds feels like a tech demo for what could be in TT's future. There's a lot of promise here, but it lacks direction and purpose. It ends up feeling like TT's signature LEGO elements meets No Man's Sky meets Minecraft. That means it contains all the problems these other titles suffer from.
While the concept of a LEGO based sandbox is irresistibly charming and promising, LEGO Worlds unfortunately misses all the right marks. From a presentation lens, the LEGO premise is used well, but it never feels in tune with the level design, and the multiplayer, one of the biggest draws, is underutilized and underdeveloped. For a younger audience, the single-player might serve as a decent time killer, as the overall presentation is colourful and inviting, and the initial hour of figuring out what and how to build is exciting, but fans of either LEGO or the sandbox genre will be left wanting so much more than what LEGO Worlds can offer.
Lego Worlds is super silly fun for anyone who picks it up. It's especially fun for fans of Lego and the TT approach to the Lego games. It's also fun for anyone who happens to like Minecraft-style games.
"Lego Worlds" is basically Lego Minecraft, though the game isn't flawless and the general shallowness hurts the experience. But in spite of all this, it's a great Lego game and there will be lots of fun waiting with in the multiplayer
Review in Persian | Read full review
LEGO Worlds is a game full of wonderful but poorly implemented ideas. Its first hours are marvelous, but as soon as you get to the creative mode things get messy and the creation tools become a chore to use. It's a game that wants you to love it, the problem is the potential is so wasted that even some LEGO fans may get disappointed. Other than that, the experience overall is entertaining and for its very cheap price, the quality of the content is very good.
Review in Spanish | Read full review
A cheery and extensive world-building game that has unfortunately been swamped by busy work and glitches.
Lego Worlds is a colorful and lively sandbox, but with too many technical problems and with a cumbersome gameplay.
Review in Italian | Read full review
Overall, it may be a pain to have to collect each type of brick that you want to use, but you’ll learn things. I do like this game, and I’m not big on open sandboxes. Or, perhaps I like it because of that.
Lego Worlds has the potential and certainly the pedigree to develop and compete over time
This is a platform that Travellers Tales are looking to build on, and indeed have since its original launch on PC, and with continuing growth there’s the potential here for something essential for Lego enthusiasts. As it stands though, for all of the merit and freedom that Lego Worlds affords, it’s still bound by many of the same problems as its predecessors.
LEGO Worlds is a nice building game, offering a complete experience packed with some humor, but it lacks diversity in its environements and missions, and sometimes suffers from its bad camera.
Review in French | Read full review
LEGO Worlds does an interesting job in standing out from the competition. It has had years to develop its own brand of digital block building, and for the most part it succeeds. Although its controls are a little fiddly, its freedom to build and explore are amazingly detailed.
Lego Worlds is a very disappointing game. Lego Worlds has too many technical problems and is not recommended to anyone.
If you were expecting Minecraft but with Legos, you'll probably be a little disappointed. The game lacks the ultimate freedom you find there but covers everything with oodles of Lego charm and personality. Lego Worlds is fun to play, that's for sure, but the longevity aspect will potentially be linked to how old you are.