Middle-earth: Shadow of War Reviews
Middle Earth: Shadow of War is bigger and better than its predecessor in almost every conceivable way. If you don't mind the repetition found in most open world games, there's a robust strategy layer here that combines with a great combat system to offer hours and hours of Orc slaying, army building fun.
It's a shame the story is so strangely paced, but you hardly need it. Fortress Assaults are great set pieces, and there's a lot of fun to be had with the upgraded Nemesis System alone.
By God, it's delicious.
Monolith has doubled down on what made the original a surprise hit but hasn't addressed its flaws
Middle-earth: Shadow of War somehow finds a way to improve on the winning Shadow of Mordor formula and create an incredibly dense and entertaining new piece of Tolkien lore.
Massive in scope and improving on its predecessor, Middle-earth: Shadow of War is a triumph in every way that matters. While certain aspects are underdeveloped, or simplified to embrace “player choice”, the Nemesis 2.0 system, combat improvements, and genuinely engaging combat system keep things fresh for the 40 hour adventure. If only they hadn't followed the movies and extended the ending well past its welcome.
If you enjoyed Shadow of Mordor, you'll also enjoy Shadow of War, but if you feel fatigued as I do from this type of formulaic open world game, Shadow of War amplifies the issues with the genre rather than improves upon them.
Middle-earth: Shadow of War is a stellar sequel to a surprisingly great game. The Nemesis System remains the real star of the show in all of its expanded glory, and while its dynamic brilliance threatens to make the main story missions seem boring by comparison, there's enough heft to the overall package that you can look past its shortcomings. In the barrage of blockbusters hitting PS4 over the next few months, Shadow of War should not be missed.
The combat system from the first game is back and still just as great.
The sequel boxes are generally ticked off with Shadow of War, it's bigger, better, and a touch more ambitious than Shadow of Mordor was, but there are aspects that feel somewhat dated now, and there's a lack of polish to certain controls that dilutes the fun just a smidgen. The Nemesis system remains the star, and with the addition of sieges and tribes, it's a star that burns brighter than ever.
Building upon the accomplishments of its predecessor and wielding the influence of The New Ring, Middle-earth: Shadow of War should be remembered as Talion's greatest adventure to date.
Middle-earth: Shadow of War is pretty much a Shadow of Mordor with more of everything. It's ambitious, good looking and the combat system is both fluid and entertaining. As a action game, Shadow of War is almost as good as this genre gets.
Review in Swedish | Read full review
Shadow of War is up there in with the best when it comes to great action RPG experiences and you'll have hours of fun smashing your way through enemies in an abrupt fashion, or stealthily assassinating your targets from bushes or rooftops.
Overall, Shadow of War is an excellent game that offers dozens of hours of enjoyable content. It's a game that's worthy of every minute you'll put into it.
Shadow of War improves on almost every aspect of the original game. There is so much to do and the systems in place are truly special.
Middle-earth: Shadow of War is great for veterans and tough for newcomers, but a joy to play for either party once you get a hang of the mechanics. It gets tedious at times, and there are missed opportunities here and there, but the Nemesis System that was a beacon of success in the first game has come back bigger and better than ever. It's definitely a return to Middle-earth that is worth the play, and an homage to Tolkien's works that everyone can appreciate.
Middle-earth: Shadow of War is not a bad game, but it becomes repetitive and boring in the process. You still can have fun, but we recommend short playing sessions.
Review in Russian | Read full review
The Shadow of War offers a solid gameplay, a compelling concept and a much more varied setting than the previous episode, with excellent production values and an awesome soundtrack. The sequel is bigger, better and stronger, but somehow caged in a repetitive framework. The game is full of good ideas and potential, that cannot be truly fulfilled due to a storytelling without personality and a huge but boring endgame.
Review in Italian | Read full review