Akiba's Beat Reviews
‘Akiba's Beat' has a real personality and aesthetic all its own, but once you get into the core gameplay, it disappoints at every turn. Its uneven ratio of combat to NPC wrangling make this an unentertaining and uninspired experience.
Akiba’s Beat is a strong entry in the series, and one that I absolutely prefer over the previous ones. It’s a shame that the game received such poor critical reception, because I definitely recommend this to anyone looking for an addicting battle system, fun and engaging story, and interesting characters. There are some negatives that can’t be ignored though, such as the amount of backtracking required, the times when the story just falls flat and isn’t as interesting as other portions, and not streamlining other features. All of that aside though, I still found enough enjoyable with Akiba’s Beat, and hopefully the series will continue on and continue to get even better!
Akiba's Beat tries really hard to show off an interesting combat system with a full story but falls short when faced with one dimensional character, repetitive dialogue, and lack of variation between many important locations. JRPG and Anime fans may enjoy but games extremely slow start hurts chances of players picking up the game again.
Akiba's Beat is a poor game, with poor combats, poor RPG mechanics and poor customisation. Acquire forgot everything that made Akibas' Trip such a great game.
Review in French | Read full review
Akiba's Beat efficiently translated into English, offering a variety of funny situations and well implemented jokes that seems a huge achievement for a game from a small developer. But if you are not a fan of anime and a long visual stories, you can remove a couple of points from our score. And judging by the statistics, the majority of gamers have not mastered the game quitting in the first Chapter. Only 8% of users were able to go through the dull plot twists and backtracking to the final chapter.
Review in Russian | Read full review
It’s obvious that Akiba’s Beat is inspired by hit titles like Persona and to a lesser extent Tales Of, but it misses the mark and doesn’t manage to deliver what made those titles great. The story has its moments, but its bogged down by a wordy script and clichéd characters. The repetitive combat doesn’t help, and Akiba’s Beat goes down as another forgettable JRPG.
Playing Akiba's Beat is a test of will and patience. Instead of building up from the previous game, it stripped it down to a simple 4 stage adventure. The standard cycle should be this: Find the person causing the delusions, convince them that this is bad, destroy the Grand Phantasm and break the delusion.
Akiba's Beat is a generic and mediocre videogame. Instead of improving the flaws of its predecessor, it loses its personality. It is a standard JRPG that gives no satisfaction when playing it.
Review in Spanish | Read full review
Akiba's Beat is a great game for the Japan fans and a very long experience, but it gets buried due to its similarities to the Persona saga and technical simplicity.
Review in Spanish | Read full review
Akiba's Beat stirs too far away from the mechanics that made the first game so fun, resulting in a sequel that is merely a shell of its former self. It is a not a bad action RPG if you can ignore its connection to the past games.
Akiba's Beat is a music based combat game that rarely misses a note. When it does miss, however, it loses its beat.
Akiba’s Beat is a poor JRPG and it’s much worse than it’s predecessor. There are so much better JRPG’s out there.
A competent, if not stellar, JRPG. Despite poking fun at many of the genre's tropes it can't quite help falling into them itself. Self-aware humor, a decent plot, and some endearing characters elevate the game above the mediocre affair it could otherwise have been though.
NEET: Short for “Not in Employment, Education, or Training.”Typically considered to be underskilled shut-ins who live by themselves in humble yet comfortable apartments, NEETs are known to mooch off their parents’ good will to play video games and watch anime all day instead of looking for work.
Akiba's Beat is a generic, me-too JRPG that takes inspiration from both the Persona and the Tales of series, without adding any new ideas, failing to recapture the feeling and gameplay of both of them. Still, it can be a solid choice fo the uninitiated to the genre.
Review in Italian | Read full review
Your experience is less about the thrill of the fight, and more about watching characters you love annihilate enemies in creative and spectacular ways.
Ultimately, Akiba's Beat is a poor sequel, a weak homage, and a lackluster game. The strong localization elevates it slightly, but it's crippled by its attempts to impersonate better games. With Persona 5 and Tales of Berseria still fresh on the shelves, it's hard to justify why you'd play this over those games, and once you do, you'll find it difficult to stop noticing the game's "me too" trait. It's not the worst JRPG on the market by any means, but it has very little going for it in terms of strengths. The humor hit enough to give the experience some value, but otherwise it's something for those who've burned through the other top-notch JRPGs on the PS4 and are desperate for a little more.
Akiba's Beat is an ambitious game that, in rare moments, manages to create interesting narrative and characters. However, those are its only redeeming qualities, since the whole rest is terrible. For a better experience with the Akihabara neighbourhood, I'd recommend visiting it in person, playing Akiba's Trip or wait for a next game that might be good. Akiba's Beat just isn't worth anyone's time.
Review in Portuguese | Read full review
While the game might not be better than its peers, it would fare better if it were judged separately.
If you're in the mood to watch a cast of charming characters have often humorous conversations for lengthy periods of time then Akiba's Beat is a game for you.