The Golf Club 2 Reviews
A decent sequel that improves upon its predecessor in virtually every department, The Golf Club 2 strikes a good drive. But while the improvements to the simulation and course editor are appreciated, there's still work that needs to be done to the unifying Societies system, which represents a clever idea that's far too convoluted for its own good right now. A third stroke should see this series realise its very real potential – but in fairness, this entry is in regulation and well worth buying if you're a fan of the sport.
In general I feel like this is a solid budget title with a fantastic course creator and a lot of options, but it's hard to recommend it to less hardcore fans of the sport.
When taking a step back and looking at the big picture, The Golf Club 2 feels like a solid follow-up to an already promising new franchise. Unfortunately, though it attempts to correct some of the series' deficiencies, it still fails to deliver a cohesive single player campaign. The lack of any significant progression is a blatant blind spot that will to continue to haunt the series. Thankfully the action on the course itself is authentic enough to take players from the peaks of birdie ecstasy to the lows of triple bogey tap-ins. If a golf game can make me embrace profanity this much, it has to be authentic. This may not be a hole-in-one, but sometimes a solid par can be enough to win a tournament.
In spite of its minimalist aesthetic sense, The Golf Club 2 is an excellent compromise beetween a fun game and a realistic simulation. The career mode is very demanding and the golf courses editor is amazing.
Review in French | Read full review
The Golf Club 2 it is not a bad game, but it feels like it is developed for playing one single match at a time, rather than a long-term experience. The gameplay is still quite satisfyng, whilst the new single player and multiplayer modes didn't go entirely towards the right direction.
Review in Italian | Read full review
The Golf Club 2 improves upon its predecessor in every department. However, graphical issues and an irritating implementation of ghost players means this drive lands in the light rough rather than the fairway.
In general, I like what The Golf Club 2 has to offer. It is a really solid representation of the sport both in terms of mechanics and the overall aesthetics.
The Golf Club 2 is a nicely improved sequel to the launch-era first game. Career mode, online societies, improved graphics and loading times, and strong character customization all make for a larger and longer lasting game. I just wish the actual golfing was friendlier.
I'm under no illusions. Create a brand new golf franchise from scratch is no easy feat. There's a lot of things to get right, and while The Golf Club 2 delivers on some fronts, it's really lacking on others. At its best, it's an average golf game with near endless hours of content and a strong community feel.
If you’re excited enough by virtual golf that all you want is a nigh-infinite sandbox to play it in, then The Golf Club 2 is the game for you.
The Golf Club 2 could have been a non-sponsored, better priced game as an alternative to the full-pro games out there, but it really needs a good shakedown to be a valid option. A better swing system, a better putting system, and an overall touch-up to the aesthetics (crowd, graphics issues, player) would make this a viable alternative to sponsored games costing 20-30 dollars more but have a fancy name on the cover.
The Golf Club 2 is challenging and rewarding recreation of what it is like to play golf in the real world. It captures the ups and downs of the sport wonderfully and should be played by links fans everywhere.