Mages of Mystralia Reviews
Mages of Mystralia not only encourages you to mix and match to your heart's content but requires you to do so.
Mages of Mystralia is a surprising game. At first it seems like a simple adventure game, but it shortly builds on concepts know from Magicka. It grows on you and provides hours upon hours of gameplay, spatial puzzles and magical adventure.
Review in Polish | Read full review
Mages of Mystralia is a nice action-adventure-GdR to play and to see, thanks in particular to its great magic system and its mix of genres.
Review in Italian | Read full review
Mages of Mystralia is an incredible little indie title that offers surprisingly deep gameplay mechanics, that offer some nice replay-ability to a campaign that keeps it short and simple.
The fact remains, despite drawbacks, Mages of Mystralia is a promising start to Borealys' life as a game studio. There's abundant charm, tight controls, and enough ingenuity to make me confident that Mages' real story is only just beginning. Bring on a Switch version, and bring on a sequel!
Most of the time Mages of Mystralia feels like your standard adventure RPG, most of the stuff is well-trodden ground and not very unique. It really does set itself apart though with its spell augmentation system and environmental puzzles. These two systems alone are worth playing it for.
It's a decent adventure with varied combat, cool boss battles, and semi-interesting locales. I'm going to keep at it until I've obtained everything there is to obtain, but even then I know I won't have seen everything there is to see. Some of the neatest stuff possible isn't scripted in by the designers, it's waiting to be imagined and created by an aspiring magician.
Mages of Mystralia is a bright, colorful, and engrossing take on adventure gaming with only a few stumbles.
A charming adventure game with a fun spell crafting system. It is a lot of fun to play for the first few hours but suffers due to repetitive combat and a touch of poor pacing. Nevertheless, Mages of Mystralia is a fun one if you need something on the lighter side of things.
Mages of Mystralia has a lot of heart, and was very easy for me to put aside the flaws that I encountered because working through the game was incredibly fun.
The magical adventure distinguishes itself with a charming atmosphere, enchanting music, & unique gameplay, but falls short due to its size.
While Mages of Mystralia might not live up to its full potential, the game has some charm and is fun enough to be worth a look. The $20 price tag is also pretty solid.
I like magic a lot, but even I need something unique to look at, or a fantastic story told, to really keep me interested.
Not everyone will have the same aversion to the combat style utilized in Mages of Mystralia, but on a personal level I felt that it overshadowed the rest of the experience. To get the most out of the gameplay the focus will need to be on the spell crafting, a unique and clever mechanic the developer deserves praise for. If you have a higher tolerance for cheap deaths than I do, it's possible you could enjoy this action-adventure title much more than I did.
Mages of Mystralia is a beautiful looking game containing balanced gameplay surrounded by solid folklore. The spellcrafting system is one-of-a-kind, but contributes to puzzle-solving much more than it does combat. Either way, the puzzles are varied and fair in terms of difficulty, but weak character development and jumpy pacing will surely throw you off.
Mages of Mystralia has charm and a lot of heart, but it falls a bit short of delivering a memorable adventure.
Mages of Mystralia's spellcrafting system is a distinctive, signature mechanic. The appeal of the game lies in keeping things just interesting enough to compel the player forward in a colourful setting – finding new runes to unlock new spell possibilities, dropping new story beats to bread-crumb the fantasy plot along. Rewarding puzzles and memorable bosses round out an enjoyable adventure that, even at a leisurely pace, can be explored in under 10 hours, but Mages of Mystralia really could have used some tweaking in its travel and combat, and ends up feeling merely good, rather than great.
Mystralia's world is that of fine, refined escapism
At its core, Mages of Mystralia is fun and appealing. If you can get past the lack of instructions and the poor pacing, it’s a fun little journey into a well-built world.
Most of the time, unfortunately, it's satisfied with being safe, familiar, and unambitious.