Has Been Heroes Reviews

Has Been Heroes is ranked in the 20th percentile of games scored on OpenCritic.
Gamefa
Top Critic
6 / 10.0
Feb 28, 2019

Has Been Heroes had the potential to be a very good game, but some gameplay issues and weak narrative, don't let this game to break the walls of mediocrity. Combats are hard and based on luck more than anything else. Has Been Heroes is a fun game to play in its genre, but you must deal with its problems too.

Review in Persian | Read full review

7 / 10
Nov 17, 2017

Has-Been Heroes heroically treads the line between strategic brilliance and overwhelming frustration to result in an experience that will leave many feeling like toppling the Great Ghoul’s evil army is an insurmountable task. It is in the game’s difficulty and lack of accessibility, then, that sees these wearied heroes falter. Which comes as a great irony when you remember how ridiculously simple their quest had first sounded.

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Cubed3
Top Critic
6 / 10
Oct 4, 2017

While Has-Been Heroes can draw someone in really quickly, it will wind up losing them just as fast. It's fast and fun, and the mix of roguelike and pseudo-tower defence elements actually work quite well together. The core concept here is entertaining enough, but the lack of variety winds up souring the experience sooner than it should.

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6.4 / 10.0
May 27, 2017

Has Been Heroes has a unique game play mechanic, but fell short on explaining it properly for new players to the game. I really would have enjoyed the game much more had the system been explained properly. It would have saved me a couple of hours just fumbling around the game’s UI and online resources, and actually just had me enjoy the game from the start. With bland environments, but a rather pleasant aesthetic, Has Been Heroes is an above average game that will keep your attention for a few hours. Even though it has plenty of heroes for you to unlock, I’m not sure I could keep playing for longer than ten hours as I think the repetitive nature would be to much to handle. I would say wait for a sale on this one, as $19.99 might be a little too steep for my liking.

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Cubed3
Top Critic
8 / 10
May 20, 2017

Has-Been Heroes delivers an excellent challenge for the player and provides the perfect blend of tension and enjoyment. The combat mechanic definitely manages to be both welcoming for newer players, while still providing scope for tactical and strategic decisions through the use of spells, combined with good lane placement. There is not a lot of focus given to creating an epic memorable quest, and sometimes luck plays too big a part in victory - but this is a minor quibble when the main entertainment comes from the gameplay, which is challenging, but rewarding, both in personal rewards and tangible unlockable rewards. For a fairly modest price there is an abundance of content on offer, and with the potential for portable play it is unsurprising a Nintendo Switch port was developed alongside the Steam release.

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6.3 / 10.0
May 14, 2017

Has Been Heroes offer an interesting gameplay. It combines turn-based and rock-paper-scissors combat to give us unexciting, too difficult and unforgiving gameplay. It always leaves us unprepared for next encounter and gives us almost nothing in return for our blood.

Review in Polish | Read full review

May 12, 2017

Has-Been Heroes works for the Switch with its small and travel-focused design, but less so at home when there's other stuff on this console and other consoles to play. Has-Been Heroes could really benefit from an easier difficulty, because luck is just rarely ever on your side. There's some fun to be had, but it is far and few between each run you play. The tactics and strategy behind Has-Been Heroes is mostly satisfying, but is sadly undone by its difficulty.

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GameMAG
xtr
Top Critic
6 / 10
Apr 23, 2017

The world of Has-Been Heroes is too frustrating due to the same type of enemies, random difficulty level and lack of motivation to run it more than once a week. The only exception is the version for the Nintendo Switch, which can be good for short sessions in buses, subways and trains, replacing no less monotonous games for tablets and mobile phones.

Review in Russian | Read full review

85%
Apr 20, 2017

Has-been Heroes is an interesting entry in the roguelite genre. Easy to learn, but still rewarding. The skeleton slaying experience is harmed by some minor technical issues, though.

Review in Slovak | Read full review

Apr 17, 2017

Has-Been Heroes isn't a bad game, but I wasn't excited to start over after my first loss. After coming to understand the mechanics and strategy better, I am enjoying it to some degree, but I don't feel any less frustrated every time I lose. The only thing driving me to play more is my inner completionist, but if you're looking for a game with a compelling story and more to it than just unlocking more in-game items and spells, then this might not be the title for you.

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65 / 100
Apr 17, 2017

Has-Been Heroes is a solid tower defense experience that borrows attributes from Plants vs Zombies, while putting its own twist on the formula. Plenty of repetition and frustration - exacerbated by too many randomized elements - but the addictive and enduring gameplay shines through on occasion.

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ZEFGame.ru
Frostengine
7 / 10.0
Apr 14, 2017

Frozenbyte has released let not his best game, but one of those games that despite all the nuances, want to come back, the game is complicated and not encouraging to beginners, Yes, at first it can seem daunting, but going a little further the understanding of how much energy has been put in unlockable content, the game is more than enough.

Review in Russian | Read full review

8.5 / 10.0
Apr 14, 2017

An addictive and entertaining roguelite, Has-Been Heroes has some novel ideas that makes it an absolute blast for when you have 30 minutes to kill for another run.

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7.6 / 10.0
Apr 13, 2017

Has-Been Heroes, best enjoyed in short bursts, is a clever take on roguelikes and a strong argument for the Switch's easy portability.

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5.5 / 10.0
Apr 13, 2017

Without narrative hooks, valuable prizes and more diverse in-game situations, Has been heroes overstays its welcome after just a couple of hours, also let down by horrible difficulty spikes and an unfairly procedurally generated maps. Try it again, Frozenbyte.

Review in Italian | Read full review

4 / 10.0
Apr 13, 2017

Hard and unforgiving, Has Been Heroes has the potential to create the videogame equivalent of Jack Torrance in anyone who plays it.

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4 / 10
Apr 12, 2017

Has Been Heroes is an ultimately frustrating game. There’s the core of a great idea here with the lane-based strategic combat. Unfortunately developers Frozenbyte have piled on too many complicated systems for it to ever feel fun.

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7 / 10.0
Apr 10, 2017

It became very clear to me early on that it wasn't that Has Been Heroes was bad. I was just really bad at it. For the same reasons I shy away from bullethell games, I was really really bad at this one. So take everything I am saying from the perspective of someone who appreciates the game, but who struggled and screamed at it several times.

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Apr 10, 2017

Has-Been Heroes is an initially appealing title that quickly becomes bogged down by a lack of good instructions, too much luck-based randomness, and permadeath that never quits.

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8 / 10.0
Apr 10, 2017

The roguelike genre is a game genre I've never bothered to explore. There was just never a game that caught my eye. Admittedly, Has-Been Heroes was no exception. The trailers didn't stir much interest in me and my initial demo of the game turned me off even more because of a control scheme I felt was confusing at the time. Now, with over 10 hours of gameplay under my belt I have to admit that Has-Been Heroes has become one of my most recommended titles for the Switch.

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