Vikings: Wolves of Midgard Reviews
Viking: Wolves of Midgard is a solid clone of the genre, but ultimately feels half-baked. The asking price feels a bit too steep when compared to other games, but I did have a good time playing co-op. I just wish there was more, and it was more polished. This will be a great game when it drops in price, but for $60 it is hard to recommend it over others doing similar things.
Vikings is an OK game but it’s nothing special given its potential based on setting. For a certain type of combo action fighting with arcade-style speed type of person, it may be perfectly fine. For an ARPG fan who was looking for the next great game, it’s just not there yet.
Vikings: Wolves of Midgard wants to be different than Diablo by adding survival aspects, which is the main problem of the game. Yet it still might be appreciated by Diablo fans, because the combat is still fun. Just beware of the bugs that are spoiling the overall experience. After some patches, the game could be worth recommending.
Review in Slovak | Read full review
Length is not an issue when it comes to Vikings - Wolves Of Midgard, especially as you’re offered a New Game+ mode that strips you of your gear but allows you to keep your skills once the campaign is completed.
Vikings – Wolves of Midgard is a compilation of popular ideas. Unfortunately, the game noticeably lacks diversity and interesting quests, and some of the design choices are simply disappointing.
Review in Russian | Read full review
Vikings Wolves of Midgard is a passable Diablo clone, full of fresh ideas for the genre, none of which really fits into the gameplay, let down by repetition and peculiar game design choices. There are far better similar games on Xbox One, and it's very hard to recommend this one over Diablo III, Bastion or Hyper Light Drifter.
Review in Italian | Read full review
A game that has plenty of polish but is average underneath.
There's a lot to like in Vikings, even if the game's never able to effectively articulate how it's different to the genre's greats. It manages - just - to be more than a by-the-numbers Diablo clone thanks to the creative energy that went into its bosses and environment design, but it relies too heavily on that, and the assumption that you'll be playing the game in multiplayer. As a single player experience, the limits on what Vikings can offer become distracting; making it good for a lazy afternoon of grinding fun, but not something that you'll remember over the longer term.
Average execution across the board makes for an experience that, while not terrible in moment-to-moment gameplay, leaves no lasting impression.
As unmemorable as it was disappointing, Vikings—Wolves of Midgard misses the mark. With a flat story, uninteresting combat made worse by the game’s annoying exposure system, and a boring environment to boot, this title doesn’t compare to its many well-liked peers within the ARPG genre.
Vikings - Wolves of Midgard takes a fair swing at the loot-heavy action RPG genre, but its middling gameplay fails to leave a lasting impression. Going up against the likes of the mighty Diablo III on PS4, its dull blade bounces off the competition, but Vikings is just competent enough to survive the scuffle and live another day.
If you’ve worn out your Diablo disc, Vikings: Wolves of Midgard may fill a tiny bit of the void but mostly, its painful similarities yet numerous missteps will likely just frustrate you.
A distinctly below average hack-and-slash game with better examples of the genre already out there.
Overall, Vikings is an enjoyable game with environments that are destructible enough to be weirdly satisfying and gameplay that’s entertaining enough to carry it (provided you have a gamepad), but it lacks any kind of narrative weight and begins to run out of ideas for varied boss fights toward the end.